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Tam, Gary K. L.; Lau, Rynson W. H.; Zhao, Jianmin – International Journal of Distance Education Technologies, 2009
Due to the popularity of 3D graphics in animation and games, usage of 3D geometry deformable models increases dramatically. Despite their growing importance, these models are difficult and time consuming to build. A distance learning system for the construction of these models could greatly facilitate students to learn and practice at different…
Descriptors: Distance Education, Search Engines, Geometry, Internet
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Shih, Wen-Chung; Tseng, Shian-Shyong – Educational Technology & Society, 2009
With the rapid development of wireless communication and sensor technologies, ubiquitous learning has become a promising solution to educational problems. In context-aware ubiquitous learning environments, it is required that learning content is retrieved according to environmental contexts, such as learners' location. Also, a learning content…
Descriptors: Educational Strategies, Information Retrieval, Teaching Methods, Metadata
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Su, Jun-Ming; Tseng, Shian-Shyong; Wang, Wei; Weng, Jui-Feng; Yang, Jin Tan David; Tsai, Wen-Nung – Educational Technology & Society, 2006
With vigorous development of the Internet, e-learning system has become more and more popular. Sharable Content Object Reference Model (SCORM) 2004 provides the Sequencing and Navigation (SN) Specification to define the course sequencing behavior, control the sequencing, selecting and delivering of course, and organize the content into a…
Descriptors: Portfolios (Background Materials), Teaching Methods, Sequential Approach, Computer System Design
Okamoto, Toshio; Nakagawa, Masaki – 1998
This paper describes the development of a case-based system for information technology (IT) education, to be used in high schools across Japan, so that teachers can share a common knowledge about IT education. The first section covers the study purpose and describes the case-based system, including registration of cases, searching cases, and…
Descriptors: Access to Information, Case Method (Teaching Technique), Class Activities, Computer Software Development