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Showing 1 to 15 of 19 results Save | Export
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Andreas Larsson; Karin Stolpe – International Journal of Technology and Design Education, 2024
In recent years, subject content such as programming and digital literacy has become an integral part of technology education. However, research shows that many programming teachers lack sufficient formal education to teach programming and show disparate educational and professional experiences. This study investigates how three teachers'…
Descriptors: Knowledge Base for Teaching, Teacher Characteristics, Digital Literacy, Technology Education
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Deepak Dawar – Information Systems Education Journal, 2024
Learning computer programming is typically difficult for newcomers. Demotivation and learned helplessness have received much attention. Besides the subject's intricacy, low in-class participation has been associated with poor student achievement. This paper presents a follow-up, stage 2 study on the novel instructional technique, Student-Driven…
Descriptors: College Students, Computer Science Education, Required Courses, Elective Courses
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Adigüzel, Seda; Eryilmaz, Selami; Gencer, Tugba; Göksu, Hüseyin – Journal of Educational Technology and Online Learning, 2023
This study aims to evaluate the trend and frequency of coding/programming activities in Information Technology (IT) courses, according to different parameters. The study was conducted through a survey of a private IT (Information Technology) teachers in different levels (like primary, secondary, and high schools), with questions focusing on the…
Descriptors: Coding, Information Technology, Computer Science Education, Programming
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Pishtari, Gerti; Prieto, Luis P.; Rodriguez-Triana, Maria Jesus; Martinez-Maldonado, Roberto – Journal of Learning Analytics, 2022
This research was triggered by the identified need in literature for large-scale studies about the kinds of designs that teachers create for mobile learning (m-learning). These studies require analyses of large datasets of learning designs. The common approach followed by researchers when analyzing designs has been to manually classify them…
Descriptors: Scaling, Classification, Context Effect, Telecommunications
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Çakiroglu, Ünal; Mumcu, Suheda – Journal of Educational Computing Research, 2020
This exploratory study attempts to determine problem solving steps in block based programming environments. The study was carried out throughout one term within Code.org. Participants were 15 6th grade secondary school students enrolled in an IT course at a public secondary school. Observations, screenshots and interviews were analyzed together to…
Descriptors: Foreign Countries, Grade 6, Secondary School Students, Problem Solving
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Lui, Debora; Walker, Justice T.; Hanna, Sheri; Kafai, Yasmin B.; Fields, Deborah; Jayathirtha, Gayithri – Interactive Learning Environments, 2020
Portfolios have recently gained traction within computer science education as a way to assess students' computational thinking and practices. Whereas traditional assessments such as exams tend to capture learning within artificial settings at a single point in time, portfolios provide more authentic opportunities to document a trajectory of…
Descriptors: High School Students, Computer Science Education, Textiles Instruction, Portfolios (Background Materials)
Cengel, Metin; Alkan, Ayse; Cayir, Esra – Online Submission, 2018
Increasing the quality and effectiveness of education and training, contributing to the social, political and economic structure of the countries is something that educators and educational policy makers are always working on. Increasing the quality of education and training nowadays can be achieved with the development of 21st century skills in…
Descriptors: Information Technology, Coding, Robotics, Computer Science Education
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Aksu, Fatma Nur; Durak, Gürhan – Journal of Education and e-Learning Research, 2019
This study examining the robotic codings and robotic tournaments from the perspectives of Information Technology (IT) teachers was carried out using the qualitative case study method. In the study, a total of 20 teachers from private schools and state schools were asked for their views. The research data collected from the IT teachers helped…
Descriptors: Robotics, Information Technology, Teacher Attitudes, Private Schools
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Fagan, Bryan J.; Payne, Bryson R. – Proceedings of the Interdisciplinary STEM Teaching and Learning Conference, 2017
The US Bureau of Labor Statistics predicts over 8 million job openings in IT and computing, including 1 million cybersecurity postings, over the current five-year period. This paper presents lessons learned in preparing middle-school students in rural Georgia for future careers in computer science/ IT by teaching computer programming in the free,…
Descriptors: Programming Languages, Teaching Methods, Computer Science Education, Open Source Technology
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Renzulli, Joseph S. – International Journal for Talent Development and Creativity, 2020
In this article, I describe a series of Five Core Competencies that gifted education specialists should consider integrating into their teaching to respond to the many changes that are taking place in technology, work, and career preparation. Although the focus of this theory is on high- level jobs usually pursued by college graduates and advanced…
Descriptors: Academically Gifted, Gifted Education, Job Skills, Theories
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Holmberg, Jörgen; Fransson, Göran; Fors, Uno – International Journal of Information and Learning Technology, 2018
Purpose: The purpose of this paper is to advance the understanding of teachers' reframing of practice in digital contexts by analysing teachers' pedagogical reasoning processes as they explore ways of using information and communication technologies (ICT) to create added pedagogical value. Design/methodology/approach: A design-based research (DBR)…
Descriptors: Language Teachers, English (Second Language), Second Language Learning, Second Language Instruction
Geeta Gambhir; Juliet Kyoshabire Kotonya – National Foundation for Educational Research, 2023
Right to Play's Plug-in-Play (PIP) project in Rwanda aims to enhance Science and Elementary Technology (SET) education through playful and interactive methods. This study, conducted by the National Foundation for Educational Research (NFER) and Three Stones International (TSI), explores the implementation of learning through play with technology…
Descriptors: Science Education, Technology Education, Teaching Methods, Elementary School Students
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NaliakaMukhale, Phoebe; Hong, Zhu – Journal of Education and Practice, 2017
The aim of this study was to explore the professional development needs of lecturers at Kenyan universities. Specifically, the study investigated the challenges that lecturers and their learners face while in class. It also explored the professional development needs of the lecturers, preferred modes of delivery of the professional development…
Descriptors: Foreign Countries, College Faculty, Faculty Development, Educational Needs
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Breed, Betty; Mentz, Elsa; van der Westhuizen, Gert – Electronic Journal of Research in Educational Psychology, 2014
Introduction: The research focused on metacognition in a collaborative learning setting. Based on a comprehensive literature study the researchers designed a metacognitive teaching-learning strategy for pair programmers. Our purpose was to investigate the influence of this metacognitive teaching-learning strategy during pair programming in an…
Descriptors: Metacognition, Cooperative Learning, Meta Analysis, Mixed Methods Research
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Huang, Tien-Chi – International Education Studies, 2013
To evoke public emphasis on the professional skills training in vocational education, the Ministry of Education (MOE) in Taiwan has recently focused on the certificate of information skills. However, the lack of a systematic and institutionally certified instructor training model within Taiwan not only varies the quality of certified instructors,…
Descriptors: Foreign Countries, Teacher Certification, Information Skills, Teacher Education
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