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Showing 1 to 15 of 18 results Save | Export
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Arnone, Kathryn; Morris, Bethany – Science and Children, 2014
It seems each new school year brings its own opportunities to grow as an educator. As teachers in a STEM focused school that serves primarily at-risk students, the authors face a new challenge in rethinking their instruction to align with the "Next Generation Science Standards". This involves changing the focus of units previously taught…
Descriptors: Acoustics, Science Activities, STEM Education, At Risk Students
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LaForse, Martin – Social Studies, 1970
Discusses the pitfalls of wholesale adoption of fashionable educational methods in general, and inquiry in particular. (JB)
Descriptors: Discovery Processes, Induction, Inquiry, Instructional Innovation
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Shi, Fuqian; Wei, Jincai – International Education Studies, 2008
In the current teaching activities on curriculum, teachers taught all kinds of computer language at the most of the time. Students also focus on a variety of examinations, but the real time to train students' independent software developing skill is very limited. This has resulted in the students only to copy other people's systems design ideas,…
Descriptors: Programming, Creative Thinking, Creative Development, Science Activities
Piggins, Carol Ann – Learning, 1984
Children develop knowledge and insight into history when they act out dramatic events of the past. Creative dramatics serve as an impetus to further reading and research. Suggestions for teacher use in implementing role playing in the classroom are given. (DF)
Descriptors: Creative Dramatics, Discovery Processes, Elementary Education, History Instruction
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Murray, Jenny; Bartelmay, Kathy – Science and Children, 2005
Can second-grade students construct an understanding of sophisticated science processes and explore physics concepts while creating their own inventions? Yes! Students accomplished this and much more through a month-long project in which they used Legos and Robolab, the Lego computer programing software, to create their own inventions. One…
Descriptors: Grade 2, Workshops, Educational Technology, Teaching Methods
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Papert, Seymour – Computers in the Schools, 1985
The developer of Logo describes several creative ways in which the Logo programing language is being used to capitalize on its full potential. He also discusses biases and problems relating to Logo use which limit student creativity and self-learning. (MBR)
Descriptors: Computer Graphics, Computer Software, Creative Expression, Creativity
Roth, Phillip W. – 1982
"Teaching for the moment," an approach to teaching English as a second language (ESL), is described. In addition to using nonclassroom moments to expose students to language discovery, this approach involves changing instructional materials to get to the students' level of language and experiential development. It also involves taking advantage of…
Descriptors: Classroom Techniques, Discovery Processes, Educational Resources, Elementary Education
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Jiang, Zhonghong; Potter, Walter D. – Mathematics Educator, 1993
Describes the Microworld Chance, a simulation-oriented computer environment that allows students to explore probability concepts in five subenvironments: coins, dice, spinners, thumbtacks, and marbles. Results of a teaching experiment to examine the effectiveness of the microworld in changing students' misconceptions about probability are…
Descriptors: Computer Assisted Instruction, Computer Simulation, Concept Formation, Discovery Learning
Lorton, Mary Baratta – 1972
Based on the idea that through active involvement with the materials the child would draw out the generalizations within the material, a teacher's method of activity-centered learning for early childhood education is presented. The first section of the book deals with the development of language through workjobs, emphasizing perception, matching,…
Descriptors: Discovery Processes, Early Childhood Education, Educational Games, Experiential Learning
D'Ignazio, Fred – Computing Teacher, 1992
Argues for new instructional methods that envision teacher explorer classrooms in which teachers and students utilize multimedia tools to construct knowledge. Describes the changing roles of the teacher and student and methods to evaluate the classroom process. Describes a classroom that includes hardware, software, training, motivation, and…
Descriptors: Computer Assisted Instruction, Discovery Learning, Discovery Processes, Educational Change
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Klein, Paul A. – School Science and Mathematics, 1992
Proposes that problem scenarios are activities that give students opportunities to employ mathematics across the curriculum by asking them to define problems, identify information needed and potential sources of data, and make related conjectures. Discusses an example of a scenario involving transportation. (MDH)
Descriptors: Change Agents, Classroom Environment, Discovery Learning, Discovery Processes
Schuster, Donald H., Ed. – Journal of Suggestive-Accelerative Learning and Teaching, 1978
Contents of this issue are as follows: "Applied Suggestology in the United States: Suggestive-Accelerative Learning and Teaching" by Dean F. Held; "A Study of Suggestopedia Features that Can Be Omitted Once Students Learn How to Learn" by D.H. Schuster and P.J. Wardell; "Evaluation of the Suggestive-Accelerative Lozanov…
Descriptors: Affective Behavior, Attention, Classroom Environment, Discovery Processes
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Wesson, James B. – School Science and Mathematics, 1992
Reports development and results of the Kramer Project, a two-year study of the implementation of a problem-solving, activity-based mathematics program in the elementary grades. Describes the mathematical content covered, participating teachers, instructional materials employed, inservice teacher training provided, and academic achievement gains of…
Descriptors: Discovery Learning, Discovery Processes, Educational Change, Elementary Education
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Schamel, Douglas; Ayres, Matthew P. – Journal of College Science Teaching, 1992
Describes how college science laboratory activities can be developed by student teams in which original questions are formulated as testable hypotheses and refined into experimental designs on the basis of personal observations. Distinguishes this "minds-on" approach from traditional college science laboratories with respect to students'…
Descriptors: Classroom Techniques, College Science, Cooperative Learning, Course Descriptions
McDiarmid, G. Williamson; Kleinfeld, Judith, Ed. – 1992
Teaching cases have been utilized in professional training and can offer dramatic accounts of problems teachers may confront in the classroom. This case study examines a fact-based story of a third-grade teacher's confrontation with the mother of an African-American child who disagrees with the innovative approach utilized in her child's…
Descriptors: Case Studies, Constructivism (Learning), Culture Conflict, Discovery Learning
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