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Passarella, Simone – International Journal of Mathematical Education in Science and Technology, 2022
Introducing the distributivity property of multiplication over addition is a well-known challenge in mathematics education, especially in primary school. As a contribution, this paper presents the results of a cycle of design research that focuses on the design, implementation and evaluation of a modelling activity in which 2nd-grade students are…
Descriptors: Multiplication, Mathematics Instruction, Elementary School Students, Mathematical Concepts
Komatsu, Kotaro; Jones, Keith – International Journal of Science and Mathematics Education, 2019
Task design is increasingly recognised as crucial for enhancing student learning of mathematics. Even so, and despite the significance of mathematical activity related to proofs and counterexamples in school mathematics, the task design principles underpinning students' success in proof-related activity remains under-explored in mathematics…
Descriptors: Mathematics Instruction, Learning Activities, Validity, Mathematical Logic
Babaian, Caryn; Kumar, Sudhir – American Biology Teacher, 2020
Evolutionary evidence is important scientific background for appreciating the theory of evolution. We describe a STEAM-based lesson plan that uses paleontological drawings and a modern evolutionary database to explore and understand fossil, morphological, and molecular evidence. Together, with a focus on arthropods and the Cambrian explosion,…
Descriptors: Molecular Biology, Science Instruction, Teaching Methods, Evolution
Wilcox, Steve – American Journal of Play, 2019
Game design offers a unique but often misunderstood pedagogical opportunity. The author draws on learning theory, feminist epistemology, and game studies to analyze a novel genre of games capable of realizing this opportunity by mobilizing knowledge through play--praxis games--founded on the concept of situated praxis. Situated praxis encourages…
Descriptors: Educational Games, Instructional Design, Praxis, Play
Buckley, Jeffrey; Seery, Niall; Canty, Donal – International Journal of Technology and Design Education, 2018
Design activities typically involve and culminate in the creation of models representative of new ideas and conceptions. The format is often dictated by the specific discipline, with ideas in design and technology education regularly being externalised through the use of computer aided design (CAD). This paper focusses on the realisation stage of…
Descriptors: Heuristics, Design, Technology Education, Teaching Methods
Kim, Heesung; Ke, Fengfeng – Journal of Educational Computing Research, 2016
The pedagogical and design considerations for the use of a virtual reality (VR) learning environment are important for prospective and current teachers. However, empirical research investigating how preservice teachers interact with transformative content representation, facilitation, and learning activities in a VR educational simulation is still…
Descriptors: Virtual Classrooms, Computer Simulation, Preservice Teachers, Student Experience
Nasution, Andrea Arifsyah; Lukito, Agung – Journal of Science and Mathematics Education in Southeast Asia, 2015
In teaching proportion, the teachers usually give the students a formal formula, such as cross-multiplication, without providing them the meaning of proportionality. Thus, the students just apply it in order to solve proportional problems. However, it does not connote that they understand what proportionality means. In this paper, the authors…
Descriptors: Teaching Methods, Mathematics Instruction, Thinking Skills, Heuristics
Patel, Fay; Lynch, Hayley – International Journal of Teaching and Learning in Higher Education, 2013
The notion of internationalization in higher education is understood as the recruitment of international students, marketing of academic programs and courses, and teaching English as a Second Language to student cohorts from Asia, Africa, and Latin America. Various models of internationalization (Knight, 2004, 2006; Leask, 2009; Pimpa, 2009;…
Descriptors: International Education, Global Approach, Higher Education, Learning Experience
Windschitl, Mark; Thompson, Jessica; Braaten, Melissa – Cognition and Instruction, 2008
To test whether epistemically unproblematic ways of thinking and talking about science could be transformed during preservice teacher training, we designed a system of learning activities based on a set of "heuristics for progressive disciplinary discourse" (HPDD). The HPDD outline six design principles of learning environments where the aim is to…
Descriptors: Preservice Teachers, Practicums, Science Teachers, Teaching Methods

Larsen, Richard B. – Journal of Teaching Writing, 1986
Introduces three terms--synapsis, synesthesia, and synergy--applied to writing instruction as heuristic concepts. Describes classroom exercises, such as removing transitions from an essay and asking students to restore synaptic life to the paragraphs, viewing painting masterpieces to find analogous aesthetic concepts in written composition, and…
Descriptors: Class Activities, Course Content, Heuristics, Integrated Activities

Manzo, Anthony V.; Casale, Ula Price – Journal of Reading, 1985
Describes a read-listen-discuss heuristic that uses several stimuli to evoke a particular set of desired responses. (HOD)
Descriptors: Content Area Reading, Discussion (Teaching Technique), Heuristics, Higher Education
Lafosse, Jose M.; Zinser, Michael C. – Teaching of Psychology, 2002
In this article we describe an in-class case-conference exercise designed to enhance the teaching of paradigms in abnormal psychology courses. The primary pedagogical goals are to increase awareness of how paradigms are applied in real-life settings; better distinguish between paradigms; and recognize how paradigms influence understanding of…
Descriptors: Models, Psychology, Psychopathology, Educational Strategies

Duin, Ann Hill – Journal of Teaching Writing, 1986
Noting that students in groups learn more effectively when working cooperatively than when working competitively or individualistically, presents guidelines, assignments, and class activities designed to foster cooperative learning. Describes such student-student interaction sessions as describing sense perception details, receiving peer feedback,…
Descriptors: Expository Writing, Group Activities, Group Dynamics, Heuristics

Shillor, Irith; Egan, Bridget – Educational Studies in Mathematics, 1993
The paper describes the details and use with primary school teachers of a problem-solving activity known as the King Alfred's College Maths Game. The game demonstrates to teachers that problem solving needs to be approached through structured learning experiences that provide material for reflection and questioning. (Author/MDH)
Descriptors: Educational Games, Elementary Education, Elementary School Teachers, Heuristics

Brown, John Seely; And Others – Educational Researcher, 1989
Conventional schooling too often ignores the influence of school culture on what is learned in school. Knowledge is situated, being in part a product of the activity, context, and culture in which it is developed and used; this is known as cognitive apprenticeship. Implications for understanding learning and teaching are discussed. (Author/BJV)
Descriptors: Cognitive Processes, Cognitive Structures, Cognitive Style, Educational Environment
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