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Showing all 13 results Save | Export
Karen K. Fujii – ProQuest LLC, 2023
YouTube viewers watch over a billion hours of videos monthly and have multiple choices on professional development resources. User-generated content (UGC) on YouTube is created by individuals instead of brands and uses different typologies of video production styles. This study examined 80 YouTube microlearning videos that provided insight into…
Descriptors: Video Technology, Learning Processes, Web Sites, Audience Response
Cara E. Schwarz – ProQuest LLC, 2024
My thesis work is focused on conceptual and epistemic learning and characterizing the environments in which this learning takes place. Earlier studies conducted by the Stowe group explored how instructional practices, instructional emphasis, and assessment emphasis relate to student outcomes in general and organic chemistry courses. Student…
Descriptors: Chemistry, Science Instruction, Organic Chemistry, Epistemology
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Anggoro, Kiki Juli; Pratiwi, Damar Isti – Research in Learning Technology, 2023
"Pear Deck" is one interactive response system that has gained popularity in recent years. This study addressed the gap in the literature and considered students' experience of the platform in a Thai university context. This was a mixed-method study in which 320 students completed a survey including closed and open-ended components.…
Descriptors: Student Attitudes, English (Second Language), Second Language Learning, Second Language Instruction
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Özüdogru, Melike – Acta Didactica Napocensia, 2020
The purpose of this study was to implement a student response system-Kahoot to find out whether the inclusion of Kahoot in the teaching-learning process affected pre-service teachers' perceptions of the classroom environment in a compulsory Educational Sciences course. This study employed an experimental research design and the participants of the…
Descriptors: Audience Response Systems, Preservice Teacher Education, Preservice Teachers, Classroom Environment
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D'Souza, Derrick E.; Daspit, Joshua J.; Sigdyal, Pratigya – Decision Sciences Journal of Innovative Education, 2019
The use of clickers in the classroom has been linked to student learning. However, studies that examine the effects of clickers on learning often conceptualize a clicker exercise as a single, homogeneous cognitive processing (CP) event. We offer a conceptualization of sequenced cognitive activities that unfold during a clicker exercise. An…
Descriptors: Capstone Experiences, Audience Response Systems, Learning Processes, Cognitive Processes
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Perera, Víctor H.; Hervás-Gómez, Carlos – European Journal of Educational Research, 2021
The progressive integration of mobile technology in the classroom is generating new scenarios to innovate teaching methods. The aim of this study was to analyse the perceptions of university students toward the use of Socrative and its implications in gamified learning situations. This is a descriptive-survey investigation, complemented with…
Descriptors: Student Satisfaction, Student Motivation, Undergraduate Students, Preservice Teachers
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Florenthal, Bela – Journal of Marketing Education, 2019
E-learning applications have been rapidly adopted by instructors inside and outside of the classroom. As a result, some researchers have started to assess their usefulness applying uses and gratifications (U&G) theory. This study expands the existing research trend exploring students' motivation to use a mobile polling application in the…
Descriptors: Student Motivation, Telecommunications, Handheld Devices, Audience Response Systems
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Barchilon Ben-Av, Mercedes; Ben-Av, Radel – Journal of Educational Technology Systems, 2016
Recently, there is an explosive growth of smartphone availability. In this work, we studied how mobile and Internet-based Student Response System improves the learning process. We used a free software application (Socrative©) to create a set of questions that can be deployed during the class. It was used in four different courses in three…
Descriptors: Telecommunications, Handheld Devices, Computer Software, Learning Processes
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Liu, Chenchen; Sands-Meyer, Sarah; Audran, Jacques – Interactive Learning Environments, 2019
Flipped classes are well-known for reversing the typical in-class lecture and out-of-class homework structure by instructing students to learn by themselves from on-line learning materials and inviting them to ask questions based on their individual difficulties in class. Many attempts at integrating this teaching method into English as a foreign…
Descriptors: Instructional Effectiveness, English (Second Language), Second Language Learning, Second Language Instruction
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Shortlidge, Erin E.; Rain-Griffith, Liz; Shelby, Chloe; Shusterman, Gwendolyn P.; Barbera, Jack – CBE - Life Sciences Education, 2019
Embedding active learning is a common mechanism for meeting science, technology, engineering, and mathematics (STEM) education reform goals. Researchers have identified student benefits from such strategies, yet these benefits may not be universal for all students. We sought to identify how students at a nontraditional university perceive…
Descriptors: Introductory Courses, Science Instruction, Active Learning, Biology
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Rana, Nripendra P.; Dwivedi, Yogesh K. – Journal of Marketing Education, 2016
As more and more institutions are integrating new technologies (e.g., audience response systems such as clickers) into their teaching and learning systems, it is becoming increasingly necessary to have a detailed understanding of the underlying mechanisms of these advanced technologies and their outcomes on student learning perceptions. We…
Descriptors: Business Administration Education, Marketing, Learning Processes, Teaching Methods
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Camacho-Miñano, María-del-Mar; del Campo, Cristina – Interactive Learning Environments, 2016
Many university lecturers are encouraged to implement innovative teaching tools and methodologies such as clickers in order to create an interactive learning environment and improve student learning, but its performance must be evaluated. The aim of this paper is to test empirically the impact of the use of clickers on students' learning…
Descriptors: Audience Response Systems, Student Motivation, Classroom Techniques, Feedback (Response)
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Schmidt, Bjarne – European Journal of Engineering Education, 2011
The use of electronic audience response systems in university teaching is currently increasing rapidly. This paper describes how a consistent use of peer instruction facilitated by an audience response system has been introduced in an introductory engineering dynamics course. Data are presented that reveal that this teaching style leads to an…
Descriptors: Teaching Styles, Teacher Characteristics, Audience Response, Engineering