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Parra, Saro Lozano; Bakker, Cok; van Liere, Lucien – Journal of Curriculum Studies, 2021
Research shows that teachers and educators struggle to act when conflict appears in the classroom. This article argues that (political) conflict should not be avoided or eradicated. Teachers should enable conflict and attend to their pupils in the process, in order to enable further understanding of each other and their differences, as part of…
Descriptors: Conflict, Political Attitudes, Citizenship Education, Problem Solving
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Göktepe Yildiz, Sevda; Göktepe Körpeoglu, Seda – Acta Didactica Napocensia, 2019
The choice of instructional strategies, methods and techniques used by teachers is important in terms of establishing an effective learning environment. The purpose of this study is to examine the most common methods teachers use in their lessons and the factors that influence their choice of methods by using game theory. Game theory has different…
Descriptors: Teaching Methods, Instructional Effectiveness, Game Theory, Direct Instruction
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Samuel Elliott; Geoffrey Elliott – English Journal, 2014
This article reports on an ethnographic analysis of students who play chess at a mixed comprehensive school in England. The authors explore how children learn when playing chess and speculate about how the appeal of the game could be used by secondary teachers to improve English lessons.
Descriptors: Foreign Countries, Secondary School Curriculum, Secondary School Students, Secondary School Teachers
Ahrens, A.; Zascerinska, J. – Online Submission, 2012
The sustainable development of society has attracted a lot of research efforts. A strategic aspect to the society's evolution is introduced by the game theory (Fernandez, 2011, p. 1). The research question is as follows: how to organize the process of teaching and learning in education for sustainable development? The aim of the research is to…
Descriptors: Game Theory, Sustainable Development, English for Academic Purposes, Fundamental Concepts
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Swinerton, E. Nelson – Journal of Environmental Education, 1972
Involving students directly in decision-making through environmental gaming simulations will allow them to better understand the theoretical base of their actions, test their ideas, confirm their reality, and see the practical consequences of various alternative strategies of action. This instructional technique moves beyond the case study stage…
Descriptors: Decision Making, Environmental Education, Game Theory, Instructional Systems
Edwards, Keith J. – 1971
This study examines the effect on learning of repeated plays of the simulation game "Trade and Develop" (T/D). It also examines the effects of students' ability, using a general measure (determined by school tracking procedures) and a specific measure (achievement test in the specific class). The results of the study indicate that, after playing…
Descriptors: Conceptual Schemes, Economics, Educational Media, Experimental Teaching
Schneeberger, Kenneth Clifford – 1968
A study of the Oklahoma Farm Management Decision Exercise was made to explore and appraise ways of teaching farm management. A general computer model was developed which allowed the administrator flexibility in teaching, accommodated any size of farm and any set of feasible crop and livestock activities, and identified superior strategies for the…
Descriptors: Administrators, Agricultural Production, Business Administration, Computers
Coombs, Don H., Comp. – 1976
Most of the 101 citations included in this annotated bibliography on simulation and gaming were derived from a search of the Educational Resources Information Center (ERIC) indexes. Entries were published between 1972 and 1975. The bibliography is divided into nine sections: theory and research; social studies materials; environment, land use, and…
Descriptors: Affective Objectives, Annotated Bibliographies, Case Studies, Computer Assisted Instruction