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Twissell, Adrian – Educational Technology & Society, 2018
Abstract electronics concepts are difficult to develop because the phenomena of interest cannot be readily observed. Visualisation skills support learning about electronics and can be applied at different levels of representation and understanding (observable, symbolic and abstract). Providing learners with opportunities to make transitions…
Descriptors: Electronics, Case Studies, Concept Formation, Scientific Concepts
Mercier, E.; Higgins, S. – Journal of Computer Assisted Learning, 2014
Multi-touch surfaces have the potential to change the nature of computer-supported collaborative learning, allowing more equitable access to shared digital content. In this paper, we explore how large multi-touch tables can be used by groups of students as an external representation of their group interaction processes. Video data from 24 groups…
Descriptors: Technology Uses in Education, Technology Integration, Tables (Data), Knowledge Representation
Krueger, Kai A.; Dayan, Peter – Cognition, 2009
Humans and animals can perform much more complex tasks than they can acquire using pure trial and error learning. This gap is filled by teaching. One important method of instruction is shaping, in which a teacher decomposes a complete task into sub-components, thereby providing an easier path to learning. Despite its importance, shaping has not…
Descriptors: Short Term Memory, Teaching Methods, Learning Processes, Mathematical Models
Garrett, Lauretta – Journal of Developmental Education, 2013
Adult developmental mathematics students often work under great pressure to complete the mathematics sequences designed to help them achieve success (Bryk & Treisman, 2010). Results of a teaching experiment demonstrate how the ability to reason can be impeded by flaws in students' mental representations of mathematics. The earnestness of the…
Descriptors: Adult Education, Adult Learning, Developmental Programs, Mathematics Education
Kotze, Paula; Renaud, Karen; van Biljon, Judy – Computers & Education, 2008
This paper explores the use of design patterns and anti-patterns in teaching human-computer interaction principles. Patterns are increasingly popular and are seen as an efficient knowledge transfer mechanism in many fields, including software development in the field of software engineering, and more recently in the field of human-computer…
Descriptors: Man Machine Systems, Knowledge Representation, Computer Software, Computers
Ernst, Jeremy V.; Clark, Aaron C. – Engineering Design Graphics Journal, 2008
The objective of this study was to identify changes in dominant preferred learning styles of students based on instructional presentation of course content. This study evaluates dominant preferred learning styles of two groups of university students. The first group of students was enrolled in a course that introduces graphical representation in…
Descriptors: Cognitive Style, Questionnaires, Course Content, Teaching Methods
Najjar, Mehdi – International Journal of Distance Education Technologies, 2008
Despite a growing development of virtual laboratories which use the advantages of multimedia and Internet for distance education, learning by means of such tutorial tools would be more effective if they were specifically tailored to each student needs. The virtual teaching process would be well adapted if an artificial tutor can identify the…
Descriptors: Scaffolding (Teaching Technique), Virtual Classrooms, Prompting, Teaching Methods
Getty Art History Information Program, Santa Monica, CA. – 1996
The rapid growth of multimedia computing and the Internet, and the entrance of the commercial sector into information and the education sector previously dominated by academic interests, have raised the stakes for arts and humanities computing. In addition, ongoing reductions in funding for arts, humanities and educational research have made it…
Descriptors: Access to Information, Archives, Computers, Fund Raising
Desforges, Charles – 2001
Educational research is distinctive inasmuch as it shares the moral objective of education, which is to help people make the best of themselves through processes of learning. Educational research is a service industry for education. As such, its contribution to the efficiency and effectiveness of educational processes can be increased by focusing…
Descriptors: Adoption (Ideas), Adult Learning, Definitions, Diffusion (Communication)