Publication Date
In 2025 | 6 |
Since 2024 | 24 |
Since 2021 (last 5 years) | 93 |
Since 2016 (last 10 years) | 197 |
Since 2006 (last 20 years) | 266 |
Descriptor
Learning Processes | 314 |
Teaching Methods | 314 |
Computer Simulation | 208 |
Simulation | 108 |
Foreign Countries | 107 |
Student Attitudes | 84 |
Instructional Effectiveness | 57 |
Second Language Learning | 56 |
Second Language Instruction | 55 |
Computer Assisted Instruction | 50 |
Computer Software | 50 |
More ▼ |
Source
Author
Publication Type
Education Level
Audience
Teachers | 13 |
Practitioners | 7 |
Researchers | 5 |
Students | 2 |
Policymakers | 1 |
Location
Taiwan | 10 |
Turkey | 9 |
Australia | 6 |
Spain | 6 |
Russia | 5 |
California | 4 |
China | 4 |
Colombia | 4 |
Finland | 4 |
Germany | 4 |
Philippines | 4 |
More ▼ |
Laws, Policies, & Programs
Americans with Disabilities… | 1 |
National Defense Education Act | 1 |
Assessments and Surveys
Attitude Scale | 1 |
Childrens Embedded Figures… | 1 |
Learning Style Inventory | 1 |
Patterns of Adaptive Learning… | 1 |
Program for International… | 1 |
Test of English as a Foreign… | 1 |
What Works Clearinghouse Rating
Xinyi Wu; Xiaohui Chen; Jingwen Zhao; Yongsheng Xie – Education and Information Technologies, 2024
This work aims to explore whether students' learning outcomes in the virtual museum (VM) 's "Life and Science course" are influenced by the type of knowledge and the different levels of interaction within the museum. The study was conducted using an eye-movement experimental method, based on cognitive load theory, knowledge visualisation…
Descriptors: Museums, Instructional Design, Eye Movements, Material Development
Candace Walkington; Mitchell J. Nathan; Julianna Washington; Jonathan Hunnicutt; Taylor Darwin; LeaAnne Daughrity; Kelsey Schenck – Education and Information Technologies, 2025
Augmented Reality (AR) technologies allow for holograms to be layered over the real-world, "augmenting" human vision by adding technical information or illustrations onto 3D space. Although AR-based applications are showing positive effects in many systematic reviews and meta-analyses, well-designed, rigorous studies with strong control…
Descriptors: High School Students, Geometry, Computer Simulation, Tablet Computers
Kirk J. Armstrong; Stacy E. Walker; Bryonna L. Woofter; Alexis N. Brown – Athletic Training Education Journal, 2024
Context: Simulations and standardized patient encounters (SPEs) have been increasingly used in professional athletic training programs. Recently they also have been identified as a mechanism to assess curricular content standards. Objective: To investigate how professional athletic training programs use simulations and SPEs for teaching and…
Descriptors: Athletics, Allied Health Occupations Education, Teaching Methods, Evaluation Methods
Yimiao Yan; Yibin Zheng; Xindong Ye – Education and Information Technologies, 2025
As an effective teaching method, digital storytelling has gained significant prominence in the field of education in recent years. In contemporary digital storytelling instruction, stories are often presented through interactive whiteboards, computers, smartphones, or tablets. The introduction of immersive virtual reality (IVR) technology makes…
Descriptors: Teaching Methods, Story Telling, Electronic Learning, Self Control
Wijaya, Mahaning Indrawaty – Education and Information Technologies, 2023
ERP courses have been running for decades and are applied by various university majors, ranging from business school, information systems, and computer science to industrial engineering. Every major has a different ERP curriculum that is adapted based on the nature and goals of the major. In conjunction with this, a lot of research has been…
Descriptors: Business Administration Education, Entrepreneurship, Curriculum Development, Business Schools
Abdallah A. Alnajjar; Mohamed Ibrahim – International Journal on Social and Education Sciences, 2024
This study aims to examine the effectiveness of collaborative learning, augmented reality, and learning cycle models on students' language success. This study employed meta-analysis methodologies to examine data derived from 54 studies with a sample size of 2,837 participants in Turkey. The data sources were obtained from online database searches…
Descriptors: Instructional Effectiveness, Teaching Methods, Cooperation, Computer Simulation
Avilés-Cruz Carlos; Zúñiga-López Arturo; Benavides-Alvarez Cesar; Ferreyra-Ramírez Andrés; Aguilar-Sánchez Miriam – Discover Education, 2025
Distance learning has become a necessity and a common practice, using electronic devices and the Internet to facilitate online classes and exams. One course in undergraduate electrical engineering is the Digital Signal Processing (DSP) course, which requires exposure to theoretical concepts as well as simulations. In this paper, we propose a…
Descriptors: Engineering, Undergraduate Students, Teacher Improvement, Engineering Education
Blais, Ludivine; Qorbani, Hossain Samar; Arya, Ali; Davies, Jim – International Association for Development of the Information Society, 2022
Memory palaces are effective tools for learning vast amounts of information in a canonical order using mnemonics. However, our review of the literature revealed a lack of implementation and user study of memory palace in Virtual Reality (VR) for neuroscience education. VR technology enables us to build highly interactive virtual learning spaces…
Descriptors: Brain Hemisphere Functions, Memory, Learning Processes, Mnemonics
Chih-Hung Lin; Dadan Sumardani – Interactive Learning Environments, 2024
Virtual Reality (VR) has been widely adopted in educational research; however, its implementation in the classroom is still not as well known as in the research field. In other words, there is a gap between researchers and practitioners regarding the pedagogical issue. This study aimed to explore how VR could be applied in science classrooms using…
Descriptors: Computer Simulation, Teaching Methods, Science Education, Authentic Learning
Chih-Ming Chen; Ming-Yan Huang – International Journal of STEM Education, 2024
Background: Computational thinking (CT) is crucial to fostering critical thinking and problem-solving skills. Many elementary schools have been cultivating students' CT through block-based programming languages such as Scratch using traditional teacher-centered teaching methods. However, the approach excessively relies on teacher lectures, so the…
Descriptors: Computation, Thinking Skills, Programming, Learning Processes
dos Anjos, Fernando Elemar Vicente; Rocha, Luiz Alberto Oliveira; da Silva, Débora Oliveira; Pacheco, Rodrigo; Pinheiro, Divina Márcia Borges – International Journal of Virtual and Personal Learning Environments, 2022
Cognitive approaches to teaching generate learning through the interaction between the subject and object of study. One of the strategies to create this interaction is related to the application of virtual and augmented reality in the teaching-learning processes. Through a systematic literature review, this work aims to describe the approaches…
Descriptors: Electronic Learning, Computer Simulation, Engineering Education, Literature Reviews
Meli, Kalliopi; Koliopoulos, Dimitrios; Lavidas, Konstantinos – Science & Education, 2022
Teaching and learning introductory thermodynamics has drawn considerable research attention over the last two decades, especially in several disciplines of higher education. Under particular investigation is the First Law of Thermodynamics (FLT), which offers an expression of energy conservation in thermodynamic systems, as the evidence shows that…
Descriptors: Thermodynamics, Science Instruction, Scientific Principles, Teaching Methods
Ho, Simon; Liu, Pu; Palombo, Daniela J.; Handy, Todd C.; Krebs, Claudia – Anatomical Sciences Education, 2022
The use of mixed reality in science education has been increasing and as such it has become more important to understand how information is learned in these virtual environments. Spatial ability is important in many learning contexts, but especially in neuroanatomy education where learning the locations and spatial relationships between brain…
Descriptors: Spatial Ability, Brain Hemisphere Functions, Anatomy, Science Education
Yonit Nissim; Eyal Weissblueth – Cogent Education, 2024
Teacher training in the technological age is a complex matter requiring thought, action, and research. In this qualitative study, we examined the reflective constructive perspectives of in-service graduate students in the process of training for the education and teaching professions. The current study continues previously published studies…
Descriptors: Computer Simulation, Professional Identity, Self Efficacy, Constructivism (Learning)
Jamil, Md Golam; Bhuiyan, Zakirul – International Journal of Educational Technology in Higher Education, 2021
In this paper, we explore the learning and teaching of a maritime simulation programme to understand its deep learning elements. We followed the mixed methods approach and collected student perception data from a maritime school, situated within a UK university, using reflection-based survey (n = 112) and three focus groups with eleven students.…
Descriptors: Marine Education, Simulation, Learning Processes, Foreign Countries