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Gerit Wagner; Laureen Thurner – Journal of Information Systems Education, 2025
Git, as the leading version-control system, is frequently employed by software developers, digital product managers, and knowledge workers. Information systems (IS) students aspiring to fill software engineering, management, or research positions would therefore benefit from familiarity with Git. However, teaching Git effectively can be…
Descriptors: Computer Science Education, Information Systems, Teaching Methods, Computer Software
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Diana Kirk; Andrew Luxton-Reilly; Ewan Tempero – ACM Transactions on Computing Education, 2025
Objectives: Code style is an important aspect of text-based programming because programs written with good style are considered easier to understand and change and so improve the maintainability of the delivered software product. However teaching code style is complicated by the existence of many style guides and standards that contain…
Descriptors: Computer Science Education, Programming, Computer Software, Teaching Methods
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Anping Yu; Zheng Xu – International Journal of Information and Communication Technology Education, 2024
Landscape garden design is an important design foundation course for undergraduate students of landscape architecture in China, but the current classroom teaching has the problem of limited spatial dimension of the course. This paper proposes a virtual scene model construction method through the computer software with the creation of the need to…
Descriptors: Computer Simulation, Technology Uses in Education, Architectural Education, Design
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Te Hu; Zongmin Fu; Niya Wang; Jinbin Gui; Qinghe Song; Xiaofan Qian – Education and Information Technologies, 2025
Digital image processing is an integral part of the computer vision field. However, traditional digital image processing teaching methods mainly focus on theoretical knowledge, lacking practical teaching content. To address this issue, this article proposes a project-based learning (PBL) model that consists of four key stages: project proposal,…
Descriptors: Student Projects, Active Learning, Models, Computer Uses in Education
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Fatni Mufit; Yeka Hendriyani; Muhammad Dhanil – Journal of Turkish Science Education, 2024
This research aims to design immersive virtual reality with cognitive conflict to support practical learning of quantum physics. This type of research is design research through the stages of needs analysis, product design, validity test, and practicality test. The needs analysis used questionnaire sheets distributed with Google Forms and obtained…
Descriptors: Teaching Methods, Physics, Science Instruction, Quantum Mechanics
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Brink, Helen; Kilbrink, Nina; Gericke, Niklas – International Journal of Technology and Design Education, 2023
Today, many technology teachers in compulsory technology education teach design and design processes using a digital design tool, such as computer aided design (CAD). Teaching involving CAD is a relatively new element and not very much is known about what teachers intend pupils to learn in compulsory education. Thus, the aim of this study is to…
Descriptors: Computer Assisted Design, Technology Education, Teaching Methods, Secondary School Teachers
Anthony G. Picciano – Routledge, Taylor & Francis Group, 2025
"Online Education" is a comprehensive exploration of fully online and blended teaching platforms, addressing history, theory, research, planning, and practice. As colleges, universities, and schools around the world accelerate their adoption of large-scale technologies and traditional class models shift into seamless, digitally…
Descriptors: Electronic Learning, Online Courses, Educational Planning, Educational Practices
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Yang, Xigui – TechTrends: Linking Research and Practice to Improve Learning, 2023
Collaborative learning and cooperative learning are two separate approaches developed independently by two groups of scholars around the same period of time in the 1960 and 1970s. Due to their different origins and intertwined paths of development, they have their own distinct features while sharing many similarities. The relationship between…
Descriptors: Cooperative Learning, Educational History, Group Dynamics, Teaching Methods
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Hootan Roshandel; Matthew Shammami; Shiyun Lin; Yin-Pok Wong; Paula L. Diaconescu – Journal of Chemical Education, 2023
The rise of virtual and online education in recent years has led to the development and popularization of many online tools, notably three-dimensional (3D) models and augmented reality (AR), for visualizing various structures in chemical sciences. The majority of the developed tools focus on either small molecules or biological systems, as…
Descriptors: Plastics, Science Instruction, Chemistry, Computer Software
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Qi Zhang – International Journal of Educational Technology in Higher Education, 2024
This study investigates how engagement (E), foreign language enjoyment (FLE), and ambiguity tolerance (AT) exert mediation/moderation in metaverse-based foreign language learning (FLL). Featuring augment/simulation-based experiences and self-fulfillment/external-control-oriented mechanics, metaverse provides virtualized interactive circumstances…
Descriptors: Second Language Learning, Second Language Instruction, Cognitive Style, Affective Behavior
Connor David Nelson – ProQuest LLC, 2024
This dissertation introduces a comprehensive framework aimed at reshaping applied cybersecurity education to significantly ease the learning curve, at scale, through three synergistic innovations. These methods address the daunting educational barriers in cybersecurity, enabling learners at all levels to understand complex security concepts more…
Descriptors: Computer Security, Information Security, Computer Science Education, Models
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Missaoui, Siwar; Maalel, Ahmed – Education and Information Technologies, 2021
A student's profile defines the best way a student chooses to learn. It comprises information on student's characteristics such as background knowledge, learning style preference, goals, personality etc. The foremost challenge that the students experience in learning system is that they are unable to bring back relevant information based on their…
Descriptors: Profiles, Models, Computer Games, Cognitive Style
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Prasad, Prajish; Iyer, Sridhar – Research and Practice in Technology Enhanced Learning, 2022
Evaluating a software design is an important practice of expert software designers. They spend significant time evaluating their solution, by developing an integrated mental model of the software design and the requirements. However, sufficient emphasis has not been given on teaching and learning of evaluation practices in software design courses,…
Descriptors: Computer Software, Design, Computer Science Education, Models
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Kuroki, Masanori – Journal of Economic Education, 2023
As vast amounts of data have become available in business in recent years, the demand for data scientists has been rising. The author of this article provides a tutorial on how one entry-level machine learning competition from Kaggle, an online community for data scientists, can be integrated into an undergraduate econometrics course as an…
Descriptors: Statistics Education, Teaching Methods, Competition, Prediction
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Özdemir, Erdogan; Coramik, Mustafa – Physics Education, 2022
It is often necessary to enrich the teaching environment in order for students to learn optics in depth and to interpret the real optical situations with the information they have learned. In this study, a virtual teaching environment was developed using by Algodoo, a 2D simulation software. An eye model was created in order to explain the…
Descriptors: Light, Physics, Teaching Methods, Models
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