Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 0 |
Since 2006 (last 20 years) | 3 |
Descriptor
Critical Viewing | 3 |
Observation | 3 |
Teaching Methods | 3 |
Student Reaction | 2 |
Student Surveys | 2 |
Video Technology | 2 |
Academic Ability | 1 |
Achievement Gains | 1 |
Art Appreciation | 1 |
Art Education | 1 |
Assignments | 1 |
More ▼ |
Publication Type
Journal Articles | 3 |
Reports - Research | 3 |
Tests/Questionnaires | 1 |
Education Level
Higher Education | 2 |
Postsecondary Education | 2 |
Elementary Secondary Education | 1 |
Grade 11 | 1 |
High Schools | 1 |
Secondary Education | 1 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Palmer, Michael S.; Matthews, Tatiana – Journal of the Scholarship of Teaching and Learning, 2015
Visual literacy was a stated learning objective for the fall 2009 iteration of a first-year seminar course. To help students develop visual literacy skills, they received formal instruction throughout the semester and completed a series of carefully designed learning activities. The effects of these interventions were measured using a one-group…
Descriptors: First Year Seminars, Visual Literacy, Skill Analysis, Learning Activities
Gwee, Susan; Toh-Heng, Hwee Leng – International Journal of Mobile and Blended Learning, 2015
Video recording is increasingly used in higher education settings to help students develop their oral presentation skills. However, little is known about the effect of video review for bringing about better high school student outcomes in oral presentation in formal (classroom) and informal (out-of-classroom) settings. Using a quasi-experimental…
Descriptors: Handheld Devices, Technology Uses in Education, Oral Interpretation, Quasiexperimental Design
Lu, Lilly – Studies in Art Education: A Journal of Issues and Research in Art Education, 2013
3D virtual worlds (3D VWs) are considered one of the emerging learning spaces of the 21st century; however, few empirical studies have investigated educational applications and student learning aspects in art education. This study focused on students' responses to and challenges with 3D VWs in both aspects. The findings show that most participants…
Descriptors: Art Education, Virtual Classrooms, Learning Experience, Online Courses