Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 2 |
Since 2006 (last 20 years) | 5 |
Descriptor
Online Surveys | 5 |
Program Content | 5 |
Teaching Methods | 5 |
Academic Degrees | 2 |
Curriculum | 2 |
Delivery Systems | 2 |
Educational Benefits | 2 |
Statistical Analysis | 2 |
Undergraduate Study | 2 |
Administrators | 1 |
Barriers | 1 |
More ▼ |
Source
Australian Educational… | 1 |
ETS Research Report Series | 1 |
Information Systems Education… | 1 |
Journal of Teaching in Social… | 1 |
Peabody Journal of Education | 1 |
Author
Bajko, Robert | 1 |
Cho, Yeonsuk | 1 |
Dermoudy, Julian | 1 |
Fels, Deborah | 1 |
Fletcher, Edward C. | 1 |
Gordon, Howard R. D. | 1 |
Hodson, Jaigris | 1 |
Lewis, Ian | 1 |
Ling, Guangming | 1 |
Livingstone, Pamela | 1 |
Petracchi, Helen E. | 1 |
More ▼ |
Publication Type
Journal Articles | 5 |
Reports - Research | 5 |
Tests/Questionnaires | 2 |
Education Level
Higher Education | 4 |
Postsecondary Education | 4 |
Audience
Location
Australia | 1 |
Laws, Policies, & Programs
Assessments and Surveys
International English… | 1 |
Michigan Test of English… | 1 |
Test of English as a Foreign… | 1 |
What Works Clearinghouse Rating
Fletcher, Edward C.; Gordon, Howard R. D. – Peabody Journal of Education, 2017
The purpose of this study was to examine undergraduate and graduate student enrollments, course delivery modes, and curricular trends and issues of CTE programs. Based on findings from 139 program/department coordinators, results emphasized that although CTE programs within institutions of higher education have declined in number (Fletcher,…
Descriptors: Career Education, Technical Education, Undergraduate Study, Graduate Study
Bajko, Robert; Hodson, Jaigris; Seaborn, Katie; Livingstone, Pamela; Fels, Deborah – Information Systems Education Journal, 2016
Gamification is an increasingly acceptable alternative to traditional classroom structures and practices that is based on the notion that games can be engaging to students. Gamification consists of applying game concepts such as challenges, rewards, and leaderboards to educational materials and courses. While gamification in the classroom is not…
Descriptors: Undergraduate Students, Multimedia Materials, Social Media, Student Participation
Schelbe, Lisa; Petracchi, Helen E.; Weaver, Addie – Journal of Teaching in Social Work, 2014
Service-learning is a pedagogical approach that integrates students' classroom instruction with community experience. This article discusses qualitative results from a national survey examining service-learning in Council on Social Work Education--accredited baccalaureate programs. Almost 80% of the 202 program respondents required…
Descriptors: Educational Benefits, Counselor Training, Social Work, Service Learning
Ling, Guangming; Wolf, Mikyung Kim; Cho, Yeonsuk; Wang, Yuan – ETS Research Report Series, 2014
Although English-as-a-second-language (ESL) programs for matriculated students have been a presence in U.S. higher education since the 1940s, little has been documented in the literature concerning ESL courses, ESL placement tests, and the procedures in which incoming students are placed into appropriate classes.The present study takes three…
Descriptors: English (Second Language), Second Language Instruction, Higher Education, Program Content
de Salas, Kristy; Lewis, Ian; Dermoudy, Julian – Australian Educational Computing, 2014
Within existing ICT degrees there is a widely-held belief that content must be tailored for different "kinds" of students--often two differing student groups: a technical group requiring detailed Computer Science knowledge and a separate group requiring less technical, more strategic ICT knowledge and skills. Our institution has produced…
Descriptors: Cognitive Style, Computer Science, Information Technology, Technological Literacy