NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 9 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
James Castle – International Journal of Designs for Learning, 2024
This design case details a seven-year iterative design process to create an app for use in online physical education classes. Each iteration addresses the shortcomings of the previous version. The most recent iteration of the app allows students to use Fitbit™ devices to record heart rate data, which each student sees as progress toward course…
Descriptors: Physical Education, Online Systems, Electronic Learning, Computer Oriented Programs
Bork, Alfred M. – 1971
This report discusses the development and implementation of computer-related teaching materials for undergraduate physics courses. A list of the computer dialogs developed, with a short description of each, is included. The types of dialog are: (1) development of an interactive proof, (2) assistance in problem solving, (3) diagnosing and filling…
Descriptors: College Science, Computer Assisted Instruction, Computer Oriented Programs, Instructional Materials
Martin, William – Classroom Computer Learning, 1984
Provides suggestions for using on-line database systems (CompuServe, The Source, Dow Jones) in the classroom, presenting examples of the kinds of information and services available from CompuServe. Major CompuServe submenus are provided to illustrate encyclopedia searches, use of reference library, news sources, and accessing clubs and special…
Descriptors: Computer Oriented Programs, Databases, Elementary Secondary Education, Information Retrieval
Jasinski, Marie; Thiagarajan, Sivasailam – Educational Technology, 2000
Focuses on the use of e-mail games for learning. Discusses terminology; reasons for using virtual games; promoting person-to-person interaction online; how to play an e-mail game, including three examples of specific games; player reactions; design components; the functions for facilitating an e-mail game; and the game as an excuse for debriefing.…
Descriptors: Computer Games, Computer Oriented Programs, Computer Software, Electronic Mail
Evans, Beth – Computers in Libraries, 2000
Describes methods for developing and delivering library instruction in an electronic format. Discusses using a customized Web site as a backup for live instruction; creating a computer-generated slide presentation to accompany a live lecture or to be placed on the Web; writing a self-paced Web tutorial; and developing a complete online library…
Descriptors: Computer Oriented Programs, Computer Uses in Education, Distance Education, Instructional Development
Moghdam, Dineh – 1974
This study was undertaken to test the effectiveness of a computer-assisted tutorial (CAI) program in teaching the novice and transient user the procedures for conducting a search on The New York Times Information Bank. A two-part experiment was designed to compare the relative effectiveness of the CAI program and the printed instructions…
Descriptors: Computer Assisted Instruction, Computer Oriented Programs, Databases, Individual Instruction
Zinn, Karl L. – 1975
The high cost of providing on-line computing to all students individually makes it necessary to use some means of group viewing of one user's interaction with the computer. While the author suggests that group viewing of computer output is not a replacement for individual direct experience with the computer, it can be a useful and economical…
Descriptors: Audiovisual Aids, Closed Circuit Television, Computer Assisted Instruction, Computer Oriented Programs
Forsyth, Ian – 1996
This book examines the educational and administrative considerations involved in delivering educational and training course materials through the Internet. The first chapter discusses four key elements of preparing information for delivery on the Internet--outcomes, information, content, and assessment. The next chapters cover such topics as: (1)…
Descriptors: Computer Mediated Communication, Computer Oriented Programs, Distance Education, Educational Technology
Texas State Technical Inst., Sweetwater. – 1984
This instructional guide is designed to teach vocational and technical instructors how to modify existing programs and develop new programs to apply computer graphics to selected vocational and technical programs. Addressed in the individual units of the guide are the following topics: vocational program modification (course modification for…
Descriptors: Behavioral Objectives, Classroom Techniques, Computer Assisted Instruction, Computer Graphics