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Isabel Pedersen – OTESSA Journal, 2024
The rapid integration of generative artificial intelligence (AI) into postsecondary education and many other sectors resulted in a global reckoning with this new technology. This paper contributes to the study of the multifaceted influence of generative AI, with a particular focus on OpenAI's ChatGPT within academic settings during the first six…
Descriptors: Artificial Intelligence, Computer Software, Technology Integration, Educational Change
Fadip Audu Nannim; Nnenna Ekpereka Ibezim; Basil C. E. Oguguo; Emmanuel Chinweike Nwangwu – Education and Information Technologies, 2024
This study investigated the effect of project-based Arduino robot application on students' computational thinking skills development in robotics programming course using the quasi-experimental research design. The participants consist of 73 students in tertiary institutions in South-East Nigeria that offer Computer and Robotics Education…
Descriptors: Robotics, Computation, Thinking Skills, Skill Development
MacCallum, Kathryn, Ed.; Parsons, David, Ed. – Springer, 2022
This book provides a single source of reference for educators interested in understanding how industry-based ideas have been adapted into different educational contexts, and supports their utilisation in practice. The link between industry-based ideas and their application in education has enabled educators to develop engaging, collaborative, and…
Descriptors: Industry, Educational Practices, Cooperation, Teaching Methods
Yildirim, Osman; Ozdener, Nesrin – International Journal of Technology in Education and Science, 2021
Computer games are effective instructional tools used in programming courses to increase students' motivation and engagement. This participatory action research aims to redesign the Object-Oriented Programming course in which the first author is both the instructor and researcher to make it more effective and efficient. In the first step of the…
Descriptors: Action Research, Programming, Computer Science Education, Computer Software
Hora, Matthew T. – Wisconsin Center for Education Research, 2014
Policymakers and educators alike increasing focus on faculty adoption of interactive teaching techniques as a way to improve undergraduate education. Yet, little empirical research exists that examines the processes whereby faculty make decisions about curriculum design and classroom teaching in real-world situations. In this study, I use the idea…
Descriptors: Postsecondary Education, Instructional Design, College Instruction, Curriculum Design
Chatzigeorgiou, Alexander; Tsantalis, Nikolaos; Deligiannis, Ignatios – Computers & Education, 2008
Design patterns have become a widely acknowledged software engineering practice and therefore have been incorporated in the curricula of most computer science departments. This paper presents an observational study on students' ability to understand and apply design patterns. Within the context of a postgraduate software engineering course,…
Descriptors: Computer Software, Computer Science, Engineering, Observation
Bunch, John M. – Journal of Information Technology Education, 2009
Vocational education by its nature has a need for delivery methods that place a strong focus on the relationship between school and work and seeks to deliver instruction in a manner that bridges the two as seamlessly as possible. This paper presents a curriculum and constructivist-based instructional delivery approach, designed to emphasize a…
Descriptors: Constructivism (Learning), Curriculum Development, Teaching Methods, Postsecondary Education

Barnes, Cynthia C. – Journal of Education for Business, 1986
Discusses the need for a computer literacy course, one university's nontraditional approach to teaching computer literacy, telecourse components (television programs, telecourse textbook and guide, software application projects), and conclusions regarding computer literacy. (CT)
Descriptors: Computer Literacy, Computer Software, Nontraditional Education, Postsecondary Education
Polzella, Donald J.; And Others – 1987
Modern aircrew training devices (ATDs) are equipped with sophisticated hardware and software capabilities, known as advanced instructional features (AIFs), that permit a simulator instructor to prepare briefings, manage training, vary task difficulty/fidelity, monitor performance, and provide feedback for flight simulation training missions. The…
Descriptors: Computer Simulation, Computer Software, Flight Training, Military Training

McEwen, Beryl C. – Business Education Forum, 1996
A study to identify instructional methodologies that business educators (n=167) use to teach microcomputer software skills found that demonstrations, simulations, and self-paced learning are most effective; most acquire skills through self-instruction; educators are likely to teach the way they learned; and there is a need for training in…
Descriptors: Business Education, Computer Science Education, Computer Software, Microcomputers
Lewis, Jeremy R. T. – 1989
This critical review of 13 political science software simulations and tutorials rates the programs both by quality of presentation and by educational content. Courseware does have a truly interactive nature yet allows the student to be in an active mode of control. The software programs reviewed feature a variety of graphic, textual, and…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software Reviews, Courseware

Philbin, Alice I., Ed. – Technical Communication Quarterly, 1993
Presents bibliographic information on over 600 books, journal articles, review essays, and reviews that treat technical communication within higher education, some postsecondary training, and actual practice. Notes that nearly all entries were published in 1992. (RS)
Descriptors: Book Reviews, Computer Software Reviews, Cooperative Learning, Layout (Publications)
Duelm, Brian Lee – 1986
Estimates calling for 1.2 million computer-assisted design (CAD) operator positions to be available by 1990 have prompted educational institutions throughout the country to incorporate instruction in CAD into their industrial arts curricula. Therefore, the question for schools is not whether to buy but rather what to buy. An effective strategy for…
Descriptors: Computer Software, Courseware, Drafting, Fused Curriculum
Marschark, Marc; Leigh, Greg; Sapere, Patricia; Burnham, Denis; Convertino, Carol; Stinson, Michael; Knoors, Harry; Vervloed, Mathijs P. J.; Noble, William – Journal of Deaf Studies and Deaf Education, 2006
Four experiments examined the utility of real-time text in supporting deaf students' learning from lectures in postsecondary (Experiments 1 and 2) and secondary classrooms (Experiments 3 and 4). Experiment 1 compared the effects on learning of sign language interpreting, real-time text (C-Print), and both. Real-time text alone led to significantly…
Descriptors: Comparative Analysis, Sign Language, Deafness, Experiments
Planchard, Marie – Engineering Design Graphics Journal, 2007
At some point in their education, pre-engineering students will take physics and/or calculus. For many freshmen who aren't certain about their career paths, taking these courses is a litmus test to determine whether they have the aptitude or desire to pursue an engineering degree. Therein lies the challenge for many students in the U.S. Science,…
Descriptors: Engineering Education, Student Interests, Physics, Computer Software