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Yin, Yue; Hadad, Roxana; Tang, Xiaodan; Lin, Qiao – Journal of Science Education and Technology, 2020
Computational thinking (CT) is believed to be a critical factor to facilitate STEM learning, and a vital learning objective itself. Therefore, researchers are continuing to explore effective ways to improve and assess it. Makerspaces feature various hands-on activities, which can attract students with diverse interests from different backgrounds.…
Descriptors: Thinking Skills, Entrepreneurship, STEM Education, Hands on Science
Kardipah, Seipah; Wibawa, Basuki – TechTrends: Linking Research and Practice to Improve Learning, 2020
This quasi-experimental study was conducted to investigate the effectiveness of PBL (problem-based learning) in a Flipped-Blended learning environment for improving the performance in a Computer Application Course of Bachelor of Economics for first year students at the Muhammadiyah School of Economics Jakarta, Indonesia. The respondents of this…
Descriptors: Blended Learning, Computer Simulation, Computer Literacy, Instructional Effectiveness
Tokmak, Ahmet; Yilmaz, Ali; Seker, Mustafa – Education Quarterly Reviews, 2022
This study aims to investigate the effect of using the Harezmi education model, which has been widely used in Turkey in recent years, in social studies teaching regarding computational thinking skills. Interviews were held with students and teachers seven months after the applications to determine the conceptual knowledge levels of students for…
Descriptors: Thinking Skills, Teaching Methods, Teacher Attitudes, Student Attitudes
Acharya, Anal; Sinha, Devadatta – Journal of Educational Technology Systems, 2018
This study uses homogeneity in personal learning styles and heterogeneity in subject knowledge for collaborative learning group decomposition indicating that groups are "mixed" in nature. Homogeneity within groups was formed using K-means clustering and greedy search, whereas heterogeneity imbibed using agenda-driven search. For checking…
Descriptors: Cooperative Learning, Outcomes of Education, Multiple Regression Analysis, Cognitive Style
Kelly, Patrick; Katz, Larry – International Journal of Adult Vocational Education and Technology, 2016
Peer-to-peer (P2P) learning within two distinct groups of disadvantaged adults was studied during a two-hour computer skills workshop. Of interest was whether or not P2P learning with this population was a viable method for increasing performance and confidence. Two qualified instructors at two locations taught the same introductory…
Descriptors: Peer Teaching, Learning Strategies, Teaching Methods, Computer Literacy
Smith, Cary Stacy; Hung, Li-Ching – Interactive Learning Environments, 2017
In Taiwan, teaching focuses around lecturing, with students having little opportunity to interact with each other. Problem-based learning (PBL) is a means of instruction where students learn the subject by being active participants in the pedagogical process, with the emphasis on problem-solving. In this study, the authors investigated whether PBL…
Descriptors: Foreign Countries, Problem Based Learning, Computer Literacy, Self Efficacy
Wang, Hsiu-Ying; Huang, Iwen; Hwang, Gwo-Jen – Educational Technology & Society, 2016
Concept mapping has been widely used in various fields to facilitate students' organization of knowledge. Previous studies have, however, pointed out that it is difficult for students to construct concept maps from the abundant searched data without appropriate scaffolding. Thus, researchers have suggested that students could produce high quality…
Descriptors: Concept Mapping, Scaffolding (Teaching Technique), Climate, High School Students
Tsai, Chia-Wen; Shen, Pei-Di; Lin, Rong-An – International Journal of Information and Communication Technology Education, 2015
This study investigated, via quasi-experiments, the effects of student-centered project-based learning with initiation (SPBL with Initiation) on the development of students' computing skills. In this study, 96 elementary school students were selected from four class sections taking a course titled "Digital Storytelling" and were assigned…
Descriptors: Active Learning, Student Projects, Student Centered Learning, Computer Literacy
The Effects of Learners' Differences on Variable Manipulation Behaviors in Simulation-Based Learning
Liew, Tze Wei; Tan, Su-Mae; Seydali, Rouzbeh – Journal of Educational Technology Systems, 2014
The present study examined the relationship among learners' differences, behaviors in manipulating variables, and learning achievements in a simulation-based program that supports discovery learning in the subject of C-programming algorithm. Participants (n = 66) took the Group Embedded Figures Test, Action Control Scale, and Computer…
Descriptors: Computer Simulation, Individual Differences, Self Efficacy, Student Behavior
Lampi, Evans – ProQuest LLC, 2013
The effectiveness of using virtual labs to train students in computer networking skills, when real equipment is limited or unavailable, is uncertain. The purpose of this study was to determine the effectiveness of using virtual labs to train students in the acquisition of computer network configuration and troubleshooting skills. The study was…
Descriptors: Foreign Countries, Simulated Environment, Computer Simulation, Teaching Methods
Ghosh, Suvankar; Naik, Bijayananda; Li, Xiaolin – Journal of Information Systems Education, 2014
Much of IS pedagogy research has focused on IS programs in business schools or in computer science departments. Insufficient attention has been given to assessing IS pedagogy in business schools without an IS major and in a strong liberal arts environment where skepticism about IS education is high. We describe a newly-designed IS core course that…
Descriptors: Liberal Arts, Curriculum Development, Curriculum Design, Information Systems
Madill, Michael T. R. – Teaching English with Technology, 2014
Didactical approaches related to teaching English as a Foreign Language (EFL) have developed into a complex array of instructional methodologies, each having potential benefits attributed to elementary reading development. One such effective practice is Computer Assisted Language Learning (CALL), which uses various forms of technology such as…
Descriptors: Computer Assisted Instruction, Educational Technology, Second Language Instruction, English (Second Language)
Denner, Jill; Werner, Linda; Campe, Shannon; Ortiz, Eloy – Journal of Research on Technology in Education, 2014
Pair programming is a strategy that grew out of industry and has shown promise for performance and retention in computer programming courses at universities and in industry. In this study, we examine whether pair programming is effective in K-12, what it is effective for, and how partners influence each other. We collected the data from 320 middle…
Descriptors: Teaching Methods, Programming, Middle School Students, Computer Games
Hsu, Ching-Kun; Hwang, Gwo-Jen – Interactive Learning Environments, 2014
Personal computer assembly courses have been recognized as being essential in helping students understand computer structure as well as the functionality of each computer component. In this study, a context-aware ubiquitous learning approach is proposed for providing instant assistance to individual students in the learning activity of a…
Descriptors: Electronic Learning, Educational Technology, Comparative Analysis, Conventional Instruction
Shih, Yu-Cheng; Huang, Pei-Ren; Hsu, Yung-Chi; Chen, Sherry Y. – Turkish Online Journal of Educational Technology - TOJET, 2012
Disorientation problems influence student learning. To address this issue, this study uses an integrative approach to investigate the causes and consequences of disorientation problems so that a complete understanding can be obtained. Unlike previous empirical studies, which use statistical techniques, this study attempts to expose unexpected…
Descriptors: Internet, Web Based Instruction, Educational Technology, Orientation