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Benvenuti, Martina; Mazzoni, Elvis – British Journal of Educational Technology, 2020
Wayfinding is one of the most important skills that children have to learn in order to safely move in the environment. One problem that 5-year-old children encounter with wayfinding is changing their point of view to that of another person in different position in the same environment, such as that of a person opposite them whose perspective is…
Descriptors: Robotics, Child Development, Skill Development, Navigation
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Yigit, Turan; Karatekin, Kadir – Review of International Geographical Education, 2021
Spatial thinking skills are competencies individuals will need in their lives in order to know and understand the world and to perceive the space correctly. In order for individuals to have these competencies, effective training in the development of spatial thinking skills should occur. Spatial thinking skills can be acquired through…
Descriptors: Spatial Ability, Thinking Skills, Student Centered Learning, Active Learning
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Schleisman, Katrina B.; Selcen Guzey, S.; Lie, Richard; Michlin, Michael; Desjardins, Christopher; Shackleton, Hazel S.; Schwerdfeger, August C.; Michalowski, Martin; Dubinsky, Janet M. – Journal of Science Education and Technology, 2018
Mobile applications (apps) for learning technical scientific content are becoming increasingly popular in educational settings. Neuroscience is often considered complex and challenging for most students to understand conceptually. "iNeuron" is a recently developed iOS app that teaches basic neuroscience in the context of a series of…
Descriptors: Neurosciences, Active Learning, Teaching Methods, Computer Software
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Tutwiler, M. Shane; Lin, Ming-Chao; Chang, Chun-Yen – Journal of Science Education and Technology, 2013
In this study, a follow-up analysis of the data reported in Lin et al. ("Learn Media Technol." doi: 10.1080/17439884.2011.629660 , 2011), we investigated the relationship between student use of a virtual field trip (VFT) system and the probability of students reporting wanting to visit the national park site upon which the VFT was modeled,…
Descriptors: Computer Simulation, Teamwork, Prior Learning, Educational Objectives
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Zertuche, Amber; Gerard, Libby; Linn, Marcia C. – International Electronic Journal of Elementary Education, 2012
Openers, or brief activities that initiate a class, routinely take up classroom time each day yet little is known about how to design these activities so they contribute to student learning. This study uses technology-enhanced learning environments to explore new opportunities to transform Openers from potentially busy work to knowledge generating…
Descriptors: Instructional Design, Learning Activities, Class Activities, Technology Uses in Education
Griffiths, Gregory Peter – 1990
A project developed a training program to teach boaters to recognize and interpret properly the lights of other vessels in nighttime or other reduced visibility conditions in the inland waters of the United States. The project followed the Instructional Systems Design model in the development of the course. The target population were members of…
Descriptors: Behavioral Objectives, Boat Operators, Lighting, Maritime Education