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Zhu, Guangtian; Su, Xiaoling; Du, Juan; Chen, Qingwei; Xiong, Bolong; Chiang, Feng-Kuang – Interactive Learning Environments, 2023
Physics is a subject requiring strong logical thinking, and writing a problem-solving path according to logical thinking can enhance students' knowledge and problem-solving ability. The purpose of the study was to explore the effects of problem presentation of different scaffolds (MAPS or dynamic figures) on students' physical problem solving.…
Descriptors: Physics, Science Instruction, Problem Solving, Scaffolding (Teaching Technique)
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Yajun Wei; Xiaotong Chen; Yi Zhong; Guangyi Liu; Mengjun Wang; Feipeng Pi; Changhong Li – Journal of Baltic Science Education, 2024
Numerous studies compared the effectiveness of various formats of video-based teaching, yet their focus has primarily been on relatively straightforward content, such as concepts and basic procedures. Research on the effectiveness of teaching complex content through different formats of videos remains limited. This study addresses this gap by…
Descriptors: Physics, Science Instruction, Problem Solving, Video Technology
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Prasad, Alvin; Chaudhary, Kaylash; Sharma, Bibhya – Education and Information Technologies, 2022
As a novice, learning computer programming is challenging. It requires learners to be inquisitive and acquire skills to analyze problems to get to solutions critically. Unfortunately, students drop out of programming courses because students think that programming is difficult to understand. The student's understanding of the problem definition is…
Descriptors: Programming, Computer Science Education, Skill Development, Computer Literacy
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Sarfo, Frederick Kwaku; Debrah, Patrick; Amankwah, Francis; Owusu Mensah, Francis – Cogent Education, 2022
The study was designed to investigate the impact of First Principles of Instruction (FPI) with computer animation and chart, and their functional effect on gender to acquire expertise in science in Junior High School (JHS). The content for the treatments was selected from JHS integrated science syllabus. The contents of the instructional media…
Descriptors: Animation, Teaching Methods, Gender Differences, Junior High School Students
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Basuhail, Abdullah Ahmad – Canadian Journal of Learning and Technology, 2020
This paper presents an approach to implement learning objects for teaching and learning problem-solving techniques based on computer programming. The demonstrated approach exploits computer-based interactive animations and computer graphics. The main feature of this approach is its simplicity for exploring the concepts and structures of the…
Descriptors: Resource Units, Teaching Methods, Programming, Problem Solving
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Fang, Ning; Guo, Yongqing – Journal of Educational Computing Research, 2023
Computer simulation and animation (CSA) is educational technology in which computer programs are employed to simulate and animate real-world physical phenomena and processes. CSA has attracted growing attention and received an increasing number of applications in the international science, technology, engineering, and mathematics education…
Descriptors: Educational Improvement, Learning Processes, Educational Technology, Computer Software
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Erümit, Ali Kürsat – Education and Information Technologies, 2020
Purpose of this study is determined effects of different teaching approaches on programming skills. Therefore, the effect of three different types of activities prepared with Scratch on 423 sixth grade students' attitudes towards computer technologies, algorithmic thinking skills and reflective thinking skills on problem solving were investigated.…
Descriptors: Teaching Methods, Instructional Effectiveness, Programming, Programming Languages
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Basuhail, Abdullah – International Journal of Technology in Education, 2019
Problem solving techniques are one of the primary topics introduced to the computing and information technology students in tertiary education. In general, those techniques are presented using a collection of traditional tools, such as texts, graphs, illustrations, procedural steps, pseudocodes, algorithms, and flowcharts. In many cases, there is…
Descriptors: Electronic Learning, Programming, Problem Solving, Postsecondary Education
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Günbas, Nilgün – Malaysian Online Journal of Educational Technology, 2020
This study aimed to explore if there are any differences in word problem solving skills of fourth grade students using animated-cartoon story vs. text-only story vs. non-story. For this purpose, word problems-embedded animated cartoon stories were created on computers and the same stories were written in text format on paper. The word problems…
Descriptors: Mathematics Instruction, Word Problems (Mathematics), Problem Solving, Animation
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Cook, Susan Wagner; Friedman, Howard S.; Duggan, Katherine A.; Cui, Jian; Popescu, Voicu – Cognitive Science, 2017
A beneficial effect of gesture on learning has been demonstrated in multiple domains, including mathematics, science, and foreign language vocabulary. However, because gesture is known to co-vary with other non-verbal behaviors, including eye gaze and prosody along with face, lip, and body movements, it is possible the beneficial effect of gesture…
Descriptors: Nonverbal Communication, Mathematics Instruction, Animation, Eye Movements
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Morphew, Jason W.; Gladding, Gary E.; Mestre, Jose P. – Physical Review Physics Education Research, 2020
Students must actively engage in problem solving to effectively learn in introductory physics courses. However, students often get stuck and are not able to make progress when solving problems outside of their current ability, particularly when one-on-one tutoring and instructor office hours are a limited resource. One effective technique consists…
Descriptors: Metacognition, Problem Solving, Introductory Courses, Physics
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Fang, N.; Tajvidi, M. – Journal of Computer Assisted Learning, 2018
This study focuses on the investigation of the effects of computer simulation and animation (CSA) on students' cognitive processes in an undergraduate engineering course. The revised Bloom's taxonomy, which consists of six categories in the cognitive process domain, was employed in this study. Five of the six categories were investigated,…
Descriptors: Computer Simulation, Animation, Educational Technology, Technology Uses in Education
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González, Gloriana; Eli, Jennifer A. – Journal of Mathematics Teacher Education, 2017
Launching a problem is critical in a problem-based lesson. We investigated teachers' perspectives on the use of a problem that was analogous to the one provided during a launch. Our goal was to identify teachers' underlying assumptions regarding what should constitute a launch as elements of the "practical rationality of mathematics…
Descriptors: Mathematics Instruction, Problem Based Learning, Problem Solving, Teaching Methods
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Snepvangers, Kim; Rourke, Arianne – Journal of International Students, 2020
Focusing on a section of the Teaching International Students (TIS) project this article captures student and mentor perspectives within a Project-Based Professional Experience (PBPE) in the context of a large research-intensive university in Sydney, Australia. Animations co-produced with students were part of a Work Integrated Learning (WIL)…
Descriptors: Creativity, Foreign Students, Teaching Methods, Mentors
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Smarkusky, Debra L.; Toman, Sharon A. – Information Systems Education Journal, 2016
Interdisciplinary teaching and interpretation of technology for various applications provides a challenging and engaging environment for students to enhance their creativity, critical thinking and problem-solving skills. This paper presents results of a joint effort between faculty in the Department of Information Sciences and Technology and the…
Descriptors: Interdisciplinary Approach, Music Education, Information Science, Teaching Methods
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