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Hirou Karimi; Guita Farivarsadri – Higher Education, Skills and Work-based Learning, 2025
Purpose: This paper aims to examine the barriers to adopting collaboration in architectural design studios from the instructors' perspectives and explore strategies to overcome barriers. Design/methodology/approach: Semi-structured interviews were conducted with 14 coordinators in architecture and interior architecture design studios to gather…
Descriptors: Cooperative Learning, Teacher Attitudes, Building Design, Barriers
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Mecca, Giansalvatore; Santoro, Donatello; Sileno, Nazzareno; Veltri, Enzo – International Journal of Educational Technology in Higher Education, 2021
Computational thinking is the capacity of undertaking a problem-solving process in various disciplines (including STEM, i.e. science, technology, engineering and mathematics) using distinctive techniques that are typical of computer science. It is nowadays considered a fundamental skill for students and citizens, that has the potential to affect…
Descriptors: Mental Computation, Thinking Skills, Coding, Programming
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Berre, Arne J.; Huang, Shihong; Murad, Hani; Alibakhsh, Hanieh – Computer Science Education, 2018
This article presents the results of observations and analyses of students' learning model-driven system development from two related courses taught at a university in Norway and at a university in the United States in 2015, and consequently, in an updated version in 2016. The motivation of this article is to understand and analyse how effective…
Descriptors: Engineering Education, Computer Software, Foreign Countries, Problem Solving
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Soonets, Silvia; Mena, Aliz Beatriz; Dorbessan, Bernardo; Micucci, Franco; Olaizola, Carlos – Journal of Problem Based Learning in Higher Education, 2020
The learning process in architecture at Universidad Simon Bolivar is based on confronting students with practical or theoretical situations to let them acquire knowledge about the discipline. The core of this process is on design studio courses, and from the early stages of the program they have to discover for themselves the role of architecture…
Descriptors: Problem Based Learning, Architectural Education, Course Descriptions, Design
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Lovitt, Charles – Australian Primary Mathematics Classroom, 2017
Some years back, the author found the following problem in a spatial puzzle book: how many ways can you put four blocks together, face to face (with no vertical rotation symmetry)? He gave each student just four blocks and they collectively tried combinations to eventually agree on the answer of 15. He used to think it was a halfway decent task,…
Descriptors: Mathematics Instruction, Puzzles, Spatial Ability, Problem Solving
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Vande Zande, Robin; Warnock, Lauren; Nikoomanesh, Barbara; Van Dexter, Kurt – Art Education, 2014
Problem solving is essential to everyone's life. People survive if they are nourished, sheltered, and protected--and they construct ways to obtain nourishment, shelter, and protection through problem solving. Though problems vary in complexity--survival at the one end and the pursuit of comfort at the other--we are reliant on our ability to…
Descriptors: Problem Solving, Lifelong Learning, Art Education, Art Activities
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Lassak, Marshall – Mathematics Teacher, 2006
Students analyze a photograph to solve mathematical questions related to the images captured in the photograph.
Descriptors: Photography, Mathematics Instruction, Teaching Methods, Problem Solving
Murphy, Jennifer, Ed.; Griffin, Carrie, Ed.; Higgs, Bettie, Ed. – National Academy for Integration of Research, Teaching and Learning (NJ1), 2010
The third annual conference of the National Academy for Integration of Research, Teaching and Learning (NAIRTL) was held at Trinity College Dublin on 11-12 November 2009, and was attended by over 300 delegates. The theme--"Research-Teaching Linkages: Practice and Policy"--was timely and generated some fascinating papers, workshops and…
Descriptors: Educational Environment, Health Promotion, Evidence, Program Effectiveness
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Müldner, Tomasz; Shakshuki, Elhadi – International Journal of Distance Education Technologies, 2006
This article presents a novel approach for explaining algorithms that aims to overcome various pedagogical limitations of the current visualization systems. The main idea is that at any given time, a learner is able to focus on a single problem. This problem can be explained, studied, understood, and tested, before the learner moves on to study…
Descriptors: Mathematics, Visualization, Problem Solving, Client Server Architecture
Boud, David, Ed.; Feletti, Grahame I., Ed. – 1997
Problem-based learning is an approach to structuring the curriculum which involves confronting students with problems from practice which provide a stimulus for learning. However, there are many possible forms that a curriculum and process for teaching and learning might take and still be compatible with this definition. This book explores these…
Descriptors: Administration, Architecture, Business, Curriculum Development
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Brahier, Daniel, Ed. – Arithmetic Teacher, 1993
A thematic approach to curriculum enables students to connect topics and supports meaningful inquiry. Presents 4 activities for levels K-2, 3-4, 5-6, and 7-8 in which students explore problems of interest to them involving the theme of construction and architecture. Includes reproducible worksheets. (MDH)
Descriptors: Architecture, Class Activities, Construction Materials, Cooperative Learning
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers