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Showing 1 to 15 of 205 results Save | Export
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Fischer, Jean-Paul; Vilette, Bruno; Joffredo-Lebrun, Sophie; Morellato, Mireille; Le Normand, Céline; Scheibling-Seve, Calliste; Richard, Jean-François – Educational Studies in Mathematics, 2019
The question of teaching a standard written algorithm for the four arithmetical operations in the first years of elementary school is increasingly raised as a consequence of the possibility of using calculators, tablets, and computers. This article first presents arguments both against and for maintaining this teaching in the first school years.…
Descriptors: Mathematics Instruction, Subtraction, Elementary School Mathematics, Elementary School Students
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Di Mascio, Rita; Kalyuga, Slava; Sweller, John – Journal of Creative Behavior, 2018
Prior research has used many variants of "be creative" or brainstorm instructions to enhance creativity in a variety of tasks. However, differences in instruction wording may lead to differences in instruction interpretation, and varying the placement of instructions before or after a written problem description may lead to differences…
Descriptors: Problem Solving, Creativity, Brainstorming, Task Analysis
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Irwanto; Saputro, Anip Dwi; Rohaeti, Eli; Prodjosantoso, A. K. – International Journal of Instruction, 2018
In the context of 21st century learning, lecturers encounter complex challenges in optimizing learning processes and outcomes. The previous research reports that teaching method is considered as the right solution to overcome that problem. This quasi-experimental research aims to: (1) explore the difference between Critical Thinking Skills (CTS)…
Descriptors: Foreign Countries, Critical Thinking, Problem Solving, Skill Development
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Lemonidis, Charalambos; Kaiafa, Ioanna – Journal of Education and Learning, 2019
Research findings in the field of Mathematics Education emphasize that storytelling is an effective instructional tool in the teaching of mathematics, as it provides a meaningful context that attracts students' interest and makes learning a pleasant process. The use of stories and fairy tales in the teaching of mathematics motivates students to…
Descriptors: Story Telling, Mathematics Instruction, Fractions, Instructional Effectiveness
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Peteranetz, Markeya S.; Flanigan, Abraham E.; Shell, Duane F.; Soh, Leen-Kiat – IEEE Transactions on Education, 2018
Contribution: This paper provides evidence that computational creativity exercises (CCEs) can increase engineering students' learning in introductory computer science (CS1) courses. Its main contribution is its more rigorous treatment/control group research design that allows testing for causal influences of CCEs on student learning and…
Descriptors: Engineering Education, Evidence Based Practice, Problem Solving, Control Groups
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Chen, Ouhao; Kalyuga, Slava; Sweller, John – Educational and Developmental Psychologist, 2016
Studying worked examples providing problem solutions to learners usually leads to better test performance than solving the equivalent problems without guidance, demonstrating the worked-example effect. The generation effect occurs when learners who generate answers without guidance learn better than those who read answers that provide guidance.…
Descriptors: Geometry, Problem Solving, Experimental Groups, Control Groups
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Winarno, Sri; Muthu, Kalaiarasi Sonai; Ling, Lew Sook – International Education Studies, 2018
Direct instruction approach has been widely used in higher education. Many studies revealed that direct instruction improved students' knowledge. The characteristics of direct instruction include the subject delivered through face-to-face interaction with the lecturers and materials that sequenced deliberately and taught explicitly. However,…
Descriptors: Problem Based Learning, Models, Creative Thinking, Teamwork
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Yang, Chunliang; Shanks, David R. – Journal of Experimental Psychology: Learning, Memory, and Cognition, 2018
"Induction" refers to the process in which people generalize their previous experience when making uncertain inferences about the environment that go beyond direct experience. Here we show that interim tests strongly enhance inductive learning. Participants studied the painting styles of eight famous artists across four lists, each…
Descriptors: Logical Thinking, Inferences, Art Products, Painting (Visual Arts)
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Akcaoglu, Mete; Green, Lucy Santos – Educational Technology Research and Development, 2019
In this mixed-methods study, we examined if students benefitted from a game design course offered during an enrichment hour in terms of gains in their system analysis and design skills. Students at a rural middle school in Southeast US (n = 19) attended a 1-hour game design course offered weekly during an academic enrichment class period, for the…
Descriptors: Systems Approach, Computer Games, Design, Rural Schools
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Weyns, Anke; Van Dooren, Wim; Dewolf, Tinne; Verschaffel, Lieven – Educational Psychology, 2017
We investigated the effect of emphasising the realistic modelling complexity in text or in the accompanying picture on the solution of P-items, in relation to pupils' grade. 290 pupils from the 5th and 6th grade of various elementary schools in Flanders (Belgium) made a paper-and-pencil task with 7 word problems that are problematic from a…
Descriptors: Grade 5, Grade 6, Word Problems (Mathematics), Elementary School Students
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Wang, Xiao-Ming; Hwang, Gwo-Jen – Educational Technology Research and Development, 2017
Computer programming is a subject that requires problem-solving strategies and involves a great number of programming logic activities which pose challenges for learners. Therefore, providing learning support and guidance is important. Collaborative learning is widely believed to be an effective teaching approach; it can enhance learners' social…
Descriptors: Programming, Problem Based Learning, Cooperative Learning, Problem Solving
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Chadli, Abdelhafid; Tranvouez, Erwan; Dahmani, Youcef; Bendella, Fatima; Belmabrouk, Karima – Journal of Computer Assisted Learning, 2018
This study proposes a computer-assisted system with a design based on Polya's problem-solving model. The system is designed to help average and low-achieving second graders in mathematics with word-based addition and subtraction questions. The emphasis of using the specific model was on dividing the problem-solving procedure into stages and the…
Descriptors: Mathematics Instruction, Word Problems (Mathematics), Computer Assisted Instruction, Teaching Methods
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Lee, Chien I. – EURASIA Journal of Mathematics, Science & Technology Education, 2017
Current mathematics education emphasizes techniques, formulas, and procedures, neglecting the importance of understanding, presentation, and reasoning. This turns students into passive listeners that are well-practiced only in using formulas that they do not understand. We therefore adopted the Polya problem-solving method to provide students with…
Descriptors: Mathematics Instruction, Prompting, Teaching Methods, Problem Solving
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Brooks, Neon; Goldin-Meadow, Susan – Cognitive Science, 2016
Previous work has found that guiding problem-solvers' movements can have an immediate effect on their ability to solve a problem. Here we explore these processes in a learning paradigm. We ask whether guiding a learner's movements can have a delayed effect on learning, setting the stage for change that comes about only after instruction. Children…
Descriptors: Movement Education, Protocol Analysis, Mathematics Instruction, Mathematics Achievement
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Elmaadaway, Mohamed Ali Nagy – British Journal of Educational Technology, 2018
This paper reports on a study that investigated whether a flipped classroom approach enhanced perceptions of levels of engagement and skill performance among students enrolled in a Blackboard course at a Saudi university. Fifty-eight participants were divided into control and experimental groups, which were taught using a traditional and a flipped…
Descriptors: Blended Learning, Management Systems, Course Content, Class Activities
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