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Showing all 11 results Save | Export
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Judith Galezer; Smadar Szekely – Informatics in Education, 2024
Spark, one of the products offered by MyQ (formerly Plethora), is a game-based platform meticulously designed to introduce students to the foundational concepts of computer science. By navigating through logical challenges, users delve into topics like abstraction, loops, and graph patterns. Setting itself apart from its counterparts, Spark boasts…
Descriptors: Learning Management Systems, Game Based Learning, Computer Science Education, Teaching Methods
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Amos Oyelere Sunday; Friday Joseph Agbo; Jarkko Suhonen – Technology, Knowledge and Learning, 2025
The recent popularity of computational thinking (CT) and the desire to apply CT in our daily lives have prompted the need for a successful pedagogical technique for learning CT in K-12 education. The application of co-design pedagogical techniques has the potential to improve students' CT learning through knowledge sharing and the creation of…
Descriptors: Thinking Skills, Computer Science Education, Research Reports, Teaching Methods
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Teeraporn Plailek; Teeraphat Kitjarak; Weerayuth Plailek – Higher Education Studies, 2023
Creative problem-solving ability is one of the important skills that need to be developed within learners through appropriate and supportive learning experiences. This research aims to: (1) assess the students' creative problem-solving abilities after engaging in HyFlex learning combined with project-based learning; (2) evaluate the students'…
Descriptors: Problem Solving, Creativity, Active Learning, Student Projects
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Nitesh Kumar Jha; Plaban Kumar Bhowmik; Kaushal Kumar Bhagat – Educational Technology Research and Development, 2024
A majority of research in Computational Thinking (CT) mainly focuses on teaching coding to school students. However, CT involves more than just coding and includes other skills like algorithmic thinking. The current study developed an Online Inquiry-based Learning Platform for Computational Thinking (CT-ONLINQ) that follows Inquiry-Based Learning…
Descriptors: Thinking Skills, Computer Science Education, Comparative Analysis, Problem Solving
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Saba, Janan; Hel-Or, Hagit; Levy, Sharona T. – Instructional Science: An International Journal of the Learning Sciences, 2023
This article concerns the synergy between science learning, understanding complexity, and computational thinking (CT), and their impact on near and far learning transfer. The potential relationship between computer-based model construction and knowledge transfer has yet to be explored. We studied middle school students who modeled systemic…
Descriptors: Transfer of Training, Science Instruction, Learning Management Systems, Learning Processes
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Ninnuan, Kanjana; Wongsaphan, Montree – Journal of Educational Issues, 2022
This study investigates the implementation of the learning management model based on cognitive development theory to enhance mathematical problem-solving ability for Prathomsuksa 6 students. The sample group assigned by cluster random sampling was thirty Prathomsuksa 6 students of Chumchon Yot Kaeng Songkhro School. The research instruments…
Descriptors: Learning Management Systems, Problem Solving, Achievement Tests, Mathematics Instruction
Thomas Conmy – ProQuest LLC, 2023
The purpose of this meta-analysis was to investigate the effectiveness of the use of games as part of mathematics instruction on academic achievement in grades Kindergarten to 12 in the United States. There were 17 studies selected for investigation published from 2010 to 2023 that focused on game-based learning and mathematics. This meta-analysis…
Descriptors: Meta Analysis, Mathematics Instruction, Game Based Learning, Learning Management Systems
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Edina-Timea Opri?; Iuliana Zsoldos-Marchis; Edit Egri – Open Education Studies, 2024
Problem-solving competency is important not only in many careers but also in everyday life. Successful problem solvers regulate their cognitive processes and emotions. Our research aimed to study the impact of gamified problem sheets designed in Seppo on self-regulated learning skills. The intervention was carried out with second-year students in…
Descriptors: Instructional Effectiveness, Game Based Learning, Teaching Methods, Problem Solving
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Hwang, Gwo-Jen; Tung, Li-Hsien; Fang, Jian-Wen – Journal of Educational Computing Research, 2023
Fostering students' computer programming skills has become an important educational issue in the globe. However, it remains a challenge for students to understand those abstract concepts when learning computer programming, implying the need to provide instant learning diagnosis and feedback in computer programming activities. In this study, a…
Descriptors: Programming, Thinking Skills, Problem Solving, Computer Science Education
Beraldo, Rossana; Barbato, Silviane; Ligorio, M. Beatrice – Dialogic Pedagogy, 2022
This paper analyses meaning-making processes in a blended setting--face-to-face interaction and web forum--purposely created for collaborative learning activity. The analysis focuses on one pair out of 14 dyads. The dyad comprises two female students aged 17 and 18 who attended a Brazilian third-year state secondary school. We envisioned…
Descriptors: Dialogs (Language), Blended Learning, In Person Learning, Cooperative Learning
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Grothaus, Christin – Qualitative Research in Education, 2022
Collaborative online learning (COL) has been associated with positive outcomes, such as critical thinking, shared problem-solving skills, and deep learning. Such outcomes require pedagogies that consider students' backgrounds, including the cultural context in which they operate. This study reflects upon the role of culture through the lens of the…
Descriptors: Thinking Skills, Problem Solving, Power Structure, Collectivism