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Christel Sirocchi; Annika Pofantis Ostergren; Alessandro Bogliolo – ACM Transactions on Computing Education, 2024
Digital competence (DC) is a broad set of skills, attitudes, and knowledge for confident, critical, and responsible use of digital technologies in every aspect of life. DC proves essential in the contemporary digital landscape, yet its diffusion is hindered by biases, misunderstandings, and limited awareness. Teaching Informatics in the…
Descriptors: Computer Science Education, Information Science Education, Coding, Digital Literacy
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Sumei Wu; Meei-Ling Liaw – Language Learning & Technology, 2025
In telecollaboration research, scholars have broadened their focus from the purely linguistic details of online intercultural encounters to include its multimodal dimensions. Yet, no study to date has explored spatial repertoires, namely the totality of semiotic resources (e.g., speech, image, objects) embedded in a particular environment and used…
Descriptors: Second Language Learning, Second Language Instruction, Teaching Methods, Language Teachers
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Graham, Kendra; Anderson, James; Rife, Conrad; Heitmeyer, Bryce; Patel, Pranav R.; Nykl, Scott; Lin, Alan C.; Merkle, Laurence D. – IEEE Transactions on Learning Technologies, 2020
Cyberspace odyssey (CSO) is a novel serious game supporting computer networking education by engaging students in a race to successfully perform various cybersecurity tasks in order to collect clues and solve a puzzle in virtual near-Earth three-dimensional space. Each team interacts with the game server through a dedicated client presenting a…
Descriptors: Computer Networks, Information Security, Task Analysis, Computer Games
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Kari A. B. Chew; Lokosh; Juliet Morgan – Language Documentation & Conservation, 2022
Drawing on the authors' experiences developing Rosetta Stone Chickasaw (RSC), an asynchronous online Chikashshanompa' (Chickasaw language) course, this article shares examples of how relationality is enacted in online Indigenous language learning. We discuss the RSC interface and ways that it created opportunities and barriers to centering…
Descriptors: Computer Software, Computer Assisted Instruction, American Indian Languages, Second Language Learning
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Goldfarb Cohen, Shai – Journal of Jewish Education, 2022
We know little currently about how new digital tools have effected changes in Jewish studies learning environments and processes -- although technologies play a central role in contemporary discussions of learning. This study aims to understand how learners collaboratively interpret Jewish sacred texts using informal online collaborative learning…
Descriptors: Judaism, Religious Education, Educational Change, Teaching Methods
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Heinsch, Patrick; Handke, Jürgen – Journal on Excellence in College Teaching, 2020
Humanoid robots are gradually becoming part of everyday life as well as education. Virtual agents have demonstrated their benefits for years, and experts expect similar positive effects from the use of humanoid robots in education. Project H.E.A.R.T. (Humanoid Emotional Assistant Robots in Teaching), from Philipps-University Marburg, has developed…
Descriptors: Robotics, Teaching Methods, Higher Education, Universities
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Gajek, Elzbieta – Research-publishing.net, 2020
Crowdsourcing not only opens new perspectives within the general concept of Computer Assisted Language Learning (CALL), but also raises questions about ethics, motivation, and fair contribution. Technology offers platforms such as Duolingo, Bussu, and Babbel for learning languages with active contribution of the learners. Such applications reach…
Descriptors: Computer Assisted Instruction, Second Language Learning, Second Language Instruction, Teaching Methods
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Nathalie Auger; Jérémi Sauvage; Emmanuelle Le Pichon-Vorstman; Carole Fleuret; Leanne Adegbonmire; Laurine Dalle – Language, Culture and Curriculum, 2024
For many years, French and Canadian schools have welcomed students from around the world. This article presents the Binogi/ESCAPE project, which supports the integration of a multilingual digital resource in the classroom that presents STEM content through a multilingual lens with associated animated videos and quizzes. The study aims to encourage…
Descriptors: Technology Uses in Education, Teaching Methods, Teacher Attitudes, Cross Cultural Studies
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Juan P. Dabdoub; Daniela Salgado; Aurora Bernal; Marvin W. Berkowitz; Aitor R. Salaverría – Journal of Moral Education, 2024
This paper presents two leadership training programs focused on redesigning schools to promote student character development and advocates for their suitability to promote character education in diverse cultural contexts. This is especially relevant for researchers, practitioners, and policy makers who are searching for replicable interventions to…
Descriptors: Values Education, Instructional Design, Teaching Methods, Leadership Training
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Leith, Murray; Boyle, Liz; Sim, Duncan; van der Zwet, Arno; Scott, Graham; Jimoyiannis, Athanassios; Jandric, Petar; Hauge, Jannicke Baalsrud; Sultana Tany, Nadera; Hummel, Hans – Open Review of Educational Research, 2019
This article focuses on the early stages of an international project on gamifying national identity. It examines the production of the content required for developing a sophisticated and engaging approach to pedagogical innovation in education, through game-based learning. This will encourage individuals to think about both European and national…
Descriptors: Educational Games, Foreign Countries, Self Concept, Teaching Methods
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Ivo Mossig; Carmen Cordes; Anna-Lisa Müller; Carolin Klüsener – Journal of Geography in Higher Education, 2025
This article examines potential conditions for success and challenges associated with cross-locational team teaching in higher education using the "GeoTandem" project as an example. The aim of the project was to develop innovative concepts for university teaching in geography by educators who teach at different universities. The results…
Descriptors: Barriers, Team Teaching, Geography Instruction, Program Descriptions
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Dvir, Michal; Ben-Zvi, Dani – Mathematical Thinking and Learning: An International Journal, 2023
Growing scholarship on the pedagogical applications of statistical modeling is currently taking place to create adaptations of this practice to introduce novices to statistics. These are intended to promote novices' reasoning, and are typically void of formal mathematical procedures and calculations. In this article, we define the potential…
Descriptors: Teaching Methods, Statistics Education, Novices, Correlation
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Frolova, Elena V.; Ryabova, Tatyana M.; Rogach, Olga V. – European Journal of Contemporary Education, 2019
The dynamic development of information and communication technologies, the strengthening of the public demand for digitalization of various spheres of life, orient the Moscow education system towards the active introduction of digital technologies and high-tech educational environment development. The purpose of this article is to analyze the…
Descriptors: Information Technology, Technology Integration, Program Implementation, Barriers
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Giralt, Marta; Murray, Liam – Research-publishing.net, 2019
At a recent TeCoLa3 project conference, Colpaert (2017) declared: "there is not enough evidence to suggest that technology has a direct effect on learning, not even virtual worlds. No, not even games… My hypothesis is… that the added value of technology depends on the designs of your learning environment on the one hand… and what I will talk…
Descriptors: Computer Games, Intercultural Communication, Computer Simulation, Teaching Methods
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Chelsea Temple Jones; Emily L. Murphy – Sex Education: Sexuality, Society and Learning, 2025
In response to recent calls for 'cripping sex education', we describe and reflect on an 11-week public pedagogy project in Canada that paired five community sexuality educators with 78 undergraduate students to make digital sexuality education tools for disabled, Deaf, and queer children and youth. From a perspective that argues for a genealogy of…
Descriptors: Sex Education, Teaching Methods, Critical Theory, Program Descriptions
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