NotesFAQContact Us
Collection
Advanced
Search Tips
Education Level
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Showing 1 to 15 of 78 results Save | Export
Peer reviewed Peer reviewed
Pomberger, Gustav – Education and Computing, 1993
Discusses software engineering and suggests necessary elements in a software engineering curriculum. Topics addressed include the importance of theory, project-oriented education, prototyping, exploratory programing, human-computer communication, thought models, distributed systems, parallel processing, documentation, testing and quality…
Descriptors: Administration, Computer Science Education, Computer Software, Computer Software Development
Kretschmer, Joseph C. – Computing Teacher, 1984
Describes four game programs--Silly Sentence, Spell-It, Scrambled Word, and Guess the Word--designed to introduce elementary school students with no prior programing experience to key concepts of programing with BASIC. Several immediate learning outcomes that became evident while observing students at work with the programs are also discussed.…
Descriptors: Computer Software, Educational Games, Elementary Education, Outcomes of Education
Peer reviewed Peer reviewed
Hannaway, David B.; And Others – Journal of Natural Resources and Life Sciences Education, 1992
Describes the development and advantages of LEGUME ID, a multimedia module for agricultural education. LEGUME ID is an example of how teachers, given the opportunity through accessible computer software programs, can create powerful teaching tools. Summarized is a student response to the use of this teacher-produced software program. (MCO)
Descriptors: Agricultural Education, Computer Assisted Design, Computer Assisted Instruction, Computer Software
Peer reviewed Peer reviewed
Kimberling, Clark – Mathematics Teacher, 1985
The progression from simple interest to compound interest leads naturally and quickly to the number e, involving mathematical discovery learning through writing programs. Several programs are given, with suggestions for a teaching sequence. (MNS)
Descriptors: Computer Software, Discovery Learning, Learning Activities, Mathematics Instruction
Adamson, Eadie – 1988
This paper provides guidelines and programming commands for using LogoWriter activity cards in game-writing as a way to develop student programming skills. Suggestions are made for the specific activity cards to use, and solutions are provided for some of the problems that were most frequently encountered by the author's students as they worked on…
Descriptors: Class Activities, Computer Games, Computer Software, Microcomputers
Peer reviewed Peer reviewed
Kimberling, Clark – Mathematics Teacher, 1985
Explores a particular method of searching for roots that lends itself well to discovery learning through writing a computer program. The teacher-student interaction is given, and two computer program listings are included. (MNS)
Descriptors: Algebra, Computer Software, Discovery Learning, Mathematics Instruction
Peer reviewed Peer reviewed
Mason, Margie – Arithmetic Teacher, 1985
A variety of activities and information about computers and programing are included. (MNS)
Descriptors: Computer Software, Elementary Education, Elementary School Mathematics, Fractions
Peer reviewed Peer reviewed
Goodwin, Bernard M.; And Others – CoED, 1984
Presents an instructional process designed to achieve educational objectives (comprehension, analysis, evaluation, synthesis, and application) in introductory computer programming and applications courses through student projects. The projects involve goals based on these objectives and integrate computational techniques, plotting displays, and…
Descriptors: Cognitive Objectives, Computation, Computer Graphics, Computer Software
Peer reviewed Peer reviewed
Ehrlich, Amos – Mathematics and Computer Education, 1988
The suggested program is designed for mathematics teachers. It concerns the solution of systems of linear equations, but it does not complete the job on its own. The user is the solver while the computer is merely a computing assistant. (MNS)
Descriptors: Computer Oriented Programs, Computer Software, Mathematics Instruction, Microcomputers
Barr, Saul Z.; Harmon, Oscar – 1983
Seven computer assignments for undergraduate economics students that concentrate on building a foundation for programming higher level mathematical calculations are described. The purpose of each assignment, the computer program for it, and the correct answers are provided. "Introduction to Text Editing" acquaints the student with some…
Descriptors: Computer Assisted Instruction, Computer Literacy, Computer Software, Economics Education
Grubaugh, Steven – Collegiate Microcomputer, 1985
Introduces a flexible, versatile notetaking system, BASIC Microcomputer Notes, which helps college students preorganize notes to systematically record most unique types of information (program statement numbers, verbatim computer commands, subroutines, flowcharts, and diagrams) presented in a beginning microcomputer programing course. (MBR)
Descriptors: Computer Literacy, Computer Science Education, Computer Software, Design
Casey, Joe – 1990
This document contains five units for a course in computer numerical control (CNC) for computer-aided manufacturing. It is intended to familiarize students with the principles and techniques necessary to create proper CNC programs manually. Each unit consists of an introduction, instructional objectives, learning materials, learning activities,…
Descriptors: Behavioral Objectives, Competence, Competency Based Education, Computer Assisted Manufacturing
Fyffe, Darrel W.; And Others – 1984
This discussion of the use of microcomputers to simulate complex situations for classroom use describes the advantages of using simulations, including their adaptability to many subject areas and content fields, their power to explain complex concepts, and their ability to provide variations for individual users. As an example, seven objectives…
Descriptors: Computer Simulation, Computer Software, Elementary Secondary Education, Microcomputers
Eisenstadt, Marc; Brayshaw, Mike – 1987
This paper describes a Prolog execution model which serves as the uniform basis of textbook material, video-based teaching material, and an advanced graphical user interface for Prolog programmers. The model, based upon an augmented AND/OR tree representation of Prolog programs, uses an enriched "status box" in place of the traditional…
Descriptors: Animation, Computer Software, Expert Systems, Foreign Countries
Peer reviewed Peer reviewed
Hart, Lynn C. – Clearing House, 1987
Outlines a program for implementing the Logo computer language in the classroom. Presents five introductory lessons that can be used with upper elementary students and some introductory comments about planning. (SRT)
Descriptors: Computer Graphics, Computer Literacy, Computer Software, Elementary Secondary Education
Previous Page | Next Page ยป
Pages: 1  |  2  |  3  |  4  |  5  |  6