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Braun, Peter – Journal of Computer-Based Instruction, 1976
Teaching methods which emphasize understanding and insight can be effectively supported and expanded by using A Programming Language (APL) as a notation for both writing the algorithms of a discipline and then exploring the behavior of these algorithms by computer. (Author/LS)
Descriptors: Algorithms, Behavioral Objectives, Computer Oriented Programs, Programing Languages
Moore, Mary Jo – Hands On!, 1984
Describes the activities of nine-year-old students during a six-week session designed to introduce them to computers and to the LOGO programming languages. Sample programs written by the students are included. Indicates that these students needed very little instruction or even assistance. (JN)
Descriptors: Computer Oriented Programs, Elementary Secondary Education, Program Descriptions, Programing Languages
Feurzeig, Wallace; Lukas, George – Educational Technology, 1972
Descriptors: Computer Oriented Programs, Elementary School Mathematics, Mathematics Instruction, Programing Languages
McIntyre, Donald B.; And Others – 1980
This booklet contains four articles for use by instructors of the APL computer programming language. In the first paper, "APL in a Liberal Arts College," Donald McIntyre describes experiences in the implementation of an introductory computing course at Pomona College and the presentation of a faculty seminar in computing. Principles used…
Descriptors: Computer Oriented Programs, Computer Programs, Course Content, Foreign Countries

White, James E. – College Mathematics Journal, 1988
Differences in computer languages are noted. Symbol-based languages offer some distinct advantages over number-based languages, both in the form and the content of the student's interaction with the computer. Some of these advantages are explored and their applications to teaching mathematics described. (MNS)
Descriptors: College Mathematics, Computer Oriented Programs, Computer Software, Higher Education
Reggini, Horacio C. – 1983
The first article, "LOGO and von Neumann Ideas," deals with the creation of new procedures based on procedures defined and stored in memory as LOGO lists of lists. This representation, which enables LOGO procedures to construct, modify, and run other LOGO procedures, is compared with basic computer concepts first formulated by John von…
Descriptors: Computer Oriented Programs, Computer Programs, Computer Science Education, Computers
Rowe, Neil – 1976
Student projects that involve writing generative grammars in the computer language, "LOGO," are described in this paper, which presents a grammar-running control structure that allows students to modify and improve the grammar interpreter itself while learning how a simple kind of computer parser works. Included are procedures for…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Computer Oriented Programs, Elementary Secondary Education

Mathews, John – Mathematics and Computer Education, 1989
Uses muMATH to illustrate the step-by-step process in translating mathematical theory into the symbolic manipulation setting. Shows an application of a Picard iteration which uses a computer to generate a sequence of functions which converge to a solution. (MVL)
Descriptors: College Mathematics, Computer Oriented Programs, Computer Uses in Education, Mathematical Applications
Torgerson, Shirley; And Others – 1984
This resource guide for teachers suggests activities for 20 instructional sessions for elementary children, particularly those in grades 3-6, to introduce them to the LOGO computer language. It can be used with five LOGO versions: Apple, Atari, MIT, Texas Instruments, and TRS. For each session, the guide covers objectives, concepts/skills,…
Descriptors: Computer Assisted Instruction, Computer Oriented Programs, Computer Science Education, Elementary Education

Gleeson, Ronald F. – Journal of Computers in Mathematics and Science Teaching, 1989
Presented are three computer projects: vector analysis, electric field intensities at various distances, and the Biot-Savart law. Programing suggestions and project results are provided. One month is suggested for each project. (MVL)
Descriptors: College Science, Computer Oriented Programs, Computer Uses in Education, Course Descriptions

Sprows, David – Mathematics and Computer Education, 1989
A FORTRAN program is provided for use with computer projects for a course in number theory. Uses diminishing functions and the speed of the computer to quickly determine possible solutions to problems. (MVL)
Descriptors: College Mathematics, Computer Oriented Programs, Computer Uses in Education, Courseware

Ramos, Donald; Wheeler, Robert, A. – History Teacher, 1989
Describes the use of computers in a comparative history course. Outlines course objectives and stresses the incorporation of computers into hypothesis formulation. Discusses available software packages and the pros and cons of each. Concludes with further recommendations for the use of computers in the classroom. (RW)
Descriptors: Computer Literacy, Computer Oriented Programs, Computer Software, Computer Uses in Education
Manzo, Anthony V. – 1981
This paper discusses computers and their potential role in education. The term "byte" is first explained, to emphasize the idea that the use of computers should be implemented one "byte" or step at a time. The reasons for this approach are then outlined. Potential applications in computer usage in educational administration are suggested, computer…
Descriptors: Access to Computers, Artificial Intelligence, Computer Assisted Instruction, Computer Literacy
Thompson, Fred A. – 1972
A rationale for the use of gaming and simulation for instructional purposes is developed in the introduction to this paper. The major portion of the text is comprised of several models of computer programs for economics instruction. (SHM)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Oriented Programs, Data Processing

Thomas, David A. – Journal of Computers in Mathematics and Science Teaching, 1989
Discusses dimensionality in Euclidean geometry. Presents methods to produce fractals using LOGO. Uses the idea of self-similarity. Included are program listings and suggested extension activities. (MVL)
Descriptors: Computer Graphics, Computer Oriented Programs, Computer Uses in Education, Fractals
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