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Yeomans, Lucy; Zschaler, Steffen; Coate, Kelly – ACM Transactions on Computing Education, 2019
Programming skills are an increasingly desirable asset across disciplines; however, learning to program continues to be difficult for many students. To improve pedagogy, we need to better understand the concepts that students find difficult and which have the biggest impact on their learning. Threshold-concept theory provides a potential lens on…
Descriptors: Programming, Student Attitudes, Attitudes, Concept Formation
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Xia, Belle Selene – Journal of Learning Design, 2017
Previous research has shown that, despite the importance of programming education, there is limited research done on programming education experiences from the students' point of view and the need to do so is strong. By understanding the student behaviour, their learning styles, their expectation and motivation to learn, the quality of teaching…
Descriptors: Programming, Higher Education, Educational Theories, Student Centered Learning
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Dalziel, James – Teaching English with Technology, 2011
The Learning Activity Management System (LAMS) provides a web-based environment for the creation, sharing, running and monitoring of Learning Designs. A central feature of LAMS is the visual authoring environment, where educators use a drag-and-drop environment to create sequences of learning activities. The visualisation is based on boxes…
Descriptors: Educational History, Instructional Design, Management Systems, Visualization
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Boustedt, Jonas – Computer Science Education, 2012
The software industry needs well-trained software designers and one important aspect of software design is the ability to model software designs visually and understand what visual models represent. However, previous research indicates that software design is a difficult task to many students. This article reports empirical findings from a…
Descriptors: Foreign Countries, Computer Software, Computer Science Education, Programming
Velez-Rubio, Miguel – ProQuest LLC, 2013
Teaching computer programming to freshmen students in Computer Sciences and other Information Technology areas has been identified as a complex activity. Different approaches have been studied looking for the best one that could help to improve this teaching process. A proposed approach was implemented which is based in the language immersion…
Descriptors: Introductory Courses, Programming, Improvement, Teacher Improvement
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Katai, Zoltan; Toth, Laszlo – Teaching and Teacher Education: An International Journal of Research and Studies, 2010
Over the last decades more and more research has analysed relatively new or rediscovered teaching-learning concepts like blended, hybrid, multi-sensory or technologically enhanced learning. This increased interest in these educational forms can be explained by new exciting discoveries in brain research and cognitive psychology, as well as by the…
Descriptors: Learning Strategies, Programming, Brain, Educational Technology
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Isotani, Seiji; Mizoguchi, Riichiro; Inaba, Akiko; Ikeda, Mitsuru – Computers & Education, 2010
One of the most useful ways to enhance collaboration is to create scenarios where learners are able to interact more effectively. Nevertheless, the design of pedagogically sound and well-thought-out collaborative learning scenarios is a complex issue. This is due to the context of group learning where the synergy among learners' interactions…
Descriptors: Instructional Design, Artificial Intelligence, Instructional Effectiveness, Group Dynamics