Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 1 |
Since 2006 (last 20 years) | 2 |
Descriptor
Computer Graphics | 2 |
Qualitative Research | 2 |
Teaching Methods | 2 |
Adolescent Literature | 1 |
Art | 1 |
Cognitive Ability | 1 |
College Mathematics | 1 |
Computer Mediated… | 1 |
Discourse Analysis | 1 |
Educational Practices | 1 |
Ethnography | 1 |
More ▼ |
Author
Baily, Charles | 1 |
Bollen, Laurens | 1 |
De Cock, Mieke | 1 |
Haynes-Moore, Stacy | 1 |
Kelly, Mossy | 1 |
van Kampen, Paul | 1 |
Publication Type
Journal Articles | 2 |
Reports - Research | 2 |
Education Level
Higher Education | 1 |
Secondary Education | 1 |
Audience
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Bollen, Laurens; van Kampen, Paul; Baily, Charles; Kelly, Mossy; De Cock, Mieke – Physical Review Physics Education Research, 2017
The ability to switch between various representations is an invaluable problem-solving skill in physics. In addition, research has shown that using multiple representations can greatly enhance a person's understanding of mathematical and physical concepts. This paper describes a study of student difficulties regarding interpreting, constructing,…
Descriptors: Symbols (Mathematics), Computer Graphics, Knowledge Representation, Problem Solving
Haynes-Moore, Stacy – Journal of Language and Literacy Education, 2015
In this work, the author examines a digital role-play in which participants composed an alternate version of "The Hunger Games" (Collins, 2008). Participants imagined characters and posted more than 400 scenes in the online collaboration. The author draws upon ethnographic methods (Merriam, 2009) to describe her participant-observer…
Descriptors: Ethnography, Role Playing, Computer Mediated Communication, Researchers