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Carrera, Carlos Carbonell; Perez, Jose Luis Saorin; Cantero, Jorge de la Torre – International Research in Geographical and Environmental Education, 2018
In the field of geographical and environmental education, maps and geo-referenced information are frequently used, in which the earth's surfaces are represented in a two-dimensional (2D) way. Students have difficulty interpreting the relief representation and switching between 2D and 3D scenarios. Digital terrain modelling is added to the…
Descriptors: Usability, Visualization, Teaching Methods, Maps
Kennedy, Mark; Dunn, Thomas J. – Contemporary Educational Technology, 2018
In recent years, the use of Technology Enhanced Learning (TEL) has risen exponentially throughout higher education in the UK. Whilst TEL is an umbrella term for a range of technologies, evidence suggests that in the UK, TEL is usually delivered via the medium of Virtual Learning Environments (VLEs) for the provision of lecture materials and…
Descriptors: Technology Uses in Education, Qualitative Research, Visualization, Student Attitudes
Végh, Ladislav; Stoffová, Veronika – Informatics in Education, 2017
Algorithms are hard to understand for novice computer science students because they dynamically modify values of elements of abstract data structures. Animations can help to understand algorithms, since they connect abstract concepts to real life objects and situations. In the past 30-35 years, there have been conducted many experiments in the…
Descriptors: Teaching Methods, Animation, College Freshmen, Pretests Posttests
Ferdiánová, Vera – Electronic Journal of e-Learning, 2017
"The use of e-learning and modern technologies is an integral part of teaching descriptive geometry" (Rankowski and Minaruth, 1979). Teachers often create Flash animations, websites and other interactive materials for their students using special tools and software; e.g. Cabri, GeoGebra or Construct 3D (García et al, 2007). There is an…
Descriptors: Integrated Learning Systems, Geometry, Educational Technology, Technology Uses in Education
Moutinho, Sara; Moura, Rui; Vasconcelos, Clara – EURASIA Journal of Mathematics, Science & Technology Education, 2017
Model-Based learning is a methodology that facilitates students' construction of scientific knowledge, which, sometimes, includes restructuring their mental models. Taking into consideration students' learning process, its aim is to promote a deeper understanding of phenomena's dynamics through the manipulation of models. Our aim was to ascertain…
Descriptors: Cognitive Structures, Models, Visualization, Teaching Methods
Siu, Fiona Kwai-peng – Online Submission, 2018
Different approaches have been used to teach EFL students summary writing, including a genre-based approach (Chen & Su, 2012), implementing key words and question generation (Chou, 2012), and automatic scaffolding and concept mapping (Yang, 2015). This study aims to explore the effectiveness of another approach--one that might be more…
Descriptors: Writing Instruction, English (Second Language), Second Language Learning, Generalization
Nzuki, Francis – International Journal of Information and Communication Technology Education, 2016
This study examines graphing calculator affordances in learning mathematics among college precalculus students. The study draws from the Cognitive Load Theory (CLT) and the "Intelligent Technology" theoretical framework proposed by Salomon, Perkins, and Globerson (1991). From these perspectives the effects "with" the graphing…
Descriptors: Mathematics Instruction, Teaching Methods, Graphing Calculators, Educational Technology
Yuan, Bei; Wang, Minhong; Kushniruk, Andre W.; Peng, Jun – Educational Technology & Society, 2017
With limited problem-solving capability and practical experience, novices have difficulties developing expert-like performance. It is important to make the complex problem-solving process visible to learners and provide them with necessary help throughout the process. This study explores the design and effects of a model-based learning approach…
Descriptors: Expertise, Skill Development, Visualization, Problem Solving
Hadjerrouit, Said – International Association for Development of the Information Society, 2015
This research study aims at evaluating the suitability of SimReal+ for effective use in teacher education. SimReal+ was originally developed to teach mathematics in universities, but it is has been recently improved to include school mathematics. The basic idea of SimReal+ is that the visualization of mathematical concepts is a powerful technique…
Descriptors: Mathematics Education, Mathematical Concepts, Preschool Teachers, Computer Simulation
Svirko, Elena; Mellanby, Jane – Anatomical Sciences Education, 2017
Computer-aided learning (CAL) is an integral part of many medical courses. The neuroscience course at Oxford University for medical students includes CAL course of neuroanatomy. CAL is particularly suited to this since neuroanatomy requires much detailed three-dimensional visualization, which can be presented on screen. The CAL course was…
Descriptors: Outcomes of Education, Computer Assisted Instruction, Anatomy, Science Instruction
Nobre, Cristiane Neri; Meireles, Magali Rezende Gouvêa; Vieira, Niltom, Jr.; de Resende, Mônica Neli; da Costa, Lucivânia Ester; da Rocha, Rejane Corrêa – Informatics in Education, 2016
Information and Communication Technologies (ICT) in education provide a new learning environment where the student builds his own knowledge, allowing his visualization and experimentation. This study evaluated the Geogebra software in the learning process of Calculus. It was observed that the proposed activities helped in the graphical…
Descriptors: Educational Technology, Technology Uses in Education, Computer Software, Visualization
Fleischmann, Katja; Ariel, Ellen – Contemporary Educational Technology, 2016
Understanding and trouble-shooting microscopic processes involved in laboratory tests are often challenging for students in science education because of the inability to visualize the different steps and the various errors that may influence test outcome. The effectiveness of gamification or the use of game design elements and game-mechanics were…
Descriptors: Science Instruction, Science Laboratories, Science Education, Educational Games
Mešic, Vanes; Hajder, Erna; Neumann, Knut; Erceg, Nataša – Physical Review Physics Education Research, 2016
Research has shown that students have tremendous difficulties developing a qualitative understanding of wave optics, at all educational levels. In this study, we investigate how three different approaches to visualizing light waves affect students' understanding of wave optics. In the first, the conventional, approach light waves are represented…
Descriptors: Science Instruction, Optics, Teaching Methods, Visualization
Lee, Young-Jin – Journal of Computers in Mathematics and Science Teaching, 2015
The aims of this study are: (1) to develop iPad-based computer simulations called iSimPhysics that can help people learn Newtonian physics concepts; and (2) to assess its educational benefits and pedagogical usefulness. To facilitate learning, iSimPhysics visualizes abstract physics concepts, and allows for conducting a series of computer…
Descriptors: Physics, Science Instruction, Handheld Devices, Educational Technology
Hsiao, Indy Y. T.; Lan, Yu-Ju; Kao, Chia-Ling; Li, Ping – Educational Technology & Society, 2017
Language learning occurring in authentic contexts has been shown to be more effective. Virtual worlds provide simulated contexts that have the necessary elements of authentic contexts for language learning, and as a result, many studies have adopted virtual worlds as a useful platform for language learning. However, few studies so far have…
Descriptors: Computer Simulation, Computer Assisted Instruction, Second Language Learning, Second Language Instruction

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