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Fortunati, Leopoldina; Manganelli, Anna Maria; Ferrin, Giovanni – International Journal of Technology and Design Education, 2022
With the development of educational robotics, teachers of secondary and high school frequently request clear indications on which type of robot is most effective for strengthening students' mental schemes on the robot. This paper investigates whether using crafts and recycled materials or structured materials to build robots is more effective in…
Descriptors: Robotics, Toys, Educational Technology, High School Teachers
Bih Epse Fofang Janet Shufor – ProQuest LLC, 2024
Computational thinking (CT) has been supported as an important skill every young person should possess for the 21st century, with possible implications for problem-solving, self-expression, and creativity. Numerous initiatives, both within and outside classroom settings, have been developed in response to policy mandates aiming at broadening…
Descriptors: Computation, Thinking Skills, Elementary School Students, Assistive Technology
Fanchamps, Nardie L. J. A.; Slangen, Lou; Hennissen, Paul; Specht, Marcus – International Journal of Technology and Design Education, 2021
This study investigates the development of algorithmic thinking as a part of computational thinking skills and self-efficacy of primary school pupils using programmable robots in different instruction variants. Computational thinking is defined in the context of twenty-first century skills and describes processes involved in (re)formulating a…
Descriptors: Computation, Thinking Skills, Self Efficacy, Toys
Tiribilli, Bruno; Basso, Michele; Quercioli, Franco; Vassalli, Massimo – Physics Education, 2019
A mechanical model of light propagation helps to show that optical refraction is related to the speed of light and how it changes from one medium to another. A tricycle toy robot is used to realize the model. Left and right wheels independently change their speed (high or low) in response to the local color (white or black, respectively) of the…
Descriptors: Physics, Science Instruction, Optics, Light
Dwivedi, Rajeev; Kumar, Arpan; Babu, Bharathy; Grandhi, Nipun; Meka, Rishi; Ahuja, Varun – Education Sciences, 2021
Finding context, examples, and ample hands-on experimentation is fundamental for understanding complex ideas in subjects such as science and math. Recent popularity of competitive robotics has become a catalyst in the development of DIY and hobby kits. Manufacturers have made available easy to work, re-configurable, and functional, structural…
Descriptors: Competition, Robotics, Class Activities, Skill Development
Cheng, Ya-Wen; Wang, Yuping; Yang, Yu-Fen; Yang, Zih-Kwan; Chen, Nian-Shing – Computer Assisted Language Learning, 2021
This study aims to design an authoring system of robots and IoT-based toys for creating a scenario-based interactive learning environment for young English as a Foreign Language learners. This study adopts a design-based research approach to investigate the pedagogical needs, the critical features and usability of such a authoring system. Twelve…
Descriptors: Robotics, Design, Toys, Teaching Methods
Lottero-Perdue, Pamela S.; Settlage, John – Journal of Pre-College Engineering Education Research, 2021
The broad case being made in this paper is that recognizing student assets--rather than focusing on deficits--is essential for making engineering education more equitable. The paper begins with our exploration of an epistemic practice of engineering, ''making tradeoffs,'' as enacted by kindergartners after experiencing design failure and during…
Descriptors: Engineering Education, Empathy, Equal Education, Epistemology
Michael Graffin; Rachel Sheffield; Rekha Koul – Journal for STEM Education Research, 2022
The international "FIRST® LEGO® League (FLL): Challenge" is a popular educational robotics and STEM competition designed to promote primary and early high school students' STEM interests and careers, and twenty-first century skill development. The "FLL Challenge" currently involves over 318,000 students (aged 9-16 years) in…
Descriptors: Robotics, Competition, STEM Education, Student Attitudes
Kewalramani, Sarika; Palaiologou, Ioanna; Dardanou, Maria; Allen, Kelly-Ann; Phillipson, Sivanes – Australasian Journal of Early Childhood, 2021
This Australian study examines whether and how technologies such as Artificially Intelligent (AI) toys in a home-based setting might socially and emotionally support children with diverse needs through play. Building on the concept of 'emotional capital', and employing a design-based research approach, parents during the COVID-19 lockdown periods…
Descriptors: Foreign Countries, Robotics, Toys, Social Emotional Learning
Wong, Wing-Kwong – Interactive Technology and Smart Education, 2018
Purpose: This paper aims to propose a maker's approach to teaching an operating systems (OSs) course in which students apply knowledge of OSs to making a toy robot by focusing on input/outputs, hardware devices and system programming. Design/methodology/approach: Classroom action research is involved in this study. Findings: After the course was…
Descriptors: Computer Science Education, Robotics, Toys, Teaching Methods
Budiyanto, Cucuk Wawan; Shahbodin, Faaizah; Khoirul Umam, Muhammad Ulin; Isnaini, Ratih; Rahmawati, Anayanti; Widiastuti, Indah – Online Submission, 2021
Technology and smart devices have become ubiquitous staples in every aspect of human life. Given the rise of computation in everyday life, introducing technology to early childhood students requires exposure to logical thinking and problem-solving skills through programming approaches or computational thinking. This research addresses an inquiry…
Descriptors: Technology Uses in Education, Educational Technology, Parent Participation, Student Participation
Collado, Ericka – Learning Languages, 2017
Robots are machines that resemble different forms, usually those of humans or animals, that can perform preprogrammed or autonomous tasks (Robot, n.d.). With the emergence of STEM programs, there has been a rise in the use of robots in educational settings. STEM programs are those where students study science, technology, engineering and…
Descriptors: Robotics, STEM Education, Art Education, Early Childhood Education
Vatalis, Emilia – Australian Primary Mathematics Classroom, 2018
This article explores how the use of digital devices such as fitness trackers, robotic toys and handheld mobile devices may be used by teachers to enhance student learning in geometric reasoning. It provides teachers with specific examples that encompass current pedagogy and practice to discuss the benefits of using these mobile devices within a…
Descriptors: Educational Technology, Technology Uses in Education, Handheld Devices, Telecommunications
Chang, Maiga, Ed.; Popescu, Elvira, Ed.; Kinshuk, Ed.; Chen, Nian-Shing, Ed.; Jemni, Mohamed, Ed.; Huang, Ronghuai, Ed.; Spector, J. Michael, Ed.; Sampson, Demetrios G., Ed. – Lecture Notes in Educational Technology, 2019
This book focuses on the interplay between pedagogy and technology, and their fusion for the advancement of smart learning environments. It discusses various components of this interplay, including learning and assessment paradigms, social factors and policies, emerging technologies, innovative application of mature technologies, transformation of…
Descriptors: Educational Technology, Technology Uses in Education, Teaching Methods, Second Language Learning
Hsiao, Hsien-Sheng; Chang, Cheng-Sian; Lin, Chien-Yu; Hsu, Hsiu-Ling – Interactive Learning Environments, 2015
This study focused on an intelligent robot which was viewed as a language teaching/learning tool to improve children's reading ability, reading interest, and learning behavior. The iRobiQ, with its multimedia contents, was employed to encourage children to read, speak, and answer questions. Fifty-seven pre-kindergarteners participated in this…
Descriptors: Robotics, Artificial Intelligence, Teaching Methods, Reading Ability
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