Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 4 |
Since 2016 (last 10 years) | 8 |
Since 2006 (last 20 years) | 9 |
Descriptor
Computer Peripherals | 9 |
STEM Education | 9 |
Teaching Methods | 9 |
Computer Software | 8 |
Models | 3 |
Problem Solving | 3 |
Comparative Analysis | 2 |
Computer Assisted Instruction | 2 |
Computer Simulation | 2 |
Design | 2 |
Engineering | 2 |
More ▼ |
Source
Author
Akyazi, Deniz | 1 |
Andic, Branko | 1 |
Ay, Zeynep Sonay | 1 |
Cvjeticanin, Stanko | 1 |
Dana-Picard, Thierry | 1 |
Fujiwara, Yujiro | 1 |
Han, Jung | 1 |
Haslam, Matthew J. | 1 |
Holland, Jeffrey D. | 1 |
Jackson, Adriana R. | 1 |
Kauppila, Tia M. | 1 |
More ▼ |
Publication Type
Journal Articles | 7 |
Reports - Research | 5 |
Reports - Descriptive | 3 |
Collected Works - Proceedings | 1 |
Speeches/Meeting Papers | 1 |
Tests/Questionnaires | 1 |
Education Level
Audience
Laws, Policies, & Programs
Assessments and Surveys
Program for International… | 1 |
What Works Clearinghouse Rating
Andic, Branko; Ulbrich, Eva; Dana-Picard, Thierry; Cvjeticanin, Stanko; Petrovic, Filip; Lavicza, Zsolt; Maricic, Mirjana – Journal of Science Education and Technology, 2023
There is a large amount of research that indicates that the use of 3DMP in STEM education improves students' knowledge, motivation, and participation in the learning process. Nevertheless, despite the existing attempts to market 3DMP in education, its adoption in schools remains low. A number of studies with teachers in secondary schools and…
Descriptors: STEM Education, Teacher Attitudes, Teaching Methods, Technology Uses in Education
Murat Adnan Tamer; Nesrin Özdener – Online Submission, 2023
Physical programming (PP) is defined as the design of interactive physical systems between the real and virtual worlds using a combination of software and hardware. A physical programming platform (PPP) defines a structure that includes hardware and software where such applications can be made. The aim of this study is to introduce the MIDEP…
Descriptors: Programming, Computer Science Education, Kindergarten, Elementary Secondary Education
Rivera-Ortega, Uriel – Physics Education, 2021
A Science, Technology, Engineering and Mathematics (STEM) tool is proposed in this manuscript; which consists of an interactive, simple and low-cost computer based simulation and game, with the aim of easing the teaching/learning process regarding the physics concept of projectile motion. The novelty of this proposal relies on the use of a…
Descriptors: Physics, Science Instruction, Computer Software, Graduate Students
Sen, Ceylan; Ay, Zeynep Sonay; Kiray, Seyit Ahmet – Science Activities: Projects and Curriculum Ideas in STEM Classrooms, 2020
This study involves the development and implementation of a STEM activity containing 3 D printer technology, which is commonly used in STEM education. Out of school STEM courses were organized with seven middle school students studying in the 7th grade and the activities in the course were carried out with a 3D printer. One of the activities in…
Descriptors: Learning Activities, Middle School Students, STEM Education, Computer Peripherals
Lee, Ning Yuan; Tucker-Kellogg, Greg – Biochemistry and Molecular Biology Education, 2020
Understanding macromolecular structures is essential for biology education. Augmented reality (AR) applications have shown promise in science, technology, engineering, and mathematics (STEM) education, but are not widely used for protein visualization. While there are some tools for AR protein visualization, none of them are accessible to the…
Descriptors: Visualization, Molecular Structure, Computer Simulation, STEM Education
Fujiwara, Yujiro – Technology and Engineering Teacher, 2018
While many students may struggle to make sense of a mathematical formula and its practical implications, they can benefit greatly from an intuitive visualization and the engineering application of the topic. Effective STEM programs create clear connections at least with two subject areas, which translates into an enhanced student learning…
Descriptors: STEM Education, Computer Assisted Instruction, Models, Computer Peripherals
Okcay, Murat; Haslam, Matthew J.; Jackson, Adriana R.; Kauppila, Tia M.; Larkin, Breanna; McBride, Chloe K.; Ticotin, Reece A.; Akyazi, Deniz – Journal of STEM Education: Innovations and Research, 2021
The purpose of this paper was to demonstrate University and High School collaboration through a Service Learning exercise. Pedagogical collaboration between the local Prescott High School and senior level mechanical engineering students from Embry Riddle Aeronautical University (ERAU) in Arizona had great benefits to both schools and the students.…
Descriptors: Service Learning, College School Cooperation, Student Interests, STEM Education
Kelley, Todd R.; Knowles, J. Geoffery; Holland, Jeffrey D.; Han, Jung – International Journal of STEM Education, 2020
Background: Teachers can have a significant impact on student interest and learning in science, technology, engineering, and math (STEM) subjects and careers. Teacher self-efficacy can also significantly affect student learning. Researchers investigated the effects of teacher professional development and integrated STEM curriculum development on…
Descriptors: STEM Education, Communities of Practice, Curriculum Development, Faculty Development
Stamper, John, Ed.; Pardos, Zachary, Ed.; Mavrikis, Manolis, Ed.; McLaren, Bruce M., Ed. – International Educational Data Mining Society, 2014
The 7th International Conference on Education Data Mining held on July 4th-7th, 2014, at the Institute of Education, London, UK is the leading international forum for high-quality research that mines large data sets in order to answer educational research questions that shed light on the learning process. These data sets may come from the traces…
Descriptors: Information Retrieval, Data Processing, Data Analysis, Data Collection