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Gregorcic, Bor; Bodin, Madelen – Physics Teacher, 2017
Algodoo (http://www.algodoo.com) is a digital sandbox for physics 2D simulations. It allows students and teachers to easily create simulated "scenes" and explore physics through a user-friendly and visually attractive interface. In this paper, we present different ways in which students and teachers can use Algodoo to visualize and solve…
Descriptors: Physics, Science Instruction, Teaching Methods, Simulation
Almeida, Gustavo de Oliveira; Bastos, Cesar Augusto Rangel – International Journal of Information and Communication Technology Education, 2018
The use of simulators and customized applications for educational use opens new possibilities in the teaching and learning process of the most varied disciplines through computer-mediated interactions. In this context, teachers are developing digital material considering this powerful tool. And the use of educational apps and simulators has…
Descriptors: Computer Oriented Programs, Usability, Physics, Science Instruction
Zurita, Adolfo R. – Journal of Biological Education, 2017
EvoluZion is a forward-in-time genetic simulator developed in Java and designed to perform real time simulations on the evolutionary history of virtual organisms. These model organisms harbour a set of 13 genes that codify an equal number of phenotypic features. These genes change randomly during replication, and mutant genes can have null,…
Descriptors: Computer Simulation, Teaching Methods, Evolution, Science Instruction
Wadhwa, Ajay – Physics Education, 2012
Some balls which are made of high-quality rubber (an elastomeric) material, such as tennis or squash balls, could be used for the determination of an important property of such materials called resilience. Since a bouncing ball involves a single impact we call this property "rebound resilience" and express it as the ratio of the rebound height to…
Descriptors: Racquet Sports, Intervals, Time, Science Education
Pérez-Marín, Diana; Boza, Antonio – International Journal of Information and Communication Technology Education, 2013
Pedagogic Conversational Agents are computer applications that can interact with students in natural language. They have been used with satisfactory results on the instruction of several domains. The authors believe that they could also be useful for the instruction of Secondary Physics and Chemistry Education. Therefore, in this paper, the…
Descriptors: Secondary School Students, Secondary School Science, Science Instruction, Teaching Methods
Kong, Siu Cheung; Yeung, Yau Yuen; Wu, Xian Qiu – Computers & Education, 2009
In order to facilitate senior primary school students in Hong Kong to engage in learning by observation of the phenomena related to electrical circuits, a design of a specific courseware system, of which the interactive human-machine interface was created with the use of an open-source software called the LabVNC, for conducting online…
Descriptors: Observational Learning, Foreign Countries, Teaching Methods, Elementary School Students
Birchfield, David; Megowan-Romanowicz, Colleen – International Journal of Computer-Supported Collaborative Learning, 2009
Conversational technologies such as email, chat rooms, and blogs have made the transition from novel communication technologies to powerful tools for learning. Currently virtual worlds are undergoing the same transition. We argue that the next wave of innovation is at the level of the computer interface, and that mixed-reality environments offer…
Descriptors: Elementary Secondary Education, Achievement Gains, Student Participation, Earth Science

Greenslade, Thomas B., Jr. – Physics Teacher, 1995
Describes an experiment that uses the ultrasonic transducer for demonstrating the Fourier components of waveshapes such as the square and triangular waves produced by laboratory function generators. (JRH)
Descriptors: Acoustics, Computer Interfaces, Higher Education, Physics

Brueningsen, Chris; Bower, William – Physics Teacher, 1995
Presents a series of simple activities involving generalized two-dimensional motion topics to prepare students to study projectile motion. Uses a pair of motion detectors, each connected to a calculator-based-laboratory (CBL) unit interfaced with a standard graphics calculator, to explore two-dimensional motion. (JRH)
Descriptors: Computer Interfaces, Computers, Graphing Calculators, Instructional Materials

Salumbides, Edcel John; Maristela, Joyce; Uy, Alfredson; Karremans, Kees – American Journal of Physics, 2002
Introduces an alternative method to determine the mechanics of a moving object that uses computer vision algorithms with a charge-coupled device (CCD) camera as a recording device. Presents two experiments, pendulum motion and terminal velocity, to compare results of the alternative and conventional methods. (YDS)
Descriptors: Computer Interfaces, Computer Uses in Education, Higher Education, Laboratory Experiments
Bryan, Joel – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2006
Although technological innovations have the capability to significantly change how scientific investigations are done and greatly enhance the teaching and learning of science, its use is no more effective than any other resource or innovation when researched-based effective teaching practices are not followed. This paper reviews established…
Descriptors: Technology Uses in Education, Physics, Science Instruction, Educational Technology

Jolly, Pratibha; And Others – Physics Education, 1993
Describes a simple computer-interfaced experiment for recording the response of an RC network to direct current and square input signals. Undertakes a systematic qualitative and quantitative analysis for the high- and low-pass configurations. Suggests some examples of open-ended problems to develop a feel for circuit behavior. (AIM)
Descriptors: Computer Interfaces, Computer Uses in Education, Electric Circuits, Electronics
Enyedy, Noel; Hoadley, Christopher M. – International Journal of Computer-Supported Collaborative Learning, 2006
The authors develop a framework for the design of tools to mediate collaboration intended to lead to learning. We identify two categories of media that are common in computer-supported collaborative learning and software in general: communication media and information media. These two types of media are then mapped onto two types of social…
Descriptors: Learning Theories, Computer Assisted Instruction, Computer Software, Science Instruction

Taylor, Richard; And Others – Physics Teacher, 1995
Presents Texas Instruments' new Calculator-Based Laboratory (CBL), a hand-held device that connects to a graphing calculator, as a tool to make sophisticated measurements outside the classroom laboratory. Describes activities that use the CBL to make measurements in motion studies. (JRH)
Descriptors: Computer Interfaces, Computer Uses in Education, Graphing Calculators, Outdoor Activities

Taylor, Richard L. – Physics Teacher, 1995
Describes the use of the TI-82 graphics calculator as an intermediate step in introducing computers to the high-school physics lab. Discusses linking the calculator with other machines so that students can save data, enter programs on a computer and later download to the calculator, and transfer graphs to a computer for printing. (JRH)
Descriptors: Computer Interfaces, Computer Printers, Computer Uses in Education, Graphing Calculators
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