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Rosenblum, L. Penny; Cheng, Li; Beal, Carole R. – Journal of Visual Impairment & Blindness, 2018
Introduction: Knowing how to gather information from graphics and to use that information to solve mathematics problems is an important skill. Prior research indicates that many students with visual impairments face considerable challenges when attempting to locate information in math graphics. Little is known about how teachers of students with…
Descriptors: Visual Impairments, Mathematics Instruction, Mathematical Concepts, Teaching Methods
King, Alessandra – Australian Mathematics Teacher, 2017
During their middle and early high school years, students generally finalise their attitude towards mathematics and their perception of themselves as students of mathematics, in terms of aptitude, motivation, interest, and competence. Therefore, giving them varied opportunities to foster a positive and successful approach to the study of…
Descriptors: Secondary School Mathematics, Computer Graphics, Graphing Calculators, Teaching Methods
Stohlmann, Micah – Australian Mathematics Teacher, 2017
Desmos Battleship is an engaging activity in which students can improve their visualisation skills, and deepen their understanding of linear functions and circles by making connections between algebraic and graphical representations. The Desmos Battleship activity was used in a Saturday STEM (Science, Technology, Engineering, and Mathematics)…
Descriptors: Mathematical Concepts, Technology Uses in Education, Courseware, Educational Games
Benacka, Jan – Informatics in Education, 2015
The article presents the results of an experiment in which Excel applications that depict rotatable and sizable orthographic projection of simple 3D figures with face overlapping were developed with thirty gymnasium (high school) students of age 17-19 as an introduction to 3D computer graphics. A questionnaire survey was conducted to find out…
Descriptors: Spreadsheets, High School Students, Secondary School Mathematics, Algebra
de Castro, Christopher H. – ProQuest LLC, 2011
This study explored the development of student's conceptual understandings of limit and derivative when utilizing specifically designed computational tools. Fourteen students from a secondary Advanced Placement Calculus AB course learned and explored the limit and derivative concepts from differential calculus using visualization tools in the…
Descriptors: Advanced Placement Programs, Problem Solving, Programming, Mathematical Concepts
Garofalo, Joe; Cory, Beth – NCSSSMST Journal, 2007
Mathematical knowledge can be categorized in different ways. One commonly used way is to distinguish between procedural mathematical knowledge and conceptual mathematical knowledge. Procedural knowledge of mathematics refers to formal language, symbols, algorithms, and rules. Conceptual knowledge is essential for meaningful understanding of…
Descriptors: Mathematics Education, Symbols (Mathematics), Mathematical Applications, Mathematics Instruction

Mathews, John H. – Journal of Computers in Mathematics and Science Teaching, 1989
Illustrates how muMATH can be used for manipulating abstract differentiation rules, optimization, implicit differentiation, related rules, and verifying the chain rule. (MVL)
Descriptors: Calculus, Computer Graphics, Computer Software, Computer Uses in Education

Carter, Claudia R. – Mathematics Teacher, 1992
An algebra class activity of creating computer graphics by connecting a series of ordered number pairs with subsequent investigations involving the transformations of the functional relationship between the elements of those ordered pairs is presented. (JJK)
Descriptors: Computer Assisted Instruction, Computer Graphics, Learning Activities, Mathematical Concepts
Prayaga, Lakshmi; Rasmussen, Karen L. – Journal of Educational Technology, 2008
Computer games are no longer just for entertainment; they have also become a useful instructional strategy for acquiring knowledge. When games are used for purposes other than strict entertainment they become serious games. The goal of serious games is to enable the player to learn a task, master a strategy or develop a skill. Serious games can be…
Descriptors: Computer Games, Educational Games, Instructional Design, Teaching Methods
Pereira, Peter – 1985
Some mathematics educators feel that too little geometry is taught in elementary schools. This may have serious effects as many students arrive in the traditional high school geometry course without essential backgrounds in informal geometry. The result of this lack of preparation is often lower scores on standardized tests. In this situation,…
Descriptors: Computer Graphics, Computer Software, Computer Uses in Education, Elementary School Mathematics

Ransley, Wayne – Australian Mathematics Teacher, 1990
Discussed are the use of spreadsheets for demonstrating and exploring with the whole class, basic and advanced spreadsheet operations, geometric progressions, and graphing. Teacher responses to these methods are described. (CW)
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Uses in Education, Educational Technology

Egsgard, John C. – Mathematics Teacher, 1988
Discusses the snowflake curve as a way to introduce the topic of sequences and series. Computer programs which produce graphic results are included. (PK)
Descriptors: Calculus, College Mathematics, Computer Assisted Instruction, Computer Graphics

Orton, Robert E. – Journal of Computers in Mathematics and Science Teaching, 1990
Described is a short program for teaching and learning about geometric transformations. The integration of geometry problem solving and BASIC programing is discussed. Applications of computer graphics are illustrated. (CW)
Descriptors: Computation, Computer Graphics, Computer Uses in Education, Educational Technology

Bollinger, Galen – Journal of Computers in Mathematics and Science Teaching, 1989
Presented are some current facts about symbol manipulators and their relation to high school mathematics. The development of computer algebra systems is discussed. Five areas of computer algebra needing investigation (skill proficiency, understanding, curriculum content, student homework, and equity) are identified. (MVL)
Descriptors: Algebra, Computer Graphics, Computer Oriented Programs, Computer Software

Ramamurthi, V. S. – Journal of Computers in Mathematics and Science Teaching, 1989
Explains graphing functions when using LOTUS 1-2-3. Provides examples and explains keystroke entries needed to make the graphs. Notes up to six functions can be displayed on the same set of axes. (MVL)
Descriptors: Calculus, Computer Graphics, Computer Software, Computer Uses in Education
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