Publication Date
In 2025 | 0 |
Since 2024 | 0 |
Since 2021 (last 5 years) | 0 |
Since 2016 (last 10 years) | 3 |
Since 2006 (last 20 years) | 3 |
Descriptor
Programming Languages | 3 |
Semi Structured Interviews | 3 |
Teaching Methods | 3 |
College Students | 2 |
Electronic Learning | 2 |
Foreign Countries | 2 |
Information Technology | 2 |
Mathematics | 2 |
Action Research | 1 |
Active Learning | 1 |
Case Studies | 1 |
More ▼ |
Author
Havenga, Marietjie | 1 |
Hoogstoel, Frédéric | 1 |
Kolski, Christophe | 1 |
Mentz, Elsa | 1 |
Saltan, Fatih | 1 |
Talbi, Omar | 1 |
Warin, Bruno | 1 |
van Zyl, Sukie | 1 |
Publication Type
Journal Articles | 3 |
Reports - Research | 3 |
Education Level
Higher Education | 2 |
Postsecondary Education | 2 |
Grade 10 | 1 |
Grade 11 | 1 |
High Schools | 1 |
Secondary Education | 1 |
Audience
Location
France | 1 |
South Africa | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Saltan, Fatih – Journal of Education and Learning, 2017
Online Algorithm Visualization (OAV) is one of the recent developments in the instructional technology field that aims to help students handle difficulties faced when they begin to learn programming. This study aims to investigate the effect of online algorithm visualization on students' achievement in the introduction to programming course. To…
Descriptors: Information Technology, Control Groups, Experimental Groups, Programming
van Zyl, Sukie; Mentz, Elsa; Havenga, Marietjie – African Journal of Research in Mathematics, Science and Technology Education, 2016
As part of curriculum changes in South Africa, an introductory programming language, Scratch, must first be taught before switching to the well-established teaching of Delphi. The nature of programming in Scratch is considerably different from that in Delphi. It was assumed that the teaching of Scratch as introductory programming language could…
Descriptors: Foreign Countries, Programming Languages, Teaching Methods, Guidelines
Warin, Bruno; Talbi, Omar; Kolski, Christophe; Hoogstoel, Frédéric – IEEE Transactions on Education, 2016
This paper presents the "Multi-Role Project" method (MRP), a broadly applicable project-based learning method, and describes its implementation and evaluation in the context of a Science, Technology, Engineering, and Mathematics (STEM) course. The MRP method is designed around a meta-principle that considers the project learning activity…
Descriptors: Student Projects, Active Learning, STEM Education, Learning Strategies