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Shaw, Denise – Journal of Interactive Learning Research, 2017
Objectives of this articles are to present the findings of video recorded communication between teacher candidates and peers during simulated micro-teaching. The micro-teaching activity in its entirety combines conventional face-to-face interaction, video micro-teaching, peer and instructor feedback, alongside self-reflection to undergird the…
Descriptors: Teaching Methods, Microteaching, Video Technology, Competency Based Teacher Education
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LaVista, Daniel J. – Children's Theatre Review, 1977
Defines the concepts of simulation and creative drama within educational contexts and outlines six basic elements common to both concepts. Available from: Children's Theatre Review, American Theatre Association, 1029 Vermont Avenue, N.W. Suite 402, Washington, D.C. 20005. (MH)
Descriptors: Children, Creative Dramatics, Group Dynamics, Interaction Process Analysis
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Horton, S.; Byng, S.; Bunning, K.; Pring, T. – International Journal of Language and Communication Disorders, 2004
Background: Terms such as 'clinical intuition' have often been applied to the practice of speech and language therapy. Various authors have aimed to make the process of therapy practice more explicit, and it is argued that recently developed descriptive/analytic frameworks have the potential to engender the critical mindset necessary for student…
Descriptors: Teaching Methods, Program Effectiveness, Therapy, Student Attitudes
Abt, Clark C. – 1967
Educational games present the complex realities of simultaneous interactive processes more accurately and effectively than serial processes such as lecturing and reading. Objectives of educational gaming are to motivate students by presenting relevant and realistic problems and to induce more efficient and active understanding of information.…
Descriptors: Ability Grouping, Decision Making, Educational Games, Interaction Process Analysis
Richardson, William B.; And Others – 1976
Ways in which group simulations were incorporated into a Three-Stage Model of Instruction, used to develop 13 units of leadership instruction, are described in this report. The units of instruction were designed for use by high school youth participating in vocational organizations. Using simulation to train leaders has several advantages: (1) it…
Descriptors: Group Dynamics, Group Instruction, Instructional Programs, Interaction Process Analysis
Sharan, Shlomo; Sharan, Yael – 1976
This text explores the organization, methodology, and effectiveness of small group instruction. The following topics are discussed in detail: 1) rationale and objectives for small group instruction; 2) group roles and interpersonal dynamics; 3) different types of groups and their instructional purpose; 4) group organization; 5) skills required in…
Descriptors: Communication Skills, Discussion Groups, Educational Games, Group Dynamics
Twelker, Paul A. – 1968
Classroom simulation and interaction analysis are 2 new approaches to preservice observation and practicum training which involve maximum student participation in the learning experience. A 2-factor design was used to investigate the interacting effects of these 2 types of training; 92 student teachers in randomized groups received interaction…
Descriptors: Analysis of Variance, Interaction Process Analysis, Observation, Practicums
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Kervin, John B.; Gates, Albert S. – 1976
The paper describes a computer-based project designed to help college instructors teach introductory sociology. The project combines a variety of orientations to expose students to basic sociological concepts, classic theories, and the breadth of the discipline. Two traditional methods of teaching sociology include relying on different instructors…
Descriptors: Computer Assisted Instruction, Educational Media, Higher Education, Instructional Improvement
Confessore, Gary J. – 1974
A series of computer programs designed to provide a dynamic simulator of Joyce and Weil's models of interactive teaching are described. Initially developed and tested at the City University of New York (CUNY), the system is capable of supporting retrospective and predictive analysis of selected kinds and patterns of verbal behavior in a variety of…
Descriptors: Behavior Patterns, Computer Oriented Programs, Computer Programs, Data Analysis
Sprague, Gregory A. – 1978
The paper discusses rationales for simulation gaming and describes "Spiegeldorf," a socio-historical game which simulates socioeconomic conditions in early 1930 Germany and Nazi party tactics used to gain mass support. Objectives are to identify characteristic Nazi tactics and points of political ideology, describe German social classes…
Descriptors: Class Activities, Educational Games, Educational Objectives, European History
American Association of Colleges for Teacher Education, Washington, DC. – 1968
The American Association of Colleges for Teacher Education (AACTE) Media Project was developed to determine whether (1) the gap between the producer and the user of educational innovations could be bridged; (2) a meaningful way to present the results of educational research to the user could be designed; and (3) the integrated and functional use…
Descriptors: Behavior, Classroom Communication, Concept Formation, Decision Making
Bloom, Joan R.; Schuncke, George M. – 1977
The study evaluates the effectiveness of a set of social studies activities in promoting cooperative interaction among junior high school students. A field experiment was designed to test three hypotheses: (1) groups which have previously worked together structure tasks more cooperatively than a newly formed group: (2) groups which have…
Descriptors: Affective Objectives, Behavioral Science Research, Class Activities, Curriculum Evaluation