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Advanced Placement…1
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Jeremy Stoddard; Jais Brohinsky; Jason A. Chen; Derek Behnke; M. Shane Tutwiler; Janice Robbins – Grantee Submission, 2025
This paper explores how PurpleState, a political simulation designed to foster skills and knowledge for informed civic participation, develops students' abilities to counter or resist the effects of political polarization and partisanship. Throughout the simulation, which has been implemented in Virginia and Wisconsin, students are asked to…
Descriptors: Simulation, Political Attitudes, Political Science, Teaching Methods
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Schnurr, Matthew A.; De Santo, Elizabeth M.; Green, Amanda D.; Taylor, Alanna – Journal of Geography, 2015
This article investigates the particular mechanisms through which a role-play simulation impacts student perceptions of knowledge acquisition. Longitudinal data were mobilized in the form of quantitative and qualitative surveys to examine whether the simulation succeeded in increasing knowledge around both content and skills. It then delves deeper…
Descriptors: Role Playing, Geography Instruction, Simulation, Student Attitudes
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Rauh, Jonathan – Journal of Political Science Education, 2014
Active learning, including in-class debates, is used in social science classrooms as a means of improving meaning and increasing understanding of complex materials. However, in-class debates do not fully satisfy all aspects of experiential learning because students do not get to experience the results of multifaceted concepts, such as strategic…
Descriptors: Discussion (Teaching Technique), Class Activities, Educational Experiments, Active Learning
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Hoffman, Donna R. – PS: Political Science and Politics, 2009
It is often a difficult proposition for introductory American government students to comprehend different electoral systems and how the rules of the game affect the representation that results. I have developed a simulation in which different proportional-based electoral systems are compared with a single-member plurality electoral system. In…
Descriptors: Introductory Courses, Elections, Simulation, Political Science
Langhorst, Eric – School Library Journal, 2008
Teachers live for the "teachable moments"--those opportunities to connect their subject content to events taking place beyond the classroom. They can occur spontaneously, lucky occasions to bring the curriculum to life grabbed on the fly. In other instances, a teachable moment looms large. In hundreds of thousands of classrooms nationwide,…
Descriptors: Current Events, Teachers, Elections, Political Campaigns
Mansfield, Margaret; Anderson, Betsy – Teaching Pre K-8, 2004
How can teachers get today's students--and tomorrow's voters--really interested in the presidential election? At Moorestown Friends School, a coed Quaker preK-12 day school in Moorestown, New Jersey, the students participate in a simulated presidential selection process that leaves them energized and informed about the candidates and the issues.…
Descriptors: Voting, Elections, Political Campaigns, Simulation
Whithead, Marshall H.; Smith, Clifford N. – New Directions in Teaching, 1970
The Woodbury materials center around a mock election in a hypothetical community. Students are given background data of the sort astute and active political campaign personnel would ferret out. A statistical outcome rpovides the students a means of evaluating the effectiveness of their strategy as the game progresses. (JB)
Descriptors: Civics, Elections, Games, Political Science
Guarneri; Carl, Ed.; Davis, James, Ed. – M.E. Sharpe Inc, 2008
This comprehensive resource is an invaluable aid for adding a global dimension to students' understanding of American history. It includes a wide range of materials from scholarly articles and reports to original syllabi and ready-to-use lesson plans to guide teachers in enlarging the frame of introductory American history courses to an…
Descriptors: World History, United States History, Courses, Race
Livingston, Samuel A. – 1972
In an experiment conducted under classroom conditions with 8th grade students, the simulation game "Democracy" was shown to be effective at teaching that "log-rolling" is an acceptable part of the legislative process. Two aspects of the game--role identification and game structure--were shown to contribute independently to its effectiveness.…
Descriptors: Class Activities, Comparative Analysis, Correlation, Educational Games
Adams, Ray; And Others – 1980
This teacher's guide is designed to accompany a series of sixteen 15-minute television programs titled "By the People." The program's objective is to motivate high school students to appreciate the role they can play in their nation's political process. Content of the 16 lesson plans parallels the television material and includes the following…
Descriptors: Concept Teaching, Conflict Resolution, Decision Making, Individual Power