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Kristen M. Ford; Julie M. Knutson – Journal of Physical Education, Recreation & Dance, 2024
Part 1 of this article described THE FUSED Technique (Ford & Knutson, 2024) as a new pedagogical approach to teaching K-12 health education, blending or fusing the best aspects from the standards-based and skill-based health education teaching models. THE stands for teaching health education and FUSED stands for functional (data driven)…
Descriptors: Health Education, Teaching Methods, Elementary Secondary Education, Teaching Models
Lio Moscardini; Molly Cameron; Christopher Clark; Nicola San Gong McNeil; Carys Mitchell; Dorothee Nys; Angela Jaap – Support for Learning, 2024
This article, co-authored with a group of undergraduate secondary music student teachers, shares their experiences as they learned about additional support needs and inclusive practice through a series of 10 problem-based learning (PBL) sessions. Drawing from their reflections on the weekly sessions, the paper explores the students' learning…
Descriptors: Undergraduate Students, Music Education, Student Teachers, Secondary Education
Benjamin Lee Wolden – ProQuest LLC, 2024
Clinical Reasoning (CR) integrates thinking and decision-making in clinical practice (Huhn et al., 2019). CR is an established area of research in Doctor of Physical Therapy (DPT) education (Musolino & Jensen, 2019; Jensen & Mostrom, 2012) and has been acknowledged as a core competency of physical therapist residency education (APTA…
Descriptors: Thinking Skills, Skill Development, Simulation, Learning Experience
Conceição, Simone C. O. – New Directions for Adult and Continuing Education, 2021
Designing and facilitating online learning experiences require a repertoire of skills and a unique mindset. This article focuses on adult learners' characteristics, learner-centered principles, and tools for engaging learning in the online environment as a starting point for acquiring these skills.
Descriptors: Online Courses, Teaching Methods, Adult Students, Student Characteristics
Marijel Melo; Laura March – Journal of Education for Library and Information Science, 2023
Can LIS curricula dedicated to makerspaces provide an authentic learning experience for future librarians interested in makerspace-adjacent careers? This article presents a case study in which an authentic learning framework is applied to a newly developed LIS graduate-level course on makerspaces. We detail how one class project--entitled…
Descriptors: Authentic Learning, Learning Experience, Shared Resources and Services, Library Education
Darling-Hammond, Linda; Flook, Lisa; Schachner, Abby; Wojcikiewicz, Steven – Learning Policy Institute, 2022
Research advances in neuroscience and the developmental and learning sciences have provided us with important insights about how people learn and develop. The knowledge we now have points to important transformations in teaching practice, which in turn require transformations in educator development in order to support all educators in developing…
Descriptors: Learning Processes, Neurosciences, Preservice Teacher Education, Inservice Teacher Education
Matovu, Henry; Ungu, Dewi Ayu Kencana; Won, Mihye; Tsai, Chin-Chung; Treagust, David F.; Mocerino, Mauro; Tasker, Roy – Studies in Science Education, 2023
The advanced visualisation and interactive capabilities make immersive virtual reality (IVR) attractive for educators to investigate its educational benefits. This research reviewed 64 studies published in 2016-2020 to understand how science educators designed, implemented, and evaluated IVR-based learning. The immersive design features (sensory,…
Descriptors: Computer Simulation, Science Instruction, Teaching Methods, Science Education
Salminen-Tuomaala, Mari; Koskela, Tiina – Educational Research, 2020
Background: Effective project management and project work skills are important requirements in higher education and many other work place settings. Simulation-based learning, with its use of simulated scenarios and environments, may be a helpful way of supporting skill development. However, much more needs to be understood about the possibilities…
Descriptors: Simulation, Foreign Countries, Program Administration, College Faculty
Sansone, Nadia; Cesareni, Donatella; Bortolotti, Ilaria; McLay, Katherine Frances – Education Sciences, 2021
To have a positive impact on students' development of crucial skills, blended university courses need careful planning to fruitfully integrate learning settings as well as methodologies. The authors adopted Design-Based Research to design a blended university course based on the Trialogical Learning Approach, and then to redesign it according to…
Descriptors: Instructional Design, Blended Learning, Teaching Methods, Undergraduate Students
Hain, Joie S.; Ritz, Wendy – Marketing Education Review, 2021
Increased value is placed on students having real-world learning experiences. Application classes such as Digital Marketing provide the opportunity for students to achieve this experience. Employers place value with employees having both hard skills and soft skills. To support learning both hard and soft skills, the Enterprise Marketing Variation…
Descriptors: Marketing, Soft Skills, Problem Solving, Information Technology
Arts-Based Instructional and Curricular Strategies for Working with Virtual Educational Applications
Steele, Patricia; Johnston, Elizabeth; Lawlor, Andrew; Smith, Cassandra; Lamppa, Sonja – Journal of Educational Technology Systems, 2019
In the 21st century, easy access to visually rich, immersive, student-centered, virtual applications could augment or replace text-based learning. However, the new developments are offset by the lack of insight into pedagogies needed to guide educators through a visual learning environment. The purpose of this directed content analysis was to…
Descriptors: Computer Simulation, Teaching Methods, Visual Learning, Content Analysis
Martínez Casanovas, Matilde; Ruíz-Munzón, Noemí; Buil-Fabregá, Marian – International Journal of Sustainability in Higher Education, 2022
Purpose: The purpose of this paper is to analyse which are the active learning methodologies, which had better contribute to acquiring competences for sustainable development (SD) in higher education. Design/methodology/approach: Cluster analysis is used to define 252 students' skills patterns and their perception of the different active learning…
Descriptors: Best Practices, Sustainable Development, Active Learning, Student Attitudes
Linlin Li; Mingyu Feng; Hee Jin Bang – Society for Research on Educational Effectiveness, 2023
Background/Context: Mathematics education, especially at early grade levels, continues to be an important focus for national education improvement efforts, and more districts are introducing technology as part of their solution. Along with increasing consistent delivery of personalized and individualized learning to students, technology- and…
Descriptors: Mathematics Skills, Skill Development, Game Based Learning, Elementary School Students
Anderson, Karen L.; Boyd, Margaret; Ariemma Marin, Katherine; McNamara, Kathleen – Journal of Experiential Education, 2019
Background: Service-learning has historically been seen as a high-impact practice that empowers undergraduates to develop essential learning outcomes. Most service-learning discussed within the literature occurs as a required element of a credit-bearing academic course. Purpose: This study explored what happens when service-learning is reimagined…
Descriptors: Service Learning, Undergraduate Students, Outcomes of Education, Skill Development
Vaughn, Michelle; Hur, Jung Won; Russell, Jared – Journal of Pedagogical Research, 2019
The purpose of this study was to examine the impact of a flipped classroom model on students? knowledge, skills, and physical activity in a collegiate physical activity course. While there are many studies exploring the impact of the flipped classroom in various fields of study, a dearth of studies has examined the impact of this new pedagogy in a…
Descriptors: Blended Learning, College Students, Physical Activities, Knowledge Level