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Furtado, Julio; Oliveira, Sandro Ronaldo Bezerra; Chaves, Rafael Oliveira – International Journal of Information and Communication Technology Education, 2021
In organizations that are seeking a high degree of maturity, it is necessary to achieve a statistical control of software processes and to know their behavior and operational performance. The approach adopted for the research involves reading articles and experience performance reports, practical cases, discussion, the use of games and simulators,…
Descriptors: Undergraduate Students, Computer Science Education, Teaching Methods, Computer Software
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Hanni Flaherty; Christine Vyshedsky; Charles Auerbach – Journal of the Scholarship of Teaching and Learning, 2025
Engaging in anti-oppressive, evidence-based practice in the social work field demands preparation for research methods during social work education. However, while faculty members at institutions of higher education have access to more technology than ever before and teach graduate students who use technology constantly in their personal lives,…
Descriptors: Statistical Analysis, Computer Software, Technology Uses in Education, Social Work
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Sisso, Danielle; Bass, Nicole; Williams, Immanuel – Teaching Statistics: An International Journal for Teachers, 2023
This paper provides introductory statistics instructors with the capacity to use engaging National Basketball Association (NBA) data within a web application to either strengthen students' understanding or introduce the concept of variance and one-way analysis of variance. Using engaging data within the classroom provides context to data that…
Descriptors: Statistics Education, Teaching Methods, Statistical Analysis, Introductory Courses
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Coetzee, Bronwynè; Kagee, Ashraf – Africa Education Review, 2021
In psychology departments in South Africa, the Statistical Package for the Social Sciences (SPSS) is routinely used for quantitative analysis. While SPSS has a user-friendly interface, it does not permit application of some of the more sophisticated analytic approaches and therefore has limited functionality. The programming language R can perform…
Descriptors: Teaching Methods, Faculty Development, Psychology, Programming Languages
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Teng, Chin-Hung; Chen, Jr-Yi; Chen, Zhi-Hong – Journal of Educational Computing Research, 2018
Although the learning of programming language is critical in science and technology education, it might be difficult for some students, especially novices. One possible reason might be the fact that programming language, especially for three-dimensional (3D) applications, is too complex and abstract for these students to understand. Programming…
Descriptors: Computer Simulation, Simulated Environment, Programming, Computer Science Education
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Casas-Rosal, José Carlos; Caridad y Ocerín, José María; Núñez-Tabales, Julia M.; León-Mantero, Carmen – Teaching Statistics: An International Journal for Teachers, 2019
This paper presents the operation of the educational software, Real Estate Data Analyzer, to teachers and future teachers. It is a specific software that allows students carry out complete statistical analysis projects on the characteristics of the buildings that surround them.
Descriptors: Statistical Analysis, Computer Software, Teaching Methods, Real Estate
Miller, Nicole Gilner – ProQuest LLC, 2017
This quantitative study extends previous research on the impact of one to one (1:1) laptop environments on student outcomes in English Language Arts (ELA) by focusing on students from various socio-economic backgrounds, while using a new technology-enhanced, state-administered assessment to measure performance. This study is significant because…
Descriptors: Laptop Computers, Computer Uses in Education, Educational Technology, Statistical Analysis
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Lan, Yu-Ju; Liao, Chia-Ying – Innovation in Language Learning and Teaching, 2018
The study aimed at enhancing Chinese as a second language (CSL) students' listening comprehension by using authentic contexts in Second Life (SL). Twenty-seven CSL students from 4 countries participated in the 6-week study. A within-subject design was adopted to confirm the effects of 3D immersive experiences on CSL students' listening…
Descriptors: Listening Comprehension, Second Language Learning, Second Language Instruction, Interviews
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Martin-SanJose, Juan-Fernando; Juan, M. -Carmen; Mollá, Ramón; Vivó, Roberto – Interactive Learning Environments, 2017
Advanced displays and natural user interfaces (NUI) are a very suitable combination for developing systems to provide an enhanced and richer user experience. This combination can be appropriate in several fields and has not been extensively exploited. One of the fields that this combination is especially suitable for is education. Nowadays,…
Descriptors: Computer Interfaces, Visual Aids, Teaching Methods, Computer Games
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Pujayanto, Pujayanto; Budiharti, Rini; Adhitama, Egy; Nuraini, Niken Rizky Amalia; Putri, Hanung Vernanda – Physics Education, 2018
This research proposes the development of a web-based assessment system to identify students' misconception. The system, named WAS (web-based assessment system), can identify students' misconception profile on linear kinematics automatically after the student has finished the test. The test instrument was developed and validated. Items were…
Descriptors: Misconceptions, Physics, Science Instruction, Databases
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Sakulin, Sergey; Alfimtsev, Alexander; Sokolov, Dmitry – International Journal of Information and Communication Technology Education, 2021
Today, there is no consensus about proper timing and conditions for integration of PowerPoint presentations into the educational process. But the model-based evaluation can make a decision-making process easier when it comes to using presentations. The purpose of this study is to build a formal model to evaluate presentations. In order to build a…
Descriptors: Visual Aids, Computer Software, Teaching Methods, Instructional Effectiveness
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Mavridis, A.; Tsiatsos, T. – Journal of Computer Assisted Learning, 2017
The aim of this study is to assess the impact of a 3D educational computer game on students' test anxiety and exam performance when used in evaluative situations as compared to the traditional method of examination. The participants of the study were students in tertiary education who were examined using game-based assessment and traditional…
Descriptors: Computer Games, Teaching Methods, Test Anxiety, Statistical Analysis
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Acharya, Anal; Sinha, Devadatta – Journal of Educational Technology Systems, 2018
This study uses homogeneity in personal learning styles and heterogeneity in subject knowledge for collaborative learning group decomposition indicating that groups are "mixed" in nature. Homogeneity within groups was formed using K-means clustering and greedy search, whereas heterogeneity imbibed using agenda-driven search. For checking…
Descriptors: Cooperative Learning, Outcomes of Education, Multiple Regression Analysis, Cognitive Style
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Papadakis, Stamatios – International Journal of Web-Based Learning and Teaching Technologies, 2018
The teaching and learning of programming are often considered a difficult topic for both teachers and students, due to its complexity and abstract nature. The traditional teaching approaches are unable to contribute substantially to the development of the necessary cognitive models by the students, producing high rates of failure and dropout in…
Descriptors: Foreign Countries, Programming, Secondary School Students, Cooperative Learning
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Végh, Ladislav – Acta Didactica Napocensia, 2016
The first data structure that first-year undergraduate students learn during the programming and algorithms courses is the one-dimensional array. For novice programmers, it might be hard to understand different algorithms on arrays (e.g. searching, mirroring, sorting algorithms), because the algorithms dynamically change the values of elements. In…
Descriptors: Animation, Programming, Mathematical Logic, Computer Simulation
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