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Hsieh, Pei-Hsuan; Chen, Nian-Shing – Turkish Online Journal of Educational Technology - TOJET, 2012
The purpose of this study is to examine the effects of reflective thinking effects in the process of designing software on students' learning performances. The study contends that reflective thinking is a useful teaching strategy to improve learning performance among lower achieving students. Participants were students from two groups: Higher…
Descriptors: Foreign Countries, Computer Software, Computer Software Evaluation, Programming
Maddix, Mark A., Ed.; Estep, James R., Ed.; Lowe, Mary E., Ed. – IAP - Information Age Publishing, Inc., 2012
The book provides best practices from online educators who are engaged in online teaching and program development in Christian higher education. It also explores the distinct aspects of teaching and developing online courses and programs from a Christian perspective and within Christian higher education institutions. As such it is can serve as a…
Descriptors: Electronic Learning, Learning Theories, Higher Education, Online Courses
Chu, Hui-Chun; Hwang, Gwo-Jen; Huang, Yueh-Min – Innovations in Education and Teaching International, 2010
Conventional testing systems usually give students a score as their test result, but do not show them how to improve their learning performance. Researchers have indicated that students would benefit more if individual learning guidance could be provided. However, most of the existing learning diagnosis models ignore the fact that one concept…
Descriptors: Test Results, Teaching Methods, Elementary School Students, Elementary School Teachers
Ip, Barry; Capey, Martin; Baker, Andrew; Carroll, John – Australasian Journal of Educational Technology, 2009
This paper explores a relatively new area in the design and development of assessment procedures for the evaluation of coursework and student performance on computer and video games degrees. Emphasis is placed on an assessment which involves the development of and interaction in a virtual world, where lecturers and students are represented as…
Descriptors: Student Evaluation, Video Games, Virtual Classrooms, Computers

Bender, Philip V. – Contemporary Education, 1991
Examines the world of integrated learning systems, focusing on research that explains their success and noting what needs to be done to make them more effective in elementary education. The article recommends creating a method to demonstrate their success or failure rate in improving scores on achievement tests. (SM)
Descriptors: Achievement Tests, Computer Assisted Instruction, Computer Networks, Computer Software Evaluation
Zapata-Rivera, Diego; VanWinkle, Waverely; Doyle, Bryan; Buteux, Alyssa; Bauer, Malcolm – Interactive Technology and Smart Education, 2009
Purpose: The purpose of this paper is to propose and demonstrate an evidence-based scenario design framework for assessment-based computer games. Design/methodology/approach: The evidence-based scenario design framework is presented and demonstrated by using BELLA, a new assessment-based gaming environment aimed at supporting student learning of…
Descriptors: Feedback (Response), Urban Schools, Measurement, Psychometrics
Wiederholt, J. Lee; And Others – 1993
This book contains a discussion of the resource program concept for students with special needs, the roles of the resource teacher, and directions for implementing and operating resource programs. Part I outlines a rationale for resource programs, their historical development, types of resource models, research-based effectiveness of this…
Descriptors: Classroom Techniques, Computer Software Evaluation, Consultation Programs, Disabilities