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Mansour Saleh Alabdulaziz; Ali Abdullah Alhammadi – Open Education Studies, 2024
The objective of this research is to examine the impact of the Madrasati platform experience on acquiring mathematical concepts, and improving learning motivation from the point of view of mathematics teachers. To achieve the objective of the research, the researchers relied on the descriptive approach in its survey style. The sample of the study…
Descriptors: Foreign Countries, Mathematics Education, Mathematics Teachers, Mathematical Concepts
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Prates, Jorge Marques; Melo, Silvana Morita; Valle, Pedro Henrique Dias; Garcia, Rogério Eduardo; Maldonado, José Carlos – Informatics in Education, 2023
Nowadays, SPOCs (Small Private Online Courses) have been used as complementary methods to support classroom teaching. SPOCs are courses that apply the usage of MOOCs (Massive Open Online Courses), combining classroom with online education, making them an exciting alternative for contexts such as emergency remote teaching. Although SPOCs have been…
Descriptors: Computer Software, Computer Science Education, COVID-19, Pandemics
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Hui Zhang; Haihan Zhang; Qian Zhang – Innovations in Education and Teaching International, 2024
Computer programming and municipal engineering (ME) students' specialised knowledge are still poorly integrated, leading to limited improvement of students' programming abilities. This paper describes an effective attempt in ME at Xi'an University of Architecture and Technology (XAUAT). Students were divided into several teams and required to…
Descriptors: Engineering Education, Municipalities, Skill Development, Universities
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Kassem Hallal; Sami Tlais – Journal of Chemical Education, 2023
Educational games are effective learning tools frequently used to motivate students and enhance their engagement in the learning process. Using these games in challenging courses, such as organic chemistry, creates a more engaging and student-friendly learning environment that can enhance students' learning. Drawing organic compounds and…
Descriptors: Organic Chemistry, Science Instruction, Puzzles, Teaching Methods
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Guangrui Fan; Dandan Liu; Rui Zhang; Lihu Pan – International Journal of STEM Education, 2025
Purpose: This study investigates the impact of AI-assisted pair programming on undergraduate students' intrinsic motivation, programming anxiety, and performance, relative to both human-human pair programming and individual programming approaches. Methods: A quasi-experimental design was conducted over two academic years (2023-2024) with 234…
Descriptors: Artificial Intelligence, Computer Software, Technology Uses in Education, Programming
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Jundan Wang – International Journal of Web-Based Learning and Teaching Technologies, 2025
This study analyzed the impact of AI teaching on teaching quality, and revealed the mediating effect of student motivation and teacher expertise in the relationship of AI teaching and teaching quality. Based on the AI-TPACK theory, this study explored the impact of AI teaching on teaching quality and its mediating mechanism using questionnaires…
Descriptors: Educational Quality, Technological Literacy, Pedagogical Content Knowledge, Teacher Effectiveness
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Mingli Han – International Society for Technology, Education, and Science, 2023
Teaching robotics courses online is challenging due to the complexity of the interdisciplinary topics involved. One of the most challenging topics is 3D coordinate transformations. Students often struggle to grasp the concept of 3D coordinate transformations and their relevance to real-world robotic applications. This paper applies the Scholarship…
Descriptors: Self Evaluation (Individuals), Robotics, Assignments, Computer Software
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Kim, Brian; Henke, Graham – Journal of Statistics and Data Science Education, 2021
One of the biggest hurdles of teaching data science and programming techniques to beginners is simply getting started with the technology. With multiple versions of the same coding language available (e.g., Python 2 and Python 3), various additional libraries and packages to install, as well as integrated development environments to navigate, the…
Descriptors: Computer Software, Data Analysis, Programming Languages, Computer Science Education
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Yi Li; Ghulfam Sadiq; Ghulam Qambar; Pengyu Zheng – Education and Information Technologies, 2025
Integrating ChatGPT into educational contexts has become prevalent due to its potential to revolutionize teaching, learning, and research. However, to ensure positive use, it is necessary to design learning environments that effectively incorporate this technology. This study employed self-determination theory as an undergirding framework to…
Descriptors: Student Research, Independent Study, Undergraduate Students, Correlation
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Vásquez-Carbonell, Mauricio – Digital Education Review, 2022
Augmented Reality (AR) is a technology that has benefited from the massification of computational devices, putting it in the focus of researchers as a novel teaching aid in engineering. For this very reason, a great amount of information about AR in engineering education is emerging constantly. To synthesize the information, a Systematic…
Descriptors: Computer Software, Computer Simulation, Artificial Intelligence, Engineering Education
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Yaron Ghilay – Higher Education Studies, 2025
This study investigates the effectiveness of video-based learning compared to traditional text-based methods in distance education for software courses. The research was based on two samples of students (n[subscript 1] = 32, n[subscript 2] = 30) enrolled in the "Fundamentals of PSPP" distance course at the N.B. School of Design and…
Descriptors: Distance Education, Instructional Effectiveness, Computer Software, Video Technology
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Shao-Chen Chang; Charoenchai Wongwatkit – Education and Information Technologies, 2024
As computational thinking becomes increasingly essential, the challenge of designing effective teaching approaches to foster students' abilities in this area persists, especially for higher order thinking skills. This study addresses this challenge by proposing and implementing a peer assessment-based Scrum project (PA-SP) learning approach in…
Descriptors: Peer Evaluation, Computer Science Education, Programming, Mental Computation
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Yizhuo Zhou; Xuande Wu; Kunyang Qu – Language Teaching Research Quarterly, 2024
Recent advancements in artificial intelligence, particularly OpenAI's ChatGPT, have transformed English language learning through Computer-Assisted Language Learning (CALL) tools. This study examined the adoption of ChatGPT among university-level English learners employing the Hedonic Motivation System Adoption Model (HMSAM). An online survey was…
Descriptors: Artificial Intelligence, Computer Software, English (Second Language), Second Language Learning
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Abdullah Kalay; Yüksel Deniz Arikan – Journal of Educational Technology and Online Learning, 2023
Since motivation is known to be a critical factor, approaches, methods, techniques, and materials that would affect motivation positively are utilized in learning and teaching processes. Gamification is used by including game components into teaching processes to enhance students' motivation, attract their attention to the lesson and boost…
Descriptors: Instructional Materials, Gamification, Student Motivation, Academic Achievement
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Eyüp Yurt – International Society for Technology, Education, and Science, 2024
This study examines the impacts of AI-powered personalized education on student achievement and future perspectives. Personalized education refers to teaching methods tailored to the individual needs and learning paces of students, made more effective by the opportunities offered by AI. AI technologies transform educational processes such as…
Descriptors: Artificial Intelligence, Computer Software, Individualized Instruction, Privacy
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