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Pratt, Renée M. E.; Smatt, Cindi T.; Wynn, Donald E. – Information Systems Education Journal, 2017
This applied database exercise utilizes a scenario-based case study to teach the basics of Microsoft Access and database management in introduction to information systems and introduction to database course. The case includes background information on a start-up business (i.e., Carol's Travel Club), description of functional business requirements,…
Descriptors: Tourism, Database Management Systems, Database Design, Information Systems
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Robinson, David F. – Journal of Applied Research for Business Instruction, 2016
This paper describes an experiential capstone strategy course and an interesting innovation by a team of students that helps spread experiential learning to many business courses. Students operate a retail café as a captive client for strategic consulting. Students sweep floors, serve espresso drinks, and set strategy. The café is a learning…
Descriptors: Experiential Learning, Business Administration Education, Retailing, Consultants
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Parks, Rachida F.; Hall, Chelsea A. – Information Systems Education Journal, 2016
This case study consists of a real database project for a charter school--Scholar's Academy--and provides background information on the school and its cafeteria processing system. Also included are functional requirements and some illustrative data. Students are tasked with the design and development of a database for the purpose of improving the…
Descriptors: Database Design, Systems Development, Case Studies, Teaching Methods
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Wheeler, Lindsay B.; Whitworth, Brooke A.; Gonczi, Amanda L. – Science Teacher, 2014
The number of students majoring in science, technology, engineering, and math (STEM) is declining due in part to a lack of student interest (Fairweather 2008; NRC 2012; PCAST 2010). One reason may be the difference between how science is done in school and how it is done in the field (Osborne, Simon, and Collins 2003). An interdisciplinary…
Descriptors: Engineering Technology, Student Interests, Science Interests, STEM Education
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Sutton, Kevin; Grubbs, Michael E.; Ernst, Jeremy – Technology and Engineering Teacher, 2014
Engineering design has been suggested as a viable instructional approach for Technology Education (TE) to intentionally provide students the opportunity to apply multidisciplinary concepts to solve ill-defined design challenges (Wells & Ernst, 2012; Sanders & Wells, 2010; Wicklein, 2006). Currently, the context for design challenges in TE…
Descriptors: Design, Design Crafts, Design Requirements, Engineering Technology
Nelson, Angela C. – Educational Technology, 2013
It is widely recognized that technology in the classroom has the potential to transform education at every stage from Pre-K, to K-12, to Higher Education and Adult Education. Using the Digital Teaching Platform as an exemplar of 21st Century classroom instruction style, the author offers an overview of classroom technology and its effects on…
Descriptors: Classroom Environment, Educational Practices, Educational Technology, Best Practices
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Shen, Zhigang; Jensen, Wayne; Wentz, Timothy; Fischer, Bruce – Education Sciences, 2012
The cross-disciplinary nature of energy-efficient building design has created many challenges for architecture, engineering and construction instructors. One of the technical challenges in teaching sustainable building design is enabling students to quantitatively understand how different building designs affect a building's energy performance.…
Descriptors: Student Projects, Active Learning, Energy Education, Energy Management
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Fang, Jun; Strobel, Johannes – Educational Media International, 2011
Game-based learning has been a popular development and recommended as an effective pedagogy in educating new generations of learners. Few studies, however, have demonstrated the efficacy of game-based learning on learners' academic performance with empirical data. The described learning outcomes of game-based pedagogy within the limited available…
Descriptors: Design Requirements, Instructional Design, Educational Games, Guidelines
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Reeder, Kevin – Technology Teacher, 2005
Sophomore year is an intense introduction into the theories and skills germane to the profession of Industrial Design. Design projects will address one to three design elements at a time to promote understanding and manipulation of concepts, such as: (a) theories of two and three dimensional form development are practiced and presented; (b)…
Descriptors: Student Projects, College Students, Teaching Methods, Design
Camp, D. T. – Journal of Engineering Education, 1971
Descriptors: Design Requirements, Engineering Education, Graduate Study, Health Facilities
Depka, Eileen – Corwin Press, 2007
Teaching mathematics in today's world requires practices and procedures integrated with performance tasks that actively involve students. In this second edition of Designing Rubrics for Mathematics, Eileen Depka clarifies the purpose of rubrics in math instruction and illustrates the relationship between assessment, rubrics, and the National…
Descriptors: Teaching Methods, Program Effectiveness, Mathematics Instruction, Mathematics Teachers
Allen, Charles W. – 1984
Based on a workshop presented by Charles Wales, a guided design project was developed for a junior mechanical design class at California State University-Chico. This course involves lectures on the design process and an extension of the basic mechanics of materials concepts, particularly as related to design and prevention of failure. The…
Descriptors: College Students, Design, Design Requirements, Feedback
Ruch, Charles P. – 1975
The purpose of this article is to examine issues related to the design of training programs for educational personnel. An educational training program consists of sets of planned experiences offered in a prescribed sequence and manner but involves other factors as well, since a training program is an environment going beyond the explicit content…
Descriptors: Critical Thinking, Design Requirements, Educational Environment, Educational Theories
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Rosca, Daniela – European Journal of Engineering Education, 2005
The requirements engineering course is a core component of the curriculum for the Master's in Software Engineering programme, at Monmouth University (MU). It covers the process, methods and tools specific to this area, together with the corresponding software quality issues. The need to produce software engineers with strong teamwork and…
Descriptors: Computer Software, Engineering, Teaching Methods, Computer System Design
Montgomery County Public Schools, Rockville, MD. – 1980
A teacher's guide for two sequential one-year commercial art courses for high school students is presented. Commercial Art I contains three units: visual communication, product design, and environmental design. Students study visual communication by analyzing advertising techniques, practicing fundamental drawing and layout techniques, creating…
Descriptors: Advertising, Architecture, Art Education, Commercial Art