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Aaron John Dewald – ProQuest LLC, 2023
Instructional videos are becoming increasingly popular in both formal and informal learning environments. This study aimed to examine the effects of on-screen representation (text or multimedia visuals) and context of examples (context-same or context-different) on retention, transfer, and perceived learning. Results demonstrated that varying the…
Descriptors: Video Technology, Instructional Materials, Retention (Psychology), Transfer of Training
González-Zamar, Mariana-Daniela; Abad-Segura, Emilio; Luque de la Rosa, Antonio; López-Meneses, Eloy – Education Sciences, 2020
The constant development of digital technologies has allowed living in a digital environment based on connections, also transforming the context of the educational process. Experiences show that digital technologies have influenced the way of learning and, consequently, the way of teaching. Learning in the digital age is a complex process since it…
Descriptors: Educational Technology, Technology Uses in Education, Teaching Methods, Art
Cyr, Stéphane; Charland, Patrick; Riopel, Martin; Bruyère, Marie-Hélène – Journal of Computers in Mathematics and Science Teaching, 2019
Serious video games (SVGs) are increasingly used as supplementary teaching tools for mathematics education. Several studies report their positive impact on student learning. However, these impacts are variable, and the success of the tools cannot be generalized or extended to all settings or disciplines without an in-depth look at the games…
Descriptors: Foreign Countries, Video Games, Design, Models
Taylor, Shanon; Urquhart, Amanda – Educational Research: Theory and Practice, 2018
Anecdotal evidence shared by teachers appears to support the iPad as a useful tool for working with children with autism. However, there are thousands of possible applications, known as "apps", available in the Apple iTunes store for download and trying to decide what would be most useful for students can be daunting. This article will…
Descriptors: Autism, Pervasive Developmental Disorders, Handheld Devices, Telecommunications
Bell, Steven J. – Computers in Libraries, 2010
When it comes to helping others learn, there is a simple piece of advice that is often recommended to educators: Show! Don't tell. While appealing to the visual learning style of an audience is always a good idea, there is a growing expectation for more than just static images. They want video, which can deliver more dynamic presentations with…
Descriptors: Cognitive Style, Visual Learning, Educational Technology, Technology Integration
Heynen, Craig – Strategies: A Journal for Physical and Sport Educators, 2008
Visual representation and viewing are integral parts of language arts, communication, and physical education. Time constraints often limit a self-contained classroom teacher, or even the language arts teacher's ability to adequately address all areas of language arts. Therefore, it is important to include language arts in other content areas.…
Descriptors: Physical Education, Language Arts, Self Contained Classrooms, Learning Experience