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Showing all 12 results Save | Export
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Keith Francis Ratumbuisang; Uun Hariyanti; Godham Eko Saputro; Yan Amal Abdilah – Education and Information Technologies, 2024
As technology advances, virtual museums have gained popularity as a new form of learning resources. However, persuading audiences to absorb and comprehend a tremendous volume of information in an unregulated online environment is the challenge. Considering the use of an online application in educational practice, collaborative teamwork can be…
Descriptors: Story Telling, College Students, Student Attitudes, Computer Simulation
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Marvin Mergen; Lisa Will; Norbert Graf; Marcel Meyerheim – Education and Information Technologies, 2025
Despite growing interest in the inclusion of virtual reality (VR) in medical education, its full potential for immersive and interactive training remains underutilized, particularly in dermatology. As part of a multidisciplinary project, we tested the feasibility of integrating a VR training scenario for a complete skin cancer screening into the…
Descriptors: Medical Students, Medical Education, Cancer, Feasibility Studies
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Fatni Mufit; Yeka Hendriyani; Muhammad Dhanil – Journal of Turkish Science Education, 2024
This research aims to design immersive virtual reality with cognitive conflict to support practical learning of quantum physics. This type of research is design research through the stages of needs analysis, product design, validity test, and practicality test. The needs analysis used questionnaire sheets distributed with Google Forms and obtained…
Descriptors: Teaching Methods, Physics, Science Instruction, Quantum Mechanics
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Victor K. Y. Chan – International Association for Development of the Information Society, 2024
This article seeks to explore the convergent validity of (and thus the consistency between) a few popular generative artificial intelligence (AI) robots in evaluating popular mobile learning apps' usability. The three robots adopted in the study were Microsoft Copilot, Google PaLM, and Meta Llama, which were individually instructed to accord…
Descriptors: Computer Oriented Programs, Handheld Devices, Telecommunications, Usability
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Flora Ji-Yoon Jin; Bhagya Maheshi; Roberto Martinez-Maldonado; Dragan Gasevic; Yi-Shan Tsai – Journal of Learning Analytics, 2024
Feedback is essential in learning. The emerging concept of feedback literacy underscores the skills students require for effective use of feedback. This highlights students' responsibilities in the feedback process. Yet, there is currently a lack of mechanisms to understand how students make sense of feedback and whether they act on it. This gap…
Descriptors: Scaffolding (Teaching Technique), Feedback (Response), Learning Analytics, Literacy
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Sharman, Jonathan; Acemyan, Claudia Ziegler; Kortum, Philip; Wallach, Dan – International Journal of Computer Science Education in Schools, 2021
Software security is inevitably dependent on developers' ability to to design and implement software without security bugs. Perhaps unsurprisingly, developers often fail to do this. Our goal is to understand this from a usability perspective, identifying how we might best train developers and equip them with the right software tools. To this end,…
Descriptors: Teaching Methods, Computer Science Education, Undergraduate Students, Computer Software
Virginia Shuk Cho Tse – ProQuest LLC, 2021
The purpose of this study was to explore the social validity of the STEAM Trunk Math study- a virtual professional development intervention approach for early learning educators. The aim of the intervention was to increase the knowledge, skills, and comfort level regarding the use of math in early learning settings. A quasi-experimental…
Descriptors: Faculty Development, Early Childhood Teachers, Electronic Learning, Usability
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Nguyen-Anh, Tuan; Nguyen, Anh T; Tran-Phuong, Chi; Nguyen-Thi-Phuong, Anh – Policy Futures in Education, 2023
Digital transformation has been inevitable in all socio-economic fields, including higher education. Recently, under the burden of the COVID-19 pandemic, many universities have to change their entire teaching systems to online learning to ensure their students' learning is not interrupted. Thus, it is essential to study how universities' students,…
Descriptors: Educational Change, Higher Education, Cross Cultural Studies, COVID-19
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Hamutoglu, Nazire Burçin; Güngören, Özlem Canan; Duman, Ibrahim; Horzum, Mehmet Baris; Kiyici, Mubin; Akgün, Özcan Erkan – International Online Journal of Education and Teaching, 2019
The purpose of this study is to develop three scales to assess some features of a web-based monitoring and support system for internship processes of trainees which was named Monitoring and Support System (SIDES). These scales are: "SIDES Satisfaction Scale", "SIDES Acceptance Scale", and "SIDES Usability Scale". We…
Descriptors: Usability, Internship Programs, Information Systems, Specialists
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Prieto, Luis P.; Sharma, Kshitij; Kidzinski, Lukasz; Dillenbourg, Pierre – IEEE Transactions on Learning Technologies, 2018
Orchestration load is the effort a teacher spends in coordinating multiple activities and learning processes. It has been proposed as a construct to evaluate the usability of learning technologies at the classroom level, in the same way that cognitive load is used as a measure of usability at the individual level. However, so far this notion has…
Descriptors: Eye Movements, Cognitive Ability, Usability, Classroom Techniques
Bernard, Arthur Ellis – ProQuest LLC, 2011
Most students with Asperger's syndrome are taught in general education classes by teachers who do not have special education training and it is the usually the administrator's responsibility to determine which general education teacher will teach a child with Asperger's syndrome. It is likely that most such decisions rely heavily on the…
Descriptors: Disabilities, General Education, Validity, Personality Traits
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Lee, Tien Tien; Osman, Kamisah – International Education Studies, 2012
Electrochemistry is found to be a difficult topic to learn due to its abstract concepts that involve three representation levels. Research showed that animation and simulation using Information and Communication Technology can help students to visualize and thus enhance students' understanding in learning abstract chemistry topics. As a result, an…
Descriptors: Foreign Countries, Formative Evaluation, Chemistry, Educational Technology