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Isaias, Pedro, Ed.; Sampson, Demetrios G., Ed.; Ifenthaler, Dirk, Ed. – Cognition and Exploratory Learning in the Digital Age, 2020
This book explores a variety of facets of online learning environments to understand how learning occurs and succeeds in digital contexts and what teaching strategies and technologies are most suited to this format. Business, health, government and education are some of the core sectors of society which have been experiencing deep transformations…
Descriptors: Electronic Learning, Higher Education, College Instruction, Teaching Methods
Vrellis, Ioannis; Avouris, Nikolaos; Mikropoulos, Tassos A. – Australasian Journal of Educational Technology, 2016
Although problem-based learning (PBL) has many advantages, it often fails to connect to the real world outside the classroom. The integration with the laboratory setting and the use of information and communication technologies (ICTs) have been proposed to address this deficiency. Multi-user virtual environments (MUVEs) like Second Life (SL) are…
Descriptors: Science Activities, Outcomes of Education, Satisfaction, Problem Based Learning
Knight, Jasper – Active Learning in Higher Education, 2010
This article reports a study which sought to evaluate the different learning strategies adopted by students when accessing virtual learning environment (VLE)-hosted resources because, if student achievement corresponds to the learning strategy that is adopted whilst accessing VLE resources, directed tasks can be put in place that will encourage…
Descriptors: Electronic Learning, Online Courses, Learning Strategies, Teaching Methods
Torrens, Kathleen M., Ed.; Amador, Jose A., Ed. – IAP - Information Age Publishing, Inc., 2012
This book focuses on online pedagogy and the challenges and opportunities incumbent in the transformation of a face-to-face college course. It is intended as a resource and support for new online teachers--a source of ideas and strategies from a variety of disciplinary perspectives as well as pedagogical perspectives--and for those experienced in…
Descriptors: Online Courses, Interdisciplinary Approach, Faculty Development, Virtual Classrooms
Barry, Dana M.; Kanematsu, Hideyuki; Fukumura, Yoshimi – Online Submission, 2010
Problem Based Learning (PBL) is a powerful tool for both science and engineering education in the real world. Therefore, Japanese educators/researchers (with assistance from a US educator) carried out a pilot study to determine the effectiveness of using PBL activities in Metaverse. Their project was carried out by student teams from the US and…
Descriptors: Engineering Education, Problem Based Learning, Foreign Countries, Pilot Projects
Omale, Nicholas M. – ProQuest LLC, 2010
This exploratory case study examines how three media attributes in 3-D MUVEs--avatars, 3-D spaces and bubble dialogue boxes--affect interaction in an online problem-based learning (PBL) activity. The study participants were eleven undergraduate students enrolled in a 200-level, three-credit-hour technology integration course at a Midwestern…
Descriptors: Undergraduate Students, Computer Assisted Instruction, Technology Integration, Problem Based Learning
Koretsky, Milo D.; Kelly, Christine; Gummer, Edith – Chemical Engineering Education, 2011
The instructional design and the corresponding research on student learning of two virtual laboratories that provide an engineering task situated in an industrial context are described. In this problem-based learning environment, data are generated dynamically based on each student team's distinct choices of reactor parameters and measurements.…
Descriptors: Engineering Education, Research Design, Instructional Design, Problem Based Learning
Moreno, Roxana; Abercrombie, Sara – Journal of Technology and Teacher Education, 2010
We investigated two methods to promote prospective teachers' awareness of learner diversity and application of teaching principles using a problem-based learning environment. In Experiment 1, we examined the effects of presenting a conceptual framework about learners' individual and group differences either before or after instruction on teaching…
Descriptors: Student Teacher Attitudes, Problem Based Learning, Virtual Classrooms, Teaching Methods
Schwarzer, David, Ed.; Petron, Mary, Ed.; Luke, Christopher, Ed. – IAP - Information Age Publishing, Inc., 2011
"Research Informing Practice--Practice Informing Research: Innovative Teaching Methodologies for World Language Educators" is an edited volume that focuses on innovative, nontraditional methods of teaching and learning world languages. Using teacher-research projects, each author in the volume guides readers through their own personal…
Descriptors: Research and Development, Theory Practice Relationship, Classroom Research, Teaching Methods
Omale, Nicholas; Hung, Wei-Chen; Luetkehans, Lara; Cooke-Plagwitz, Jessamine – British Journal of Educational Technology, 2009
The purpose of this article is to present the results of a study conducted to investigate how the attributes of 3-D technology such as avatars, 3-D space, and comic style bubble dialogue boxes affect participants' social, cognitive, and teaching presences in a blended problem-based learning environment. The community of inquiry model was adopted…
Descriptors: Classroom Environment, Interviews, Transcripts (Written Records), Problem Based Learning
Schiller, Shu Z. – Journal of Information Systems Education, 2009
Guided by the principles of learner-centered teaching methodology, a Second Life project is designed to engage students in active learning of virtual commerce through hands-on experiences and teamwork in a virtual environment. More importantly, an assessment framework is proposed to evaluate the learning objectives and learning process of the…
Descriptors: Student Attitudes, Learning Motivation, Virtual Classrooms, Teaching Methods
Durkee, David; Brant, Stephen; Nevin, Pete; Odell, Annette; Williams, Godfried; Melomey, Divina; Roberts, Hedley; Imafidon, Chris; Perryman, Roy; Lopes, Anna – Industry and Higher Education, 2009
This paper examines the practical implications for teachers wishing to incorporate e-learning and Web 2.0 technologies into their pedagogy. The authors concentrate on applied didactical scenarios and the impacts of e-learning innovations. The methods applied stem from grounded theory and action research. An analytical framework was derived by…
Descriptors: Electronic Learning, Grounded Theory, Student Attitudes, Action Research
Good, Judith; Howland, Katherine; Thackray, Liz – ALT-J: Research in Learning Technology, 2008
There is a growing use of immersive virtual environments for educational purposes. However, much of this activity is not yet documented in the public domain, or is descriptive rather than analytical. This paper presents a case study in which university students were tasked with building an interactive learning experience using Second Life as a…
Descriptors: Problem Based Learning, Virtual Classrooms, Learning Experience, Internet
Robertson, Ian – Australasian Journal of Educational Technology, 2008
It would be difficult to argue that the use of online technology to support teaching and learning has not undergone significant change in the last two decades. Recently, with the promotion of social software technologies such as blogs, wikis, podcasts and virtual classrooms, we have seen the emergence of the idea of e-learning 2.0. That is, the…
Descriptors: Constructivism (Learning), Web Sites, Electronic Publishing, Teacher Education Programs
O'Dwyer, D. W.; Logan-Phelan, T. M.; O'Neill, E. A. – European Journal of Engineering Education, 2007
The current paper describes the design and development of a qualitative analysis course and an interactive web-based teaching and assessment tool called VSE (virtual structural environment). The widespread reliance on structural analysis programs requires engineers to be able to verify computer output by carrying out qualitative analyses.…
Descriptors: Problem Based Learning, Active Learning, Virtual Classrooms, Teaching Methods
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