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Cyr, Stéphane; Charland, Patrick; Riopel, Martin; Bruyère, Marie-Hélène – Journal of Computers in Mathematics and Science Teaching, 2019
Serious video games (SVGs) are increasingly used as supplementary teaching tools for mathematics education. Several studies report their positive impact on student learning. However, these impacts are variable, and the success of the tools cannot be generalized or extended to all settings or disciplines without an in-depth look at the games…
Descriptors: Foreign Countries, Video Games, Design, Models
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Shoemaker, Nikki; Kelly, Marie – Journal of College Teaching & Learning, 2015
Students' learning styles play an important role in their success in the classroom and beyond. This study explores the learning styles of business students so that professors can better understand the instructional methods that are most beneficial for their students. A survey of 205 business students in an introductory accounting course revealed…
Descriptors: Majors (Students), College Students, Business Administration Education, Cognitive Style
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Spires, Hiller A.; Hervey, Lisa G.; Morris, Gwynn; Stelpflug, Catherine – Journal of Adolescent & Adult Literacy, 2012
In light of emerging technologies prompting new avenues for teaching and learning, students are positioned to "create" to learn, with video production being an important process for literacy development. There is a growing need for innovative instructional practices in reading and writing that are aligned with student interests and the activities…
Descriptors: Literacy, Teaching Methods, Video Technology, Student Interests
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Amran, Noraizan; Bahry, Farrah Diana Saiful; Yusop, Zulkefli Mohd; Abdullah, Szarina – Education for Information, 2011
The study was conducted among students with some or no background in science and technology subjects (non S&T students) who enrolled in the Faculty of Information Management in a Malaysian public university during semester 2009/2010. It aims to identify students' learning styles on technical courses in order to provide inputs to instructors'…
Descriptors: Curriculum Development, Cognitive Style, Information Management, Gender Differences
Biekert, Russell – 1971
Accompanying the rapid changes in technology has been a greater dependence on automation and numerical control, which has resulted in the need to find ways of preparing programers for industrial machines using numerical control. To compare the hands-on equipment method and a visual media method of teaching numerical control, an experimental and a…
Descriptors: Achievement, Automation, College Students, Comparative Analysis