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Shahmirzadi, Niloufar – International Journal of Language Testing, 2023
The documentation of test takers' achievements has been accomplished through large-scale assessments to find general information about students' language ability. To remove subjectivity, Cognitive Diagnostic Assessment (CDA) has recently played a crucial role in perceiving candidates' latent attribute patterns to find multi-diagnostic information…
Descriptors: Placement Tests, Test Validity, Programming Languages, Diagnostic Tests
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Dunbar, Kyle M.; Rich, Kathryn M. – Mathematics Teacher: Learning and Teaching PK-12, 2020
The aim of this article is to inspire more teachers to explore the use of codable robots for teaching mathematics. The authors begin by discussing four benefits experienced by incorporating robots into middle school mathematics classes: (1) reasonable time frames; (2) authentic purposes for mathematics; (3) visual and nonevaluative feedback; and…
Descriptors: Mathematics Instruction, Teaching Methods, Robotics, Middle School Mathematics
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Erümit, Ali Kürsat – Education and Information Technologies, 2020
Purpose of this study is determined effects of different teaching approaches on programming skills. Therefore, the effect of three different types of activities prepared with Scratch on 423 sixth grade students' attitudes towards computer technologies, algorithmic thinking skills and reflective thinking skills on problem solving were investigated.…
Descriptors: Teaching Methods, Instructional Effectiveness, Programming, Programming Languages
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Tan, Song Wei Benjamin; Naraharisetti, Pavan Kumar; Chin, Siew Kian; Lee, Lai Yeng – Journal of Chemical Education, 2020
The advance of digital technology presents an opportunity to equip students with relevant skill sets as "Scientists of the Future" who are able to utilize knowledge at the interface between various disciplines. In this technology report, an open source programming language is used to automate a simple laboratory experiment commonly…
Descriptors: Programming Languages, Science Instruction, Chemistry, Computer Science Education
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Chen, Yen Tzu; Liu, Che-Hung; Lee, Chih Yu – Education Quarterly Reviews, 2021
This study used CodeMonkey, an online learning platform through which elementary teachers can learn programming while playing games and experience how to integrate STEM into their courses. The study analyzed and examined their experiences using a qualitative research method. According to the research results, learning programming while playing…
Descriptors: Game Based Learning, Computer Games, Computer Science Education, STEM Education
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Troussas, Christos; Krouska, Akrivi; Sgouropoulou, Cleo – IEEE Transactions on Education, 2021
Contribution: This article presents the instruction of computer programming using adaptive learning activities considering students' cognitive skills based on the learning theory of the Revised Bloom Taxonomy (RBT). To achieve this, the system converts students' knowledge level to fuzzy weights, and using rule-based decision making, delivers…
Descriptors: Undergraduate Students, Intelligent Tutoring Systems, Computer Science Education, Programming
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Oshanova, Nurzhamal; Anuarbekova, Gulzat; Shekerbekova, Shirinkyz; Arynova, Gylnar – Australian Educational Computing, 2019
In this paper, the researchers have tried to solve one of the didactic tasks of an educational institution - the formation of a student's thinking, the development of their algorithmic style of thinking and intelligence. Since an important component of human intellectual development is precisely algorithmic thinking, learning to solve standard…
Descriptors: Mathematical Concepts, Computer Science Education, Programming Languages, Secondary School Students
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Friebroon-Yesharim, Mor; Ben-Ari, Mordechai – International Journal of Computer Science Education in Schools, 2018
Studying computer science (CS) in elementary schools has gained become popular in recent years. However, students at such a young age encounter difficulties when first engaging with CS. Robotics has been proposed as a medium for teaching CS to young students, because it reifies concepts in a tangible object, and because of the excitement of…
Descriptors: Computer Science Education, Robotics, Elementary School Students, Elementary School Science
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Cárdenas-Cobo, Jesennia; Puris, Amilkar; Novoa-Hernández, Pavel; Galindo, José Angel; Benavides, David – IEEE Transactions on Learning Technologies, 2020
Learning computer programming is a challenging process. Among the current approaches for overcoming this challenge, visual programming languages (VPLs), such as Scratch, have shown very promising results for beginners. Interestingly, some higher education institutions have started to use VPLs to introduce basic programming concepts, mainly in CS1…
Descriptors: Computer Science Education, Programming, Programming Languages, Teaching Methods
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Lee, Eunsang – European Journal of Educational Research, 2020
The Arduino microcontroller enables ordinary people to perform professional tasks that only traditional engineering professionals could perform. Recently, several educational cases have been applied to primary and secondary schools, which is a desirable attempt to popularize engineering education. This study meta-analyzed the effects of…
Descriptors: Meta Analysis, Elementary Secondary Education, Engineering Education, Effect Size
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Cavus, Nadire – World Journal on Educational Technology: Current Issues, 2020
The advance of pervasive technologies such as mobile technologies and various mobile devices has brought opportunities for educators to design and perform interactive learning activities and has also enabled educationalists to access the virtual learning environment anytime and anywhere without restrictions of time or place and without too much…
Descriptors: Virtual Classrooms, Teaching Methods, Telecommunications, Handheld Devices
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Zhang, Xihui; Crabtree, John D.; Terwilliger, Mark G.; Jenkins, Janet T. – Journal of Information Systems Education, 2020
A solid foundation in computer programming is critical for students to succeed in advanced computing courses, but teaching such an introductory course is challenging. Therefore, it is important to develop better approaches in order to improve teaching effectiveness and enhance student learning. In this paper, we present 26 tips for teaching…
Descriptors: Programming, Programming Languages, Introductory Courses, Computer Science Education
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Threekunprapa, Arinchaya; Yasri, Pratchayapong – International Journal of Instruction, 2020
Computational thinking (CT) has become a necessary skill of students in the 21st century. Various learning approaches have been developed to foster CT among school students. However, these approaches predominantly rely on computer devices and internet connection and fail to promote advanced computer concepts necessary for programming. Therefore,…
Descriptors: Computation, Thinking Skills, Coding, Flow Charts
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Salas-Rueda, Ricardo-Adán – International Electronic Journal of Mathematics Education, 2020
This quantitative research aims to analyze the design and implementation of the Web Application on the educational process of the Linear Function (WALF) considering the TPACK (Technological Pedagogical and Content Knowledge) model and data science. The sample consists of 45 students who studied the Basic Math course at a Mexican university during…
Descriptors: Pedagogical Content Knowledge, Technological Literacy, Mathematics Instruction, Mexicans
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Myint, Leslie; Hadavand, Aboozar; Jager, Leah; Leek, Jeffrey – Journal of Statistics Education, 2020
We performed an empirical study of the perceived quality of scientific graphics produced by beginning R users in two plotting systems: the base graphics package ("base R") and the ggplot2 add-on package. In our experiment, students taking a data science course on the Coursera platform were randomized to complete identical plotting…
Descriptors: Statistics, Randomized Controlled Trials, Teaching Methods, Courseware
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