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Alves, Francisco Regis Vieira – Acta Didactica Napocensia, 2018
The Professional Didactics (PD) and Didactics of Sciences (DC) have roots traditionally originated in France. While (PD) is interested in the process of adult learning, occurring in their work places, the (DC) shows greater attention to the field of action of teaching and learning of specific subjects and therefore in the action of the teacher in…
Descriptors: Science Teachers, Science Education, Computer Software, Mathematics Instruction
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Mehta, Vedant; Lane, Charles D. – Physics Education, 2018
SenseCube is a multisensor capable of measuring many different real-time events and changes in environment. Most conventional sensors used in introductory-physics labs use their own software and have wires that must be attached to a computer or an alternate device to analyze the data. This makes the standard sensors time consuming, tedious, and…
Descriptors: Physics, Science Instruction, Teaching Methods, Laboratory Experiments
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Hozak, Kurt – International Journal of Information and Communication Technology Education, 2018
This article describes a Microsoft Excel-based application that uses humorous voice synthesis and timed competition to make it more fun and engaging to learn management science decision criteria. In addition to providing immediate feedback and easily customizable tips that facilitate self-learning, the software randomly generates both the problem…
Descriptors: Spreadsheets, Decision Making, Teaching Methods, Calculators
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Berrett, Andrew N.; Carter, Nari J. – Journal of Behavioral Education, 2018
Math fact fluency is foundational for later mathematics education. Unfortunately, many students across the nation continue to struggle with these core skills. Computer-assisted instruction may be a potentially valuable tool for improving math fact fluency due to its ability to differentiate instruction at the student level, provide added practice…
Descriptors: Grade 3, Mathematics Instruction, Computer Assisted Instruction, Teaching Methods
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Chen, Yuanzhu; Klaus, Alan; Liang, Yeni; Zhang, Chen – International Association for Development of the Information Society, 2018
Learning musical instruments requires a significant amount of independent, unsupervised effort by students in the current post-secondary pedagogical context. A vital role of the teacher is therefore to help a student improve at the art of independent practice. The theory of contextual interference in skills learning has demonstrated better…
Descriptors: Musical Instruments, Music Education, Teaching Methods, College Students
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Sünger, Ibrahim; Çankaya, Serkan – Journal of Educational Technology and Online Learning, 2019
Technological developments bring along lots of innovations. One of the innovations that have become widespread in recent years is the concept of augmented reality. In current scientific literature there are a lot of studies in literature about augmented reality which can be defined as the combination of real and virtual worlds, experienced by…
Descriptors: Computer Simulation, Technological Advancement, Databases, Research Reports
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Bozkurt Altan, Esra; Üçüncüoglu, Irem; Özek, Hüseyincan – Journal of Inquiry Based Activities, 2019
This study aimed to present an example activity in which the engineering design process was used. The activity was carried out in an out-of-school learning environment in 12 periods of 40 minutes. Twenty-four students who were in the 6th, 7th or 8th grade, participated in the activity. Students were presented with a design problem in which moving…
Descriptors: Engineering Education, Design, Learning Activities, Corporations
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Smith, Carmen; Walkington, Candace – Australian Mathematics Education Journal, 2019
Embodied mathematics activities involve students engaging in physical actions to help them better understand mathematics concepts. Current research shows these types of activities have great potential to help students develop conceptual understanding. The authors present four principles for designing embodied mathematics activities and give…
Descriptors: Instructional Design, Mathematics Instruction, Mathematical Concepts, Concept Formation
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Ibieta, Andrea; Hinostroza, J. Enrique; Labbé, Christian – Journal of Research on Technology in Education, 2019
Research shows that students face a range of difficulties when using the Internet to solve information problems. Using a quasi-experimental design, we tested a strategy to improve Chilean 10th graders' skills for information problem solving using the Internet (IPS-I). The intervention was based on a workshop in which students learned IPS-I…
Descriptors: Internet, Problem Solving, Grade 10, Workshops
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Yi, Xiaoming – Journal of Environmental Education, 2019
Drawing from contemporary Western theories of environmental esthetics and ancient Chinese esthetics of nature, the author proposes ecological education through esthetic engagement. Esthetic engagement removes the opposition between the esthetic subject and object and requires whole-body engagement with the natural environment. It provides an…
Descriptors: Aesthetics, Ethics, Western Civilization, Asian Culture
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Bibic, Lucka; Druskis, Justinas; Walpole, Samuel; Angulo, Jesus; Stokes, Leanne – Journal of Chemical Education, 2019
Virtual reality (VR) technology has been capturing the public imagination for decades. VR software applications that allow for interactive immersion are emerging as a renowned medium in many areas, including educating the public in biochemistry-related subjects via public engagement events. This report provides information about an immersive,…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Computer Software
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Persico, Donatella; Passarelli, Marcello; Pozzi, Francesca; Earp, Jeffrey; Dagnino, Francesca Maria; Manganello, Flavio – British Journal of Educational Technology, 2019
This paper explores the relationship between digital games and learning along the continuum from formal to informal learning. Games are an increasingly important component of our learning ecologies but their potential can prove difficult to fully harness due to the downsides of gaming in informal contexts and to the limitations games can present…
Descriptors: Computer Games, Risk, Learning Processes, Correlation
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Meng, Juan; Jin, Yan; Lee, Yen-I; Kim, Solyee – Journalism and Mass Communication Educator, 2019
This longitudinal pedagogical research investigates students' perceptions and learning outcomes by integrating web and social analytics--based learning activities (i.e., Google Analytics courses and certification test) into Public Relations Research course design. Results from the pretest before introducing the analytics learning assignment…
Descriptors: Longitudinal Studies, Public Relations, Teaching Methods, Student Attitudes
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Demir Kaymak, Zeliha; Akgün, Özcan Erkan – Malaysian Online Journal of Educational Technology, 2019
The purpose of this research is to investigate the effects of using cloud computing technologies, study type and task difficulty on cognitive load and students' performance. The research was conducted as 2x2x2 complex mixed design. The two experiment groups are the first factor of design. In the first experiment group students used non…
Descriptors: Cognitive Ability, Computer Software, Task Analysis, Difficulty Level
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Jones, Ian; Bisson, Marie; Gilmore, Camilla; Inglis, Matthew – British Educational Research Journal, 2019
An impediment to conducting high-quality quantitative research studies in education is the paucity of valid measures of learning gains. Studies often seek to investigate students' deep, conceptual understanding yet many measures assess only surface, procedural understanding. One reason is that the development of validated measures of conceptual…
Descriptors: Concept Formation, Algebra, Computer Software, Comparative Analysis
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