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Alpiste Penalba, Francisco; Rojas-Rajs, Teresa; Lorente, Pedro; Iglesias, Francisco; Fernández, Joaquín; Monguet, Josep – Interactive Learning Environments, 2013
The Opera eLearning project developed a solution for opera singing distance lessons at the graduate level, using high bandwidth to deliver a quality audio and video experience that has been evaluated by singing teachers, chorus and orchestra directors, singers and other professional musicians. Prior to finding a technological model that suits the…
Descriptors: Opera, Singing, Video Technology, Audio Equipment
Brown, Julie C. – American Biology Teacher, 2013
In this two-part activity, high school biology students examine human karyotyping, sex-chromosome-linked disorders, and the relationship between biological sex and gender. Through interactive simulations and a structured discussion lab, students create a human karyotype and diagnose chromosomal disorders in hypothetical patients, as well as…
Descriptors: Genetics, Controversial Issues (Course Content), High School Students, Biology
Ray, Darrell L. – American Biology Teacher, 2013
Students often enter biology programs deficient in the math and computational skills that would enhance their attainment of a deeper understanding of the discipline. To address some of these concerns, I developed a series of spreadsheet simulation exercises that focus on some of the mathematical foundations of scientific inquiry and the benefits…
Descriptors: Science Instruction, Mathematics Skills, Educational Technology, Spreadsheets
Dega, Bekele Gashe; Kriek, Jeanne; Mogese, Temesgen Fereja – Journal of Research in Science Teaching, 2013
The purpose of this study was to investigate Ethiopian physics undergraduate students' conceptual change in the concepts of electric potential and energy (EPE) and electromagnetic induction (EMI). A quasi-experimental design was used to study the effect of cognitive perturbation using physics interactive simulations (CPS) in relation to cognitive…
Descriptors: Energy, Magnets, Scientific Concepts, Concept Formation
Torrente, Javier; Borro-Escribano, Blanca; Freire, Manuel; del Blanco, Ángel; Marchiori, Eugenio J.; Martinez-Ortiz, Iván; Moreno-Ger, Pablo; Fernández-Manjón, Baltasar – IEEE Transactions on Learning Technologies, 2014
We present EGDA, an educational game development approach focused on the teaching of procedural knowledge using a cost-effective approach. EGDA proposes four tasks: analysis, design, implementation, and quality assurance that are subdivided in a total of 12 subtasks. One of the benefits of EGDA is that anyone can apply it to develop a game since…
Descriptors: Computer Simulation, Video Games, Teaching Methods, Health Services
Wang, Airong – JALT CALL Journal, 2014
This paper aims to explore teacher strategies for managing student participation in a complex Multi-user Virtual Environment. Data include transcribed recordings from a task-based EFL course in Second Life. Conversational Analysis is adopted to analyze the teacher's verbal language output in the transcript, and a student questionnaire is used to…
Descriptors: Teaching Methods, English (Second Language), Second Language Learning, Second Language Instruction
Luo, Guo-Heng; Liu, Eric Zhi-Feng; Kuo, Hung-Wei; Yuan, Shyan-Ming – International Review of Research in Open and Distance Learning, 2014
In the traditional instructional method used in international trade, teachers provide knowledge to learners by lecturing using slides and setting assignments; however, these methods merely deliver international trade knowledge rather than facilitating student development of relevant skills. To solve these problems, we proposed a simulation-based…
Descriptors: Simulation, International Trade, Business Administration Education, Business English
Bate, Frank; MacNish, Jean; Males, Steven – Learning, Media and Technology, 2014
This paper discusses gaming in a Western Australian school for boys. The overriding ethos of the school is supportive of the potential of ICT to better engage students and deliver enhanced educational outcomes. The school sees game-based design as at the vanguard of innovation, but also accepts its important duty of care responsibilities. Tensions…
Descriptors: Educational Games, Teaching Methods, Single Sex Schools, Males
Chen, Julian ChengChiang – Research-publishing.net, 2014
English as a foreign language (EFL) learners' language use in 3-D virtual environments is a vibrant avenue that still deserves more research attention in the field of CALL. To contribute research and pedagogical implications to the current Second Life (SL) literature, this study aims to examine EFL adult learners' use of communication strategies…
Descriptors: Case Studies, Second Language Learning, Second Language Instruction, Learning Strategies
Al-Jarf, Reima – Online Submission, 2014
Teachers' online discussion forums play an important role in ESL teachers' professional development. They provide opportunities for in-depth peer-to peer interaction, self-directed learning, exchange of knowledge and expertise, and greater involvement in teaching-learning and student-teacher issues. Forum members can share resources such as tests,…
Descriptors: Second Language Learning, Second Language Instruction, English (Second Language), Language Teachers
Neely, Pat; Tucker, Jan – American Journal of Business Education, 2012
New modalities for assessing student learning exist as a result of advances in computer technology. Conventional measurement practices have been transformed into computer based testing. Although current testing replicates assessment processes used in college classrooms, a greater opportunity exists to use computer technology to create authentic…
Descriptors: Performance Based Assessment, Business Administration Education, Computer Simulation, Teaching Methods
Board, Keith – Tech Directions, 2012
This article describes a reverse engineering activity that gives students hands-on, minds-on experience with measuring tools, machine parts, and CAD. The author developed this activity to give students an abundance of practical experience with measuring tools. Equally important, it provides a good interface between the virtual world of CAD 3D…
Descriptors: Computer Assisted Design, Computer Simulation, Computer Assisted Instruction, Class Activities
Saleta, Jennifer M. – ProQuest LLC, 2012
The purpose of this study was to examine the effects of utilizing high-fidelity simulation on the team performance, perceived level of learning, and satisfaction of resident physicians in a simulated cardiac resuscitation scenario. This study was significant because it filled a gap in the literature about how methods of education impact healthcare…
Descriptors: Simulation, Medical Care Evaluation, Graduate Medical Education, Teamwork
Mallory, Cecile R. – ProQuest LLC, 2012
In the U.S., future economic viability is being challenged by an increasing inability to replace retiring engineers and scientists through the year 2020 due to declines in learner motivation and proficiency in science. The expository laboratory appears to be linked with non-engagement and is one possible contributing factor to this problem…
Descriptors: Computer Simulation, Science Laboratories, College Science, Chemistry
Duvall, Judy Jo – ProQuest LLC, 2012
There are many driving forces to increase the use of high-fidelity simulation (HFS) in nursing education, as well as many factors that may influence the implementation of this teaching strategy. These include the motivation of nurse educators to use HFS, the technological readiness of nurse educators to use HFS and the changing demographics of the…
Descriptors: Nursing Education, College Faculty, Teacher Motivation, Comparative Analysis

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