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Drayer, Joris; Rascher, Dan – Simulation & Gaming, 2010
Simulations have long been used in business schools to give students experience making real-world decisions in a relatively low risk environment. The OAKLAND A'S BASEBALL BUSINESS SIMULATOR takes a traditional business simulation and applies it to the sport industry, in which sales of tangible products are replaced by sales of experiences provided…
Descriptors: Expenditures, Revenue Sharing, Simulation, Athletics
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Fidler, Donald C.; Petri, Justin Daniel; Chapman, Mark – Academic Psychiatry, 2010
Objective: The authors review the literature about educational programs for teaching sexual history-taking skills and describe novel techniques for teaching these skills. Methods: Psychiatric residents enrolled in a brief sexual history-taking course that included instruction on the Sexual Events Classification System, feedback on residents'…
Descriptors: Patients, Classification, Sexuality, Sex Education
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Elbadawi, Isam; McWilliams, Douglas L.; Tetteh, Edem G. – Simulation & Gaming, 2010
Finding appropriate interactive exercises to increase students' learning in technical topic courses is always challenging to educators. In this study, several paper plane hands-on simulation exercises were developed, used, and tested in a lean manufacturing course for beginning college students. A pretest and posttest was used to assess the…
Descriptors: Learning Activities, College Students, Active Learning, Manufacturing
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Menegatos, Lisa; Lederman, Linda C.; Hess, Aaron – Communication Education, 2010
LET'S TALK ABOUT IT (LTAI) (Lederman, Stewart, Bates, Greenberg, LeGreco, & Schuwerk, 2007), a scenario-based alcohol prevention simulation, has been used in a curriculum infusion design to promote healthy alcohol-related decision making among college students. Its use offers a unique research opportunity to explore students' beliefs and talk…
Descriptors: Undergraduate Students, Communication Problems, Alcohol Abuse, Decision Making
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Mechling, Linda; O'Brien, Eileen – Education and Training in Autism and Developmental Disabilities, 2010
This study investigated the effectiveness of computer-based video instruction (CBVI) to teach three young adults with moderate intellectual disabilities to push a "request to stop bus signal" and exit a city bus in response to target landmarks. A multiple probe design across three students and one bus route was used to evaluate effectiveness of…
Descriptors: Maintenance, Bus Transportation, Mental Retardation, Young Adults
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Martin, Clarence H. – Decision Sciences Journal of Innovative Education, 2007
This teaching brief presents a Microsoft® Excel simulation designed to complement and expand upon the well-known matchstick/die game introduced by Goldratt in "The Goal." This simulation performs 100 replications of a 40-period processing run for low, medium, and high levels of process variation and displays the comparative results…
Descriptors: Educational Games, Simulation, Spreadsheets, Technology Uses in Education
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van Meer, Josephine P.; Theunissen, Nicolet C. M. – Educational Psychology Review, 2009
This paper focuses on the potential of mental simulation (mentally rehearsing an action to enhance performance) as a useful contemporary educational method. By means of a meta-review, it is examined which conditions impede or facilitate the effectiveness of mental simulation (MS). A computer search was conducted using Ovid PsycINFO. Reviews,…
Descriptors: Metacognition, Educational Methods, Cognitive Processes, Simulation
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Fliter, John – Journal of Political Science Education, 2009
Role-playing activities and simulations have been popular teaching tools in political science courses for many years. One area where simulations and role-playing activities have been used extensively is constitutional law. These projects can range from a short judicial decision-making scenario to a full-semester Supreme Court simulation involving…
Descriptors: Class Activities, Political Science, Constitutional Law, Lawyers
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Kreie, Jennifer; Shannon, James; Mora-Monge, Carlo A. – Information Systems Education Journal, 2011
Enterprise systems provide companies with centralized data management, business process support and integrated data flow between functional areas. Thanks to academic alliances offered by companies such as SAP, Oracle, Microsoft and others, universities can also take advantage of the integrated features of enterprise system to give business…
Descriptors: Interdisciplinary Approach, Teaching Methods, Competition, Statistical Analysis
de Castro, Christopher H. – ProQuest LLC, 2011
This study explored the development of student's conceptual understandings of limit and derivative when utilizing specifically designed computational tools. Fourteen students from a secondary Advanced Placement Calculus AB course learned and explored the limit and derivative concepts from differential calculus using visualization tools in the…
Descriptors: Advanced Placement Programs, Problem Solving, Programming, Mathematical Concepts
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Bekebrede, G.; Warmelink, H. J. G.; Mayer, I. S. – Computers & Education, 2011
There is a growing interest in the use of simulations and games in Dutch higher education. This development is based on the perception that students belong to the "gamer generation" or "net generation": a generation that has grown up with computer games and other technology affecting their preferred learning styles, social…
Descriptors: Foreign Countries, Technological Advancement, Computer Simulation, Educational Games
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Reilly, Frank D. – Anatomical Sciences Education, 2011
This study investigated the educational benefits of system-based lecture notes and interactive learning objects in a peripheral nervous system component of a traditional first-year medical school human anatomy course. The impetus for the investigation was anecdotal evidence suggesting enhanced learner satisfaction with the learning resources.…
Descriptors: Instructional Design, Medical Schools, Courseware, Likert Scales
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Kwok, Ron Chi-Wai; Cheng, Shuk Han; Ip, Horace Ho-Shing; Kong, Joseph Siu-Lung – Computers & Education, 2011
This study proposes a teaching and research initiative, named SAMAL (Smart AMbience for Affective Learning) that will provide a unique ambient mediated environment for integrating cognitive and affective approaches to enhance learning. Also, this study illustrates a design of SAMAL classroom with affectively evocative scenarios for learning de…
Descriptors: Creativity, Information Management, Learner Engagement, Psychoeducational Methods
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Gilbuena, Debra M.; Kirsch, F. Adam; Koretsky, Milo D. – Advances in Engineering Education, 2012
This paper is intended for engineering educators, high school curriculum designers, and high school teachers interested in integrating authentic, project-based learning experiences into their classes. These types of projects may appear complex, but have many advantages. We characterize the successful implementation of one such project, the…
Descriptors: Engineering Education, High Schools, Secondary School Curriculum, Secondary School Teachers
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Nocchi, Susanna – The EUROCALL Review, 2012
This paper describes the author's experience with a pilot course of Italian in SL®[superscript 2]. The course is part of a PhD research on "Exploring the potential of virtual worlds to promote Intercultural Awareness in students learning Italian as a Foreign Language." In the paper the author will justify her choice of virtual worlds for…
Descriptors: Intercultural Programs, Cultural Awareness, Italian, Program Descriptions
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