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Slotnick, Robert S.; Jeger, Abraham M. – 1985
This paper describes a demonstration of an instructional package consisting of original, interactive microcomputer-based simulations and accompanying faculty and student guides designed to assist in teaching introductory psychology. An Apple IIe computer and color monitor were used. The paper contains: (1) a purpose statement; (2) a brief summary…
Descriptors: Computer Assisted Instruction, Computer Simulation, Courseware, Higher Education
Tindall, B. Allan – Behavioral and Social Science Teacher, 1975
Hidden curriculum is a lesson in how to behave which is neither planned nor discussed. Using sport as a medium, this paper defines a hidden curriculum, discusses its significance, and discusses the process of observing it. (Author/ND)
Descriptors: Athletics, Behavioral Sciences, Educational Anthropology, Elementary Secondary Education
Kerstan, Anna – Fremdsprachenunterricht, 1975
Gives hints on developing the pupil's ability in conversation involving initiative: asking questions and counter-questions, contradiction, wishes, demands, etc. (Text is in German.) (IFS/WGA)
Descriptors: Dialogs (Literary), Language Instruction, Second Language Learning, Simulation
Peer reviewedOliver, P. T. P. – Journal of Biological Education, 1975
Describes how to use playing cards as simulators to demonstrate several aspects of allelism and allele frequency in a gene pool. They provide an "unexpected" result, promote group discussion and may stimulate students to devise variations for comparison. (BR)
Descriptors: Biology, College Science, Genetics, Higher Education
Poll, Dwayne C. – 1973
This paper is intended as a guide for the use and development of simulation games in the classroom. To justify the use of such games at a time when the public is demanding a return to "the basics," the paper cites 30 ways in which simulations can contribute to student learning, including the following: (1) simulations help to motivate students;…
Descriptors: Educational Games, Elementary Secondary Education, Instructional Materials, Learning Activities
McLean, Daniel D. – 1979
The feasibility of using simulation games as an instructional tool in the leisure services classroom is examined. (JD)
Descriptors: Decision Making, Educational Games, Higher Education, Leisure Time
Lackmann, John – 1976
A study was undertaken to examine the practicality of formulating efficient teaching strategies by deriving them from simulations of learner characteristics. Thirty interdisciplinary concepts were introduced as guidelines for learning efficiency, and three principle requirements for learning efficiency were derived: (1) educational materials…
Descriptors: Higher Education, Instructional Improvement, Medical Education, Simulation
Chartier, Myron R. – 1973
Simulation games have taken their place in many speech-communication curriculums. This article summarizes the research findings related to simulation games as learning devices according to the general impact of games, the differential impact of games, learning effects related to game variables, and learning effects related to combining simulation…
Descriptors: Communication (Thought Transfer), Educational Games, Educational Research, Literature Reviews
Anderson, C. Raymond – 1970
A social simulation game, Consumer, was used to study the effectiveness of simulation in teaching facts about: (1) installment buying; (2) how to compare available sources of credit; and (3) how to recognize the best credit contract. The entire twelfth grade at one high school participated in the study. Ten class sections were assigned to…
Descriptors: Behavior, Behavior Change, Consumer Education, High School Students
Sanders, Joseph Lee – College Press Review, 1978
Describes a simulated press conference designed to help students in a news writing class learn how to obtain factual information from an evasive interviewee. (GW)
Descriptors: Communication Problems, Higher Education, Information Sources, Interviews
Docherty, Gary – Business Education World, 1976
One way to bring the accounting office into the classroom is to conduct the class as a "company." Such a class is aimed at developing students' technical and managerial skills, as well as their career awareness and career goals. Performance goals, a course description, and overall objectives of the course are given and might serve as a model.…
Descriptors: Accounting, Business Education, Course Descriptions, Course Objectives
Peer reviewedSachsman, David B.; And Others – Journalism Educator, 1988
Emphasizes the effectiveness of teaching journalism skills through hypothetical role plays. Outlines the Environmental Risk Reporting Project's use of hypotheticals to teach coverage of environmental emergencies, and notes that videotapes of the presentation are also useful teaching aids. (MM)
Descriptors: Educational Media, Higher Education, Journalism, Journalism Education
Peer reviewedSchick, James B. M. – History Microcomputer Review, 1988
States that history instruction can be made meaningful and enlightening only by examining historical choices and their results against available options and likely consequences. Presenting examples, the author argues that well-crafted historical simulations focusing on such elements as choice and consequence, strategy and tactics provide a useful…
Descriptors: Decision Making, Elementary Secondary Education, Higher Education, History Instruction
Galagan, Patricia – Training and Development Journal, 1987
The author discusses advantages and disadvantages of computer-based training. She covers the search for high quality courseware, computers' effects on cognitive processes, the difference between classroom and computer-based training, using simulations, control of the learning experience, and the value of repetition. (CH)
Descriptors: Adult Education, Cognitive Processes, Computer Assisted Instruction, Computers
Peer reviewedSutro, Edmund – Social Education, 1985
A full-dress simulation is an attempt to recreate a moment of history with as much attention to detail as possible. How to plan and execute full-dress simulations to teach secondary students about periods of U.S. history is described. (RM)
Descriptors: Program Development, Program Implementation, Relevance (Education), Secondary Education


