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Fournier, Jean-Pierre; Sansonnet, Jean-Paul – Interactive Technology and Smart Education, 2008
Purpose: This paper aims to sketch the emerging notion of auto-adaptive software when applied to e-learning software. Design/methodology/approach: The study and the implementation of the auto-adaptive architecture are based on the operational framework "ActiveTutor" that is used for teaching the topic of computer science programming in first-grade…
Descriptors: Electronic Learning, Distance Education, Heuristics, Computer Software
Katai, Zoltan; Juhasz, Katalin; Adorjani, Alpar Karoly – Computers & Education, 2008
The efficiency of teaching algorithms can be highly improved by utilizing the senses as educational aids. The authors have developed a new didactical method and a software tool which exemplifies, for the case of simple algorithms, how the involvement of eyesight, hearing and the kinaesthesia can help in the teaching and learning process. This…
Descriptors: Educational Technology, Teaching Methods, Mathematics, Mathematics Education
Stefanou, Candice; Hoffman, Lynn; Vielee, Nicolette – Learning Environments Research, 2008
College student notes were analysed with respect to the amount of words copied directly, omitted and added to the teacher's overheads or PowerPoint slides in order to understand the effect of teacher scaffolds on student generative learning during initial encoding. Scores on quizzes taken at the end of classes from which notes were collected were…
Descriptors: Tests, College Students, Notetaking, Teaching Methods
Goodrich, Cecilie – Journal of Educational Technology Systems, 2008
Web-based sites such as WebCT/Blackboard are useful for faculty and generally appreciated by students. This article describes the results in a hybrid course of the addition of specialized Web-based software. The intent was to enhance student skills in analysis and critique. Highly structured assignments were graded with Waypoint software,…
Descriptors: Computer Mediated Communication, Computer Software, Statistical Analysis, Internet
Jones, Margaret – Mathematics Teaching Incorporating Micromath, 2008
Using the film "Journey to the Centre of a Triangle" with a group of 15-year-old pupils, the author describes how they had done some work on constructions such as angle bisector and perpendicular bisector. The pupils were given A3 papers, rulers, compasses and pencils and they were asked to recreate their favourite scence from the film. The film…
Descriptors: Computer Software, Geometric Concepts, Geometry, Films
Aguaded Gómez, José Ignacio; Tirado Morueta, Ramón; Fandos Igado, Manuel – Journal on School Educational Technology, 2009
This paper contributes significant data to the report of the project Observation and the implementation of free software in ICT schools in Andalusia. The researchers' main goal is to analyse its effects in the teaching-learning process. This project is backed and financed by the National Research Plan (R&D&I) 2004-2007 of Spain's Ministry…
Descriptors: Information Technology, Computer Software, Teaching Methods, Learning Processes
Wyatt-Smith, Claire; Kimber, Kay – English Teaching: Practice and Critique, 2009
This article explores the emergence of multimodality as intrinsic to the learning, teaching and assessment of English in the Twenty-First Century. With subject traditions tied to the study of language, literature and media, multimodal texts and new technologies are now accorded overdue recognition in English curriculum documents in several…
Descriptors: Foreign Countries, English Curriculum, Learning Modalities, Technology Uses in Education
Chou, Karen C.; Moaveni, Saeed – Journal of STEM Education: Innovations and Research, 2009
In almost all the civil engineering programs in the United States, a student is required to take at least one design course in either steel or reinforced concrete. One of the topics covered in an introductory steel design course is the design of connections. Steel connections play important roles in the integrity of a structure, and many…
Descriptors: Civil Engineering, Design, Course Content, Curriculum
Madhyastha, Tara; Tanimoto, Steven – Journal of Interactive Media in Education, 2009
A number of educational researchers have developed pedagogical approaches that involve the teacher in discovering and helping to correct misconceptions that students bring to their study of their subject matter. During the last decade, several computer systems have been developed to support teaching and learning using this kind of approach. A…
Descriptors: Educational Researchers, Educational Theories, College Students, Misconceptions
Krouk, B. I.; Zhuravleva, O. B. – IEEE Transactions on Education, 2009
This paper reports on the implementation of a self-directed learning process in a circuit theory course, incorporating dynamic training elements which were designed on the basis of a cybernetic model of cognitive process management. These elements are centrally linked in a dynamic learning frame, created on the monitor screen, which displays the…
Descriptors: Feedback (Response), Mathematical Models, Cybernetics, Independent Study
Mears, Derrick; Hansen, Lisa – Strategies: A Journal for Physical and Sport Educators, 2009
An emerging trend in physical education curriculum has been sparked by the influx of a relatively new technology to the market referred to as Active Gaming or Exergaming. Exergaming has become a new buzzword identified by Popular Science as one of the ten new terms predicted to enter mainstream vocabulary in the next few years. Defined as video…
Descriptors: Physical Education, Physical Activities, Interaction, Computer Software
Kiesmuller, Ulrich – ACM Transactions on Computing Education, 2009
At schools special learning and programming environments are often used in the field of algorithms. Particularly with regard to computer science lessons in secondary education, they are supposed to help novices to learn the basics of programming. In several parts of Germany (e.g., Bavaria) these fundamentals are taught as early as in the seventh…
Descriptors: Foreign Countries, Feedback (Response), Secondary School Students, Research Methodology
Larusson, Johann Ari; Alterman, Richard – International Journal of Computer-Supported Collaborative Learning, 2009
Prior research has highlighted the value of using wikis to support learning. This paper makes the case that the wiki has several properties that are particularly amenable for constructing applications that support the "collaborative" part of a variety and range of different time/different place student collaborations. In support of the argument,…
Descriptors: Case Studies, Educational Technology, Computer Uses in Education, Computer Mediated Communication
Moulthrop, Stuart – Learning Inquiry, 2007
This article looks at some of the rhetoric surrounding video games and other forms of interactive software as additions or alternatives to school curricula. It focuses particularly on the need to articulate ways to "read" videogames in order to achieve significant cultural impact. Noting that reading, even as metaphor, tends to invoke…
Descriptors: Video Games, Figurative Language, Computer Software, Reading
Dickson, Paul; Adrion, W. Richards; Hanson, Allen – Interactive Technology and Smart Education, 2007
We describe an automatic classroom capture system that detects and records significant (stable) points in lectures by sampling and analyzing a sequence of screen capture frames from a PC used for presentations, application demonstrations, etc. The system uses visual inspection techniques to scan the screen capture stream to identify points to…
Descriptors: Computer Software, Computers, Lecture Method, Visual Aids

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