NotesFAQContact Us
Collection
Advanced
Search Tips
Laws, Policies, & Programs
Assessments and Surveys
Raven Progressive Matrices1
What Works Clearinghouse Rating
Showing 31 to 45 of 134 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Andrew S. Gibbons; A. F. O'Neal – International Journal of Designs for Learning, 2014
In 1971 the National Science Foundation contracted with the MITRE Corporation (MIT Research Corporation) for the production of an experimental system to test the computer-assisted delivery of information and instruction to homes: the TICCIT system--an acronym for "Time-shared, Interactive, Computer-Controlled Information/Instructional…
Descriptors: Computer Assisted Instruction, Educational Television, Home Programs, Instructional Design
Peer reviewed Peer reviewed
Direct linkDirect link
Martin-SanJose, Juan-Fernando; Juan, M. -Carmen; Mollá, Ramón; Vivó, Roberto – Interactive Learning Environments, 2017
Advanced displays and natural user interfaces (NUI) are a very suitable combination for developing systems to provide an enhanced and richer user experience. This combination can be appropriate in several fields and has not been extensively exploited. One of the fields that this combination is especially suitable for is education. Nowadays,…
Descriptors: Computer Interfaces, Visual Aids, Teaching Methods, Computer Games
Peer reviewed Peer reviewed
Direct linkDirect link
Ku, D. T.; Huang, Y.-H.; Hus, S. C. – Journal of Computer Assisted Learning, 2015
This study investigated how the integration of a game-based learning strategy and a tangible user interface (TUI) device improves the learning achievement of fifth-grade students in studying Chinese idioms. By using the sifting, and sorting, features of Sifteo Cubes, learners, via a gaming situation, manually composed the cubes to the correct…
Descriptors: Teaching Methods, Academic Achievement, Chinese, Educational Games
Peer reviewed Peer reviewed
Direct linkDirect link
Al-Alwani, Abdulkareem – E-Learning and Digital Media, 2014
Research trends related to e-learning systems are oriented towards increasing the efficiency and capacity of the systems, thus they reflect a large variance in performance when considering content conformity and quality standards. The Framework related to standardisation of digital content for e-learning systems is likely to play a significant…
Descriptors: Foreign Countries, Electronic Learning, Higher Education, Measures (Individuals)
Peer reviewed Peer reviewed
Direct linkDirect link
Pugnali, Alex; Sullivan, Amanda; Bers, Marina Umaschi – Journal of Information Technology Education: Innovations in Practice, 2017
Aim/Purpose: Over the past few years, new approaches to introducing young children to computational thinking have grown in popularity. This paper examines the role that user interfaces have on children's mastery of computational thinking concepts and positive interpersonal behaviors. Background: There is a growing pressure to begin teaching…
Descriptors: Young Children, Computer Interfaces, Interpersonal Relationship, Concept Teaching
Peer reviewed Peer reviewed
Direct linkDirect link
Wadhwa, Ajay – Physics Education, 2012
Some balls which are made of high-quality rubber (an elastomeric) material, such as tennis or squash balls, could be used for the determination of an important property of such materials called resilience. Since a bouncing ball involves a single impact we call this property "rebound resilience" and express it as the ratio of the rebound height to…
Descriptors: Racquet Sports, Intervals, Time, Science Education
Peer reviewed Peer reviewed
Direct linkDirect link
Carmona Morales, D.; Jimenez-Hornero, J. E.; Vazquez, F.; Morilla, F. – IEEE Transactions on Education, 2012
In this paper, an optimal tuning tool is presented for control structures based on multivariable proportional-integral-derivative (PID) control, using genetic algorithms as an alternative to traditional optimization algorithms. From an educational point of view, this tool provides students with the necessary means to consolidate their knowledge on…
Descriptors: Computer Interfaces, Interaction, Educational Strategies, Teaching Methods
Peer reviewed Peer reviewed
Direct linkDirect link
Abrahamson, Dor; Gutierrez, Jose; Charoenying, Timothy; Negrete, Andrea; Bumbacher, Engin – Technology, Knowledge and Learning, 2012
How do instructors guide students to discover mathematical content? Are current explanatory models of pedagogical practice suitable to capture pragmatic essentials of discovery-based instruction? We examined videographed data from the implementation of a natural user interface design for proportions, so as to determine one constructivist tutor's…
Descriptors: Mathematics Instruction, Discovery Learning, Tutoring, Teaching Methods
Peer reviewed Peer reviewed
Direct linkDirect link
Starcic, Andreja Istenic; Cotic, Mara; Zajc, Matej – British Journal of Educational Technology, 2013
This design-based research study was conducted to identify what importance of a tangible user interface (TUI) can add to teaching and learning. Over a 2-year period, teachers ("n"?=?39) and students ("n"?=?145) participated in the study. The identified problem for investigation was how students, including those with low fine…
Descriptors: Learning Problems, Psychomotor Skills, Geometric Concepts, Physical Activities
Ferati, Mexhid Adem – ProQuest LLC, 2012
To access interactive systems, blind and visually impaired users can leverage their auditory senses by using non-speech sounds. The current structure of non-speech sounds, however, is geared toward conveying user interface operations (e.g., opening a file) rather than large theme-based information (e.g., a history passage) and, thus, is ill-suited…
Descriptors: Cues, Blindness, Visual Impairments, Auditory Stimuli
Peer reviewed Peer reviewed
Direct linkDirect link
Tai, Yaming – Educational Technology & Society, 2012
Mobile technologies have been successfully implemented in language learning, and have supported various innovative designs. However, many of these designs require considerable technical knowledge and support that are beyond the workload capacity of most language teachers. This paper discusses a study using an over-the-market mobile device combined…
Descriptors: Foreign Countries, Handheld Devices, Second Language Learning, Language Teachers
Grivokostopoulou, Foteini; Hatzilygeroudis, Ioannis – International Association for Development of the Information Society, 2013
In this paper, we present a way of teaching AI search algorithms in a web-based adaptive educational system. Teaching is based on interactive examples and exercises. Interactive examples, which use visualized animations to present AI search algorithms in a step-by-step way with explanations, are used to make learning more attractive. Practice…
Descriptors: Artificial Intelligence, Mathematics, Web Based Instruction, Intelligent Tutoring Systems
Peer reviewed Peer reviewed
Direct linkDirect link
Alcoholado, C.; Nussbaum, M.; Tagle, A.; Gomez, F.; Denardin, F.; Susaeta, H.; Villalta, M.; Toyama, K. – Journal of Computer Assisted Learning, 2012
Single Display Groupware (SDG) allows multiple people in the same physical space to interact simultaneously over a single communal display through individual input devices that work on the same machine. The aim of this paper is to show how SDG can be used to improve the way resources are used in schools, allowing students to work simultaneously on…
Descriptors: Foreign Countries, Educational Technology, Computer Peripherals, Computer Software
Peer reviewed Peer reviewed
Direct linkDirect link
Wang, Jianfeng; Doll, William J.; Deng, Xiaodong; Park, Kihyun; Yang, Ma Ga – Computers & Education, 2013
This study explores whether learning management systems (LMSs) enable faculty course developers to use the reconfigurable characteristics of the software to implement the seven principles of effective teaching (Chickering & Gamson, 1987). If LMSs are to be considered pedagogically effective, these systems must help engage faculty in effective…
Descriptors: Integrated Learning Systems, Usability, College Faculty, Teacher Attitudes
Yeom, Soonja; Choi-Lundberg, Derek; Fluck, Andrew; Sale, Arthur – International Association for Development of the Information Society, 2013
Visualizing the structure and relationships in three dimensions (3D) of organs is a challenge for students of anatomy. To provide an alternative way of learning anatomy engaging multiple senses, we are developing a force-feedback (haptic) interface for manipulation of 3D virtual organs, using design research methodology, with iterations of system…
Descriptors: Electronic Learning, Educational Technology, Technology Uses in Education, Higher Education
Pages: 1  |  2  |  3  |  4  |  5  |  6  |  7  |  8  |  9