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Mohd Salim Mohamed – Journal of Academic Ethics, 2025
This study provides a critical examination of traditional pedagogies and teaching ethics in science, advocating for the adoption of innovative instructional methodologies that leverage technology to accommodate the diverse learning preferences of contemporary learners. Utilizing the Fuzzy Delphi Method to achieve expert consensus, the research…
Descriptors: Ethics, Science Process Skills, Science Education, Science Instruction
Ching-Huei Chen; Victor Law – Educational Technology Research and Development, 2025
This study explores the roles of students' help-seeking profiles when seeking help from AI chatbots, specifically ChatGPT, in a digital game-based learning environment, "Summon of Magicrystal." The study involved 102 middle school students who played an online game with the provision of ChatGPT and sought help from ChatGPT while solving…
Descriptors: Help Seeking, Game Based Learning, Artificial Intelligence, Computer Software
Yiwen Jin; Lies Sercu – Journal of Computer Assisted Learning, 2025
Background: Artificial intelligence has been reshaping many industries, and education is no exception. When ChatGPT burst onto the scene in late 2022, it ignited conversations among educators and researchers alike. Despite growing interest and experimentation with this technology in university classrooms, the field has been missing a comprehensive…
Descriptors: Artificial Intelligence, Computer Software, Technology Integration, Higher Education
Boiangiu Razvan-Stefan; Popa Laura Nicoleta; Marius Miha?an – Biochemistry and Molecular Biology Education, 2025
A strong understanding of molecular structure is key for mastering structure-function concepts in life sciences and is based on the visualization of biomolecules. Therefore, various approaches to help students translate between the 2D space of a textbook figure to the 3D space of a molecule have been developed. Object-based learning is an approach…
Descriptors: Computer Peripherals, Printing, Molecular Structure, Scientific Concepts
Jessica R. Gladstone; Noah L. Schroeder; Steffi Heidig; Shan Zhang; Chris Palaguachi; Marcin Pitera – Educational Psychology Review, 2025
The use of pedagogical agents (PAs) as learning tools within digital learning environments is rising. Previous research shows that PAs can aid learning across various domains and age groups, but their impact on learner motivation is unclear. As PAs become more integrated into learning systems, building an in-depth and theory-driven understanding…
Descriptors: Teaching Methods, Student Motivation, Learning Motivation, Technology Integration
Haley A. Delcher; Enas S. Alsatari; Adeyeye I. Haastrup; Sayema Naaz; Lydia A. Hayes-Guastella; Autumn M. McDaniel; Olivia G. Clark; Devin M. Katerski; Francois O. Prinsloo; Olivia R. Roberts; Meredith A. Shaddix; Bridgette N. Sullivan; Isabella M. Swan; Emily M. Hartsell; Jeffrey D. DeMeis; Sunita S. Paudel; Glen M. Borchert – Biochemistry and Molecular Biology Education, 2025
Today, due to the size of many genomes and the increasingly large sizes of sequencing files, independently analyzing sequencing data is largely impossible for a biologist with little to no programming expertise. As such, biologists are typically faced with the dilemma of either having to spend a significant amount of time and effort to learn how…
Descriptors: Artificial Intelligence, Technology Uses in Education, Training, Teaching Methods
Rubén González Vallejo, Editor – IGI Global, 2025
Artificial intelligence (AI) has been introduced into tools and technologies, such as chatbots, for language teaching, allowing educators to better meet the needs of individual students. Chatbots may act as virtual tutors in online learning environments, giving students the ability to access leaning support as needed. Chatbots can improve…
Descriptors: Artificial Intelligence, Computer Mediated Communication, Intelligent Tutoring Systems, Second Language Instruction
Siphelele Khanyile; Johanna Maria de Lange; Daniël J. van Hoving; Karin Baatjes; Heinri Zaayman; Janine C. Correia – Anatomical Sciences Education, 2025
Ultrasound is a useful diagnostic tool that can yield significant diagnostic data, but its optimized usage necessitates operators who are trained and experienced. Integrating ultrasound into anatomy education has been demonstrated to significantly enhance medical and health science students' understanding of living anatomy by providing real-time,…
Descriptors: Medical Education, Anatomy, Diagnostic Tests, Acoustics
Kai-Lin Yang; Chia-Yang Chen – Education and Information Technologies, 2024
Game-based learning, which includes non-digital and digital games, highlights the benefits of games in terms of players' learning and engagement. Whereas contemporary research focuses more on digital than non-digital game-based learning, more studies shall compare the effects between the two types of game-based learning and their integration. This…
Descriptors: Game Based Learning, Computer Games, Spatial Ability, Grade 5
Meimei Xu; Jill Stefaniak – TechTrends: Linking Research and Practice to Improve Learning, 2024
Instructional design problems are one of the most complicated and ill-structured types of problems due to the dynamic nature of design problems and decision-making processes. Formulating instructional design solutions thereby requires teachers to possess adequate decision-making knowledge and skills and apply them to instructional design. This…
Descriptors: Preservice Teachers, Teacher Education Programs, Instructional Design, Decision Making
Nor Alniza Azman; Mohd Isa Hamzah; Khadijah Abd Razak – Turkish Online Journal of Educational Technology - TOJET, 2024
The omnipresence of digital teaching is becoming evident along with technological advancement. Hence, teachers' acquaintance with their pedagogical skills requires refinement to improve their professionalism and stay relevant. Yet, there is limited, profound research available that has discussed this issue and highlighted its shortcomings. This…
Descriptors: Elementary School Teachers, Educational Technology, Technology Uses in Education, Electronic Learning
Halaweh, Mohanad – Contemporary Educational Technology, 2023
Since the launch of ChatGPT for public use, educators have expressed a variety of concerns about its integration into educational settings. This paper has been written to provide an indepth examination of these issues and explore the potential use of ChatGPT in educational contexts. Specifically, it aims to (i) present an argument in favor of…
Descriptors: Artificial Intelligence, Technology Uses in Education, Technology Integration, Teaching Methods
Handayani, Sri; Hussin, Muhammad; Norman, Helmi – Pegem Journal of Education and Instruction, 2023
TPACK (Technological Pedagogical Content Knowledge) is an entirely new teaching model in the science of education field, founded about five years ago. There is still some room for improvement and discussion to develop this model. Some studies argue that the model is irrelevant to practical context due to its vague definitions. On the other hand,…
Descriptors: Technological Literacy, Pedagogical Content Knowledge, Bibliometrics, Databases
Xiaoli Zhao; Yu Ren; Kenny S. L. Cheah – SAGE Open, 2023
Emerging virtual reality and augmented reality (VR/AR) technologies in education have the potential to revolutionize the whole educational experience. Studies have shown that before introducing the technology to their pupils, educators should do a thorough assessment of the technology's viability and possible acceptance in the classroom. However,…
Descriptors: Computer Simulation, Technology Uses in Education, Teaching Methods, Technology Integration
Yong Zhao – ECNU Review of Education, 2025
Purpose: The purpose is to stimulate imagination of artificial intelligence (AI) and education beyond current schooling. Design/Approach/Methods: The approach this article took is a broad review of literature on learning, teaching, schooling, and technological development and evidence-based reasoning about the possible future of education in the…
Descriptors: Artificial Intelligence, Computer Software, Technology Integration, Problem Based Learning

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