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Imberman, Susan P. – Journal on Educational Resources in Computing, 2004
In this article we describe a project for an undergraduate artificial intelligence class. The project teaches neural networks using LEGO[R] handy board robots. Students construct robots with two motors and two photosensors. Photosensors provide readings that act as inputs for the neural network. Output values power the motors and maintain the…
Descriptors: Artificial Intelligence, Toys, Robotics, Teaching Methods
Norton, Stephen J.; McRobbie, Campbell J.; Ginns, Ian S. – Research in Science Education, 2007
Little research has been conducted on how students work when they are required to plan, build and evaluate artefacts in technology rich learning environments such as those supported by tools including flow charts, "Labview" programming and Lego construction. In this study, activity theory was used as an analytic tool to examine the social…
Descriptors: Programming Languages, Flow Charts, Problem Solving, Programming
Kumar, Amruth N. – Journal on Educational Resources in Computing, 2004
We have been using robots in our artificial intelligence course since fall 2000. We have been using the robots for open-laboratory projects. The projects are designed to emphasize high-level knowledge-based AI algorithms. After three offerings of the course, we paused to analyze the collected data and to see if we could answer the following…
Descriptors: Artificial Intelligence, Robotics, Laboratories, College Students
Papadima-Sophocleous, Salomi, Ed.; Bradley, Linda, Ed.; Thouësny, Sylvie, Ed. – Research-publishing.net, 2016
The 23rd EUROCALL conference was held in Cyprus from the 24th to the 27th of August 2016. The theme of the conference this year was "CALL Communities and Culture." It offered a unique opportunity to hear from real-world CALL practitioners on how they practice CALL in their communities, and how the CALL culture has developed in local and…
Descriptors: Conference Papers, Computer Assisted Instruction, Second Language Instruction, English (Second Language)
Instructor, 1984
Using robots in the classroom can motivate students to learn basic skills. Suggestions are offered for adding excitement to the class with multidisciplinary activities, games, and a song. (DF)
Descriptors: Basic Skills, Elementary Education, Futures (of Society), Learning Activities
Peer reviewedTurbak, Franklyn; Berg, Robbie – Journal of Science Education and Technology, 2002
Suggests that it is important to introduce liberal arts students to the essence of engineering. Describes Robotic Design Studio, a course in which students learn how to design, assemble, and program robots made out of LEGO parts, sensors, motors, and small embedded computers. Represents an alternative vision of how robot design can be used to…
Descriptors: Constructivism (Learning), Design, Engineering Education, Higher Education
Howe, Samuel F. – Media and Methods, 1984
Describes the features of TOPO, HERO, RB5X, and Tasman Turtle, personal robots used in elementary and secondary schools and colleges to introduce concepts of artificial intelligence, advanced high school and college computer science, and elementary level programming. Mechanical arms are also briefly mentioned. (MBR)
Descriptors: Design, Electromechanical Aids, Elementary Secondary Education, Higher Education
Sampson, Demetrios G., Ed.; Ifenthaler, Dirk, Ed.; Isaías, Pedro, Ed. – International Association for Development of the Information Society, 2018
The aim of the 2018 International Association for Development of the Information Society (IADIS) Cognition and Exploratory Learning in the Digital Age (CELDA) conference was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There have been advances in both cognitive…
Descriptors: Learning Processes, Teaching Methods, Educational Technology, Technology Uses in Education
Peer reviewedThangiah, Sam R.; Joshi, Sharad W. – Journal of Computers in Mathematics and Science Teaching, 1997
Outlines how a course in robotics can be taught at the undergraduate level with specific experiments that can be used for incremental learning in programming a mobile robot or by simulating the actions of a robot. Contains 14 references. (Author/ASK)
Descriptors: Course Descriptions, Educational Technology, Higher Education, Mathematics Education
Barron, Brigid; Darling-Hammond, Linda – George Lucas Educational Foundation, 2008
The George Lucas Educational Foundation began in 1991 with an ambitious mission: to demonstrate how innovative learning environments in classrooms, supported by powerful new technologies, could revolutionize learning. As an organization founded by George Lucas, its members believed that the same benefits of technology that were transforming…
Descriptors: Computer Uses in Education, Experiential Learning, Active Learning, Cooperative Learning
Lawlor, Joseph – 1984
Artificial intelligence (AI) is the field of scientific inquiry concerned with designing machine systems that can simulate human mental processes. The field draws upon theoretical constructs from a wide variety of disciplines, including mathematics, psychology, linguistics, neurophysiology, computer science, and electronic engineering. Some of the…
Descriptors: Artificial Intelligence, Chemistry, Cognitive Processes, Computer Science
Verner, Igor M. – International Journal of Computers for Mathematical Learning, 2004
This article considers the use of a learning environment, RoboCell, where manipulations of objects are performed by robot operations specified through the learner's application of mathematical and spatial reasoning. A curriculum is proposed relating to robot kinematics and point-to-point motion, rotation of objects, and robotic assembly of spatial…
Descriptors: Middle Schools, High Schools, Visualization, Teaching Methods
Maker, C. June – 1988
A framework for curriculum design and a set of guidelines for curriculum development in gifted education are presented. The major dimensions guiding curriculum development for gifted students are: content, process, product, and learning environment. Curriculum content should be developed in such a way that it becomes more abstract, complex,…
Descriptors: Course Content, Curriculum Design, Curriculum Development, Economics Education
Peer reviewedGray, Robert A. – TechTrends, 1988
Discussion of the development of robots and their use in industry and education emphasizes their potential as instructional tools. Current use in elementary and secondary schools and with gifted students is described; hardware systems are explained; teaching strategies are discussed; and guidelines are presented to improve robotic literacy…
Descriptors: Academically Gifted, Costs, Educational Technology, Electromechanical Technology
Sklar, Elizabeth; Parsons, Simon; Stone, Peter – Journal on Educational Resources in Computing, 2004
In the education literature, team-based projects have proven to be an effective pedagogical methodology. We have been using "RoboCup" challenges as the basis for class projects in undergraduate and masters level courses. This article discusses several independent efforts in this direction and presents our work in the development of shared…
Descriptors: Computer Science Education, Computer Science, Shared Resources and Services, Robotics

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